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authorAaron Ballman <aaron@aaronballman.com>2015-01-29 15:49:22 +0000
committerAaron Ballman <aaron@aaronballman.com>2015-01-29 15:49:22 +0000
commit7b54ed221a20d30b6a67f4544b75da5b6d4d4380 (patch)
treeb953ad1d38f66558e8f776232e4c601a34507c77 /llvm/lib/Fuzzer/FuzzerCrossOver.cpp
parent4b2f17a1d333ba539b219c400000d1ca2be4c7a4 (diff)
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Temporarily reverting the fuzzer library as it causes too many build issues for MSVC users. This reverts: 227445, 227395, 227389, 227357, 227254, 227252
llvm-svn: 227452
Diffstat (limited to 'llvm/lib/Fuzzer/FuzzerCrossOver.cpp')
-rw-r--r--llvm/lib/Fuzzer/FuzzerCrossOver.cpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/llvm/lib/Fuzzer/FuzzerCrossOver.cpp b/llvm/lib/Fuzzer/FuzzerCrossOver.cpp
deleted file mode 100644
index 94af6d5..0000000
--- a/llvm/lib/Fuzzer/FuzzerCrossOver.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-//===- FuzzerCrossOver.cpp - Cross over two test inputs -------------------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-// Cross over test inputs.
-//===----------------------------------------------------------------------===//
-
-#include "FuzzerInternal.h"
-#include <algorithm>
-
-namespace fuzzer {
-
-// Cross A and B, store the result (ap to MaxLen bytes) in U.
-void CrossOver(const Unit &A, const Unit &B, Unit *U, size_t MaxLen) {
- size_t Size = rand() % MaxLen + 1;
- U->clear();
- const Unit *V = &A;
- size_t PosA = 0;
- size_t PosB = 0;
- size_t *Pos = &PosA;
- while (U->size() < Size && (PosA < A.size() || PosB < B.size())) {
- // Merge a part of V into U.
- size_t SizeLeftU = Size - U->size();
- if (*Pos < V->size()) {
- size_t SizeLeftV = V->size() - *Pos;
- size_t MaxExtraSize = std::min(SizeLeftU, SizeLeftV);
- size_t ExtraSize = rand() % MaxExtraSize + 1;
- U->insert(U->end(), V->begin() + *Pos, V->begin() + *Pos + ExtraSize);
- (*Pos) += ExtraSize;
- }
-
- // Use the other Unit on the next iteration.
- if (Pos == &PosA) {
- Pos = &PosB;
- V = &B;
- } else {
- Pos = &PosA;
- V = &A;
- }
- }
-}
-
-} // namespace fuzzer