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author | Vincent Lejeune <vljn@ovi.com> | 2013-04-30 12:47:56 +0000 |
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committer | Vincent Lejeune <vljn@ovi.com> | 2013-04-30 12:47:56 +0000 |
commit | e69e26025ecf3e2dd870fa32c2b658ffb68958b1 (patch) | |
tree | 927c224b4137d913f4598e0a900a1d54ce90f720 /llvm/lib/CodeGen/LocalStackSlotAllocation.cpp | |
parent | e8fa45a02c529ea8de3d88502de8f6c8bd179be6 (diff) | |
download | llvm-e69e26025ecf3e2dd870fa32c2b658ffb68958b1.zip llvm-e69e26025ecf3e2dd870fa32c2b658ffb68958b1.tar.gz llvm-e69e26025ecf3e2dd870fa32c2b658ffb68958b1.tar.bz2 |
R600: fix loop-address.ll test
Texture cache is now used when shader type is not specified
llvm-svn: 180785
Diffstat (limited to 'llvm/lib/CodeGen/LocalStackSlotAllocation.cpp')
0 files changed, 0 insertions, 0 deletions