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author | James Y Knight <jyknight@google.com> | 2019-02-01 20:44:24 +0000 |
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committer | James Y Knight <jyknight@google.com> | 2019-02-01 20:44:24 +0000 |
commit | 14359ef1b6a0610ac91df5f5a91c88a0b51c187c (patch) | |
tree | 53b7628ce6ecba998379d0d19f875bc9dad3b69a /llvm/lib/CodeGen/WinEHPrepare.cpp | |
parent | d9e85a0861b7e9320c34547a2ad7f49c504a9381 (diff) | |
download | llvm-14359ef1b6a0610ac91df5f5a91c88a0b51c187c.zip llvm-14359ef1b6a0610ac91df5f5a91c88a0b51c187c.tar.gz llvm-14359ef1b6a0610ac91df5f5a91c88a0b51c187c.tar.bz2 |
[opaque pointer types] Pass value type to LoadInst creation.
This cleans up all LoadInst creation in LLVM to explicitly pass the
value type rather than deriving it from the pointer's element-type.
Differential Revision: https://reviews.llvm.org/D57172
llvm-svn: 352911
Diffstat (limited to 'llvm/lib/CodeGen/WinEHPrepare.cpp')
-rw-r--r-- | llvm/lib/CodeGen/WinEHPrepare.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/llvm/lib/CodeGen/WinEHPrepare.cpp b/llvm/lib/CodeGen/WinEHPrepare.cpp index c4e78fa..d97d8e1 100644 --- a/llvm/lib/CodeGen/WinEHPrepare.cpp +++ b/llvm/lib/CodeGen/WinEHPrepare.cpp @@ -1079,7 +1079,8 @@ AllocaInst *WinEHPrepare::insertPHILoads(PHINode *PN, Function &F) { SpillSlot = new AllocaInst(PN->getType(), DL->getAllocaAddrSpace(), nullptr, Twine(PN->getName(), ".wineh.spillslot"), &F.getEntryBlock().front()); - Value *V = new LoadInst(SpillSlot, Twine(PN->getName(), ".wineh.reload"), + Value *V = new LoadInst(PN->getType(), SpillSlot, + Twine(PN->getName(), ".wineh.reload"), &*PHIBlock->getFirstInsertionPt()); PN->replaceAllUsesWith(V); return SpillSlot; @@ -1221,13 +1222,15 @@ void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, Value *&Load = Loads[IncomingBlock]; // Insert the load into the predecessor block if (!Load) - Load = new LoadInst(SpillSlot, Twine(V->getName(), ".wineh.reload"), + Load = new LoadInst(V->getType(), SpillSlot, + Twine(V->getName(), ".wineh.reload"), /*Volatile=*/false, IncomingBlock->getTerminator()); U.set(Load); } else { // Reload right before the old use. - auto *Load = new LoadInst(SpillSlot, Twine(V->getName(), ".wineh.reload"), + auto *Load = new LoadInst(V->getType(), SpillSlot, + Twine(V->getName(), ".wineh.reload"), /*Volatile=*/false, UsingInst); U.set(Load); } |