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authorChe-Liang Chiou <clchiou@gmail.com>2011-03-02 03:20:28 +0000
committerChe-Liang Chiou <clchiou@gmail.com>2011-03-02 03:20:28 +0000
commit65b1476031c953dfc49133e912d07e1d076c835d (patch)
treeaa45b7181b5132e6d86ee2c3fb489a839f95a7aa /llvm/lib/CodeGen/CodePlacementOpt.cpp
parentc0e1067e4d00c18570785cb80b215339a05f8a13 (diff)
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Extend initial support for primitive types in PTX backend
- Allow i16, i32, i64, float, and double types, using the native .u16, .u32, .u64, .f32, and .f64 PTX types. - Allow loading/storing of all primitive types. - Allow primitive types to be passed as parameters. - Allow selection of PTX Version and Shader Model as sub-target attributes. - Merge integer/floating-point test cases for load/store. - Use .u32 instead of .s32 to conform to output from NVidia nvcc compiler. Patch by Justin Holewinski llvm-svn: 126824
Diffstat (limited to 'llvm/lib/CodeGen/CodePlacementOpt.cpp')
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