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author | Tom Stellard <thomas.stellard@amd.com> | 2014-02-10 16:58:27 +0000 |
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committer | Tom Stellard <thomas.stellard@amd.com> | 2014-02-10 16:58:27 +0000 |
commit | 9a32e5f29aa51ed65a75556e310b2168facd1d52 (patch) | |
tree | 4d2f0e91978414f6aa6e221ae972b9ca2c4f349f /llvm/lib/CodeGen/StackMaps.cpp | |
parent | 00107f82033ad1899a1e104324b4bf3ed6395abe (diff) | |
download | llvm-9a32e5f29aa51ed65a75556e310b2168facd1d52.zip llvm-9a32e5f29aa51ed65a75556e310b2168facd1d52.tar.gz llvm-9a32e5f29aa51ed65a75556e310b2168facd1d52.tar.bz2 |
R600/SI: Only use S_WQM_B64 in pixel shaders
This doesn't change any functionality, since we only have two shader
types (compute and pixel) that use local memory. We're just changing
the logic to match the documentation.
llvm-svn: 201096
Diffstat (limited to 'llvm/lib/CodeGen/StackMaps.cpp')
0 files changed, 0 insertions, 0 deletions