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authorLang Hames <lhames@gmail.com>2014-11-26 06:53:26 +0000
committerLang Hames <lhames@gmail.com>2014-11-26 06:53:26 +0000
commit829a19ae74c572bdb5e46b4e4b85a35503255c94 (patch)
treeb1eac9db4b702227031bb68af4ee1b9b34b256ce /llvm/lib/ExecutionEngine/MCJIT/ObjectBuffer.h
parentbf82611bc8fa3d384a2a73cbfc898cf67db5edd7 (diff)
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[MCJIT] Clean up RuntimeDyld's quirky object-ownership/modification scheme.
Previously, when loading an object file, RuntimeDyld (1) took ownership of the ObjectFile instance (and associated MemoryBuffer), (2) potentially modified the object in-place, and (3) returned an ObjectImage that managed ownership of the now-modified object and provided some convenience methods. This scheme accreted over several years as features were tacked on to RuntimeDyld, and was both unintuitive and unsafe (See e.g. http://llvm.org/PR20722). This patch fixes the issue by removing all ownership and in-place modification of object files from RuntimeDyld. Existing behavior, including debugger registration, is preserved. Noteworthy changes include: (1) ObjectFile instances are now passed to RuntimeDyld by const-ref. (2) The ObjectImage and ObjectBuffer classes have been removed entirely, they existed to model ownership within RuntimeDyld, and so are no longer needed. (3) RuntimeDyld::loadObject now returns an instance of a new class, RuntimeDyld::LoadedObjectInfo, which can be used to construct a modified object suitable for registration with the debugger, following the existing debugger registration scheme. (4) The JITRegistrar class has been removed, and the GDBRegistrar class has been re-written as a JITEventListener. This should fix http://llvm.org/PR20722 . llvm-svn: 222810
Diffstat (limited to 'llvm/lib/ExecutionEngine/MCJIT/ObjectBuffer.h')
-rw-r--r--llvm/lib/ExecutionEngine/MCJIT/ObjectBuffer.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/llvm/lib/ExecutionEngine/MCJIT/ObjectBuffer.h b/llvm/lib/ExecutionEngine/MCJIT/ObjectBuffer.h
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+++ b/llvm/lib/ExecutionEngine/MCJIT/ObjectBuffer.h
@@ -0,0 +1,48 @@
+//===--- ObjectBuffer.h - Utility class to wrap object memory ---*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares a wrapper class to hold the memory into which an
+// object will be generated.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
+#define LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
+
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/raw_ostream.h"
+
+namespace llvm {
+
+class ObjectMemoryBuffer : public MemoryBuffer {
+public:
+ template <unsigned N>
+ ObjectMemoryBuffer(SmallVector<char, N> SV)
+ : SV(SV), BufferName("<in-memory object>") {
+ init(this->SV.begin(), this->SV.end(), false);
+ }
+
+ template <unsigned N>
+ ObjectMemoryBuffer(SmallVector<char, N> SV, StringRef Name)
+ : SV(SV), BufferName(Name) {
+ init(this->SV.begin(), this->SV.end(), false);
+ }
+ const char* getBufferIdentifier() const override { return BufferName.c_str(); }
+
+ BufferKind getBufferKind() const override { return MemoryBuffer_Malloc; }
+
+private:
+ SmallVector<char, 4096> SV;
+ std::string BufferName;
+};
+
+} // namespace llvm
+
+#endif