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author | Che-Liang Chiou <clchiou@gmail.com> | 2011-03-02 03:20:28 +0000 |
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committer | Che-Liang Chiou <clchiou@gmail.com> | 2011-03-02 03:20:28 +0000 |
commit | 65b1476031c953dfc49133e912d07e1d076c835d (patch) | |
tree | aa45b7181b5132e6d86ee2c3fb489a839f95a7aa /llvm/lib/CodeGen/CodePlacementOpt.cpp | |
parent | c0e1067e4d00c18570785cb80b215339a05f8a13 (diff) | |
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Extend initial support for primitive types in PTX backend
- Allow i16, i32, i64, float, and double types, using the native .u16,
.u32, .u64, .f32, and .f64 PTX types.
- Allow loading/storing of all primitive types.
- Allow primitive types to be passed as parameters.
- Allow selection of PTX Version and Shader Model as sub-target attributes.
- Merge integer/floating-point test cases for load/store.
- Use .u32 instead of .s32 to conform to output from NVidia nvcc compiler.
Patch by Justin Holewinski
llvm-svn: 126824
Diffstat (limited to 'llvm/lib/CodeGen/CodePlacementOpt.cpp')
0 files changed, 0 insertions, 0 deletions