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author | Tom Stellard <thomas.stellard@amd.com> | 2015-06-26 21:58:42 +0000 |
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committer | Tom Stellard <thomas.stellard@amd.com> | 2015-06-26 21:58:42 +0000 |
commit | 4694ed0a1456d30c8eacd56d024afabe53cfd0f8 (patch) | |
tree | 53d30034a5fd33dd9a7fdb1611f61c1367cc324f /llvm/lib/CodeGen/MachineFunction.cpp | |
parent | 1a07e191807032584b669319339341c3fa937212 (diff) | |
download | llvm-4694ed0a1456d30c8eacd56d024afabe53cfd0f8.zip llvm-4694ed0a1456d30c8eacd56d024afabe53cfd0f8.tar.gz llvm-4694ed0a1456d30c8eacd56d024afabe53cfd0f8.tar.bz2 |
AMDPGU/SI: Use correct resource descriptors for VI on HSA
Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime.
Reviewers: arsenm
Differential Revision: http://reviews.llvm.org/D10777
llvm-svn: 240841
Diffstat (limited to 'llvm/lib/CodeGen/MachineFunction.cpp')
0 files changed, 0 insertions, 0 deletions