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authorChris Lattner <sabre@nondot.org>2008-01-12 00:17:41 +0000
committerChris Lattner <sabre@nondot.org>2008-01-12 00:17:41 +0000
commit08af5a9dadf67c35317c8398dbe0e1f282d9fbad (patch)
treea87baca07ae09f19f300b69102d87b9b42f6ffa8 /llvm/lib/CodeGen/MachineSink.cpp
parent1f503ddab5bc7999052b3823f9bd3c720a53a378 (diff)
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implement support for sinking a load out the bottom of a block that
has no stores between the load and the end of block. This works great and sinks hundreds of stores, but we can't turn it on because machineinstrs don't have volatility information and we don't want to sink volatile stores :( llvm-svn: 45894
Diffstat (limited to 'llvm/lib/CodeGen/MachineSink.cpp')
-rw-r--r--llvm/lib/CodeGen/MachineSink.cpp39
1 files changed, 23 insertions, 16 deletions
diff --git a/llvm/lib/CodeGen/MachineSink.cpp b/llvm/lib/CodeGen/MachineSink.cpp
index dc3e364..29b0b3f 100644
--- a/llvm/lib/CodeGen/MachineSink.cpp
+++ b/llvm/lib/CodeGen/MachineSink.cpp
@@ -47,7 +47,7 @@ namespace {
}
private:
bool ProcessBlock(MachineBasicBlock &MBB);
- bool SinkInstruction(MachineInstr *MI);
+ bool SinkInstruction(MachineInstr *MI, bool &SawStore);
bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB) const;
};
@@ -115,10 +115,11 @@ bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
// Can't sink anything out of a block that has less than two successors.
if (MBB.succ_size() <= 1) return false;
- // Walk the basic block bottom-up
+ // Walk the basic block bottom-up. Remember if we saw a store.
+ bool SawStore = false;
for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ){
MachineBasicBlock::iterator LastIt = I;
- if (SinkInstruction(--I)) {
+ if (SinkInstruction(--I, SawStore)) {
I = LastIt;
++NumSunk;
}
@@ -129,24 +130,30 @@ bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
/// SinkInstruction - Determine whether it is safe to sink the specified machine
/// instruction out of its current block into a successor.
-bool MachineSinking::SinkInstruction(MachineInstr *MI) {
+bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
const TargetInstrDesc &TID = MI->getDesc();
// Ignore stuff that we obviously can't sink.
- if (TID.mayStore() || TID.isCall() || TID.isReturn() || TID.isBranch() ||
- TID.hasUnmodeledSideEffects())
+ if (TID.mayStore() || TID.isCall()) {
+ SawStore = true;
+ return false;
+ }
+ if (TID.isReturn() || TID.isBranch() || TID.hasUnmodeledSideEffects())
return false;
- if (TID.mayLoad()) {
- // Okay, this instruction does a load. As a refinement, allow the target
- // to decide whether the loaded value is actually a constant. If so, we
- // can actually use it as a load.
- if (!TII->isInvariantLoad(MI)) {
- // FIXME: we should be able to sink loads with no other side effects if
- // there is nothing that can change memory from here until the end of
- // block. This is a trivial form of alias analysis.
- return false;
- }
+ // See if this instruction does a load. If so, we have to guarantee that the
+ // loaded value doesn't change between the load and the end of block. The
+ // check for isInvariantLoad gives the targe the chance to classify the load
+ // as always returning a constant, e.g. a constant pool load.
+ if (TID.mayLoad() && !TII->isInvariantLoad(MI)) {
+ // Otherwise, this is a real load. If there is a store between the load and
+ // end of block, we can't sink the load.
+ //
+ // FIXME: we can't do this transformation until we know that the load is
+ // not volatile, and machineinstrs don't keep this info. :(
+ //
+ //if (SawStore)
+ return false;
}
// FIXME: This should include support for sinking instructions within the