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author | Mandeep Singh Grang <mgrang@codeaurora.org> | 2018-04-06 18:08:42 +0000 |
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committer | Mandeep Singh Grang <mgrang@codeaurora.org> | 2018-04-06 18:08:42 +0000 |
commit | e92f0cfe349ab0ba9b8bd698ef68e78f9382f63e (patch) | |
tree | 3d99a931a40acb0b87d6cbd5170855b6abdfb005 /llvm/lib/CodeGen/MachineBasicBlock.cpp | |
parent | ed04f024324dce23beee1128abd6f2584df1bb43 (diff) | |
download | llvm-e92f0cfe349ab0ba9b8bd698ef68e78f9382f63e.zip llvm-e92f0cfe349ab0ba9b8bd698ef68e78f9382f63e.tar.gz llvm-e92f0cfe349ab0ba9b8bd698ef68e78f9382f63e.tar.bz2 |
[CodeGen] Change std::sort to llvm::sort in response to r327219
Summary:
r327219 added wrappers to std::sort which randomly shuffle the container before sorting.
This will help in uncovering non-determinism caused due to undefined sorting
order of objects having the same key.
To make use of that infrastructure we need to invoke llvm::sort instead of std::sort.
Note: This patch is one of a series of patches to replace *all* std::sort to llvm::sort.
Refer the comments section in D44363 for a list of all the required patches.
Reviewers: bogner, rnk, MatzeB, RKSimon
Reviewed By: rnk
Subscribers: JDevlieghere, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D45133
llvm-svn: 329435
Diffstat (limited to 'llvm/lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r-- | llvm/lib/CodeGen/MachineBasicBlock.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/llvm/lib/CodeGen/MachineBasicBlock.cpp b/llvm/lib/CodeGen/MachineBasicBlock.cpp index 99e7615..f8fad02 100644 --- a/llvm/lib/CodeGen/MachineBasicBlock.cpp +++ b/llvm/lib/CodeGen/MachineBasicBlock.cpp @@ -456,10 +456,10 @@ bool MachineBasicBlock::isLiveIn(MCPhysReg Reg, LaneBitmask LaneMask) const { } void MachineBasicBlock::sortUniqueLiveIns() { - std::sort(LiveIns.begin(), LiveIns.end(), - [](const RegisterMaskPair &LI0, const RegisterMaskPair &LI1) { - return LI0.PhysReg < LI1.PhysReg; - }); + llvm::sort(LiveIns.begin(), LiveIns.end(), + [](const RegisterMaskPair &LI0, const RegisterMaskPair &LI1) { + return LI0.PhysReg < LI1.PhysReg; + }); // Liveins are sorted by physreg now we can merge their lanemasks. LiveInVector::const_iterator I = LiveIns.begin(); LiveInVector::const_iterator J; |