diff options
author | Ekaterina Romanova <katya_romanova@playstation.sony.com> | 2014-03-26 22:15:28 +0000 |
---|---|---|
committer | Ekaterina Romanova <katya_romanova@playstation.sony.com> | 2014-03-26 22:15:28 +0000 |
commit | b9aea9383ae69cbfb38a9288a6a5a46f688966e0 (patch) | |
tree | d104c08a4d2c078fdc18b1984f9d4f55a5476694 /llvm/lib/MC/MCDisassembler/Disassembler.cpp | |
parent | 14aa891976488f3cd202cf2d386236d6a8855cfa (diff) | |
download | llvm-b9aea9383ae69cbfb38a9288a6a5a46f688966e0.zip llvm-b9aea9383ae69cbfb38a9288a6a5a46f688966e0.tar.gz llvm-b9aea9383ae69cbfb38a9288a6a5a46f688966e0.tar.bz2 |
This is a fix for PR# 19051. I noticed code gen differences due to code motion when running tests with and without the debug info at O2. The problem is in branch folding. A loop wanted to skip the debug info, but actually it didn't do so.
llvm-svn: 204865
Diffstat (limited to 'llvm/lib/MC/MCDisassembler/Disassembler.cpp')
0 files changed, 0 insertions, 0 deletions