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author | Joseph Huber <huberjn@outlook.com> | 2025-02-24 15:49:17 -0600 |
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committer | GitHub <noreply@github.com> | 2025-02-24 15:49:17 -0600 |
commit | eabe2eb933556bf3e0db0d2d98e96f962bde14dc (patch) | |
tree | b1a84191646632f76f40d449b5a4dccbf2f7b499 /llvm/lib/ExecutionEngine/Orc/ThreadSafeModule.cpp | |
parent | baa77e30f0f2599763f3d6142cc67a96d6e6709b (diff) | |
download | llvm-eabe2eb933556bf3e0db0d2d98e96f962bde14dc.zip llvm-eabe2eb933556bf3e0db0d2d98e96f962bde14dc.tar.gz llvm-eabe2eb933556bf3e0db0d2d98e96f962bde14dc.tar.bz2 |
[libc] Remove special full build handling for GPU (#128572)
Summary:
Currently we default to non-fullbuild for all targets, but realistically
we should do this depending on the target OS. Some OS's like the GPU or
upcoming UEFI have no existing hosted system, so they cannot be built
with an overlay build. These are already errors so there's no reason to
complicate things and require passing it in through the runtimes build.
Diffstat (limited to 'llvm/lib/ExecutionEngine/Orc/ThreadSafeModule.cpp')
0 files changed, 0 insertions, 0 deletions