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author | Edd Dawson <edd.dawson@sony.com> | 2024-07-19 17:52:00 +0100 |
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committer | GitHub <noreply@github.com> | 2024-07-19 17:52:00 +0100 |
commit | 22eb290a9696e2a3fd042096c61e35eca2fcce0c (patch) | |
tree | fadfdcfe774ac507bca895f15bd74f05d1e7fd35 /llvm/lib/CodeGen/TargetLoweringObjectFileImpl.cpp | |
parent | 04760bfadb399cc4ded9b32bd523ec7703aa7462 (diff) | |
download | llvm-22eb290a9696e2a3fd042096c61e35eca2fcce0c.zip llvm-22eb290a9696e2a3fd042096c61e35eca2fcce0c.tar.gz llvm-22eb290a9696e2a3fd042096c61e35eca2fcce0c.tar.bz2 |
[PS4/PS5][Driver][DWARF] Always emit .debug_aranges for SCE tuning (#99629)
Some of SIE's post-mortem analysis infrastructure currently makes use of
.debug_aranges, so we'd like to ensure the section's presence in
PlayStation binaries. The simplest way to do this is force emission when
the debugger tuning is set to SCE (which is in turn typically
initialized from the target triple). This also simplifies the driver.
SIE tracker: TOOLCHAIN-16951
Diffstat (limited to 'llvm/lib/CodeGen/TargetLoweringObjectFileImpl.cpp')
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