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author | Farzon Lotfi <farzonlotfi@microsoft.com> | 2025-06-04 21:50:07 -0400 |
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committer | GitHub <noreply@github.com> | 2025-06-04 21:50:07 -0400 |
commit | 9ab4c16042a38d5b80084afff52699e246ca9ea8 (patch) | |
tree | 5aea58822a0ca1e03eb1fc4fcfc1ea80f31e47f2 /llvm/lib/Object/ELF.cpp | |
parent | 59725c7486d7c37d942e2f45469a8d79ac37fcd3 (diff) | |
download | llvm-9ab4c16042a38d5b80084afff52699e246ca9ea8.zip llvm-9ab4c16042a38d5b80084afff52699e246ca9ea8.tar.gz llvm-9ab4c16042a38d5b80084afff52699e246ca9ea8.tar.bz2 |
[DirectX] Array GEPs need two indices (#142853)
partially fixes #142836
- Update DXILFlattenArrays.cpp GEPs to use two indicies since they are
array GEPs
- Update flatten test cases
- This change reduces dxv bitcast validation errors by 364 (Total now is
1070x)
- This change reduces dxv out of bounds validation errors by 124 (Total
is now 24)
- We are also able to successfully compile 4 more shaders
Diffstat (limited to 'llvm/lib/Object/ELF.cpp')
0 files changed, 0 insertions, 0 deletions