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author | Eli Friedman <efriedma@quicinc.com> | 2020-03-31 13:08:59 -0700 |
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committer | Eli Friedman <efriedma@quicinc.com> | 2020-03-31 13:08:59 -0700 |
commit | 1ee6ec2bf370fbd1d93f34c8b56741a9d3f22ed2 (patch) | |
tree | b9623492ad0fb566cfa38ee8d99d538b95ba8c3e /llvm/lib/Bitcode/Writer/ValueEnumerator.cpp | |
parent | c538c57d6dae548e644449352d9350d58be9a4af (diff) | |
download | llvm-1ee6ec2bf370fbd1d93f34c8b56741a9d3f22ed2.zip llvm-1ee6ec2bf370fbd1d93f34c8b56741a9d3f22ed2.tar.gz llvm-1ee6ec2bf370fbd1d93f34c8b56741a9d3f22ed2.tar.bz2 |
Remove "mask" operand from shufflevector.
Instead, represent the mask as out-of-line data in the instruction. This
should be more efficient in the places that currently use
getShuffleVector(), and paves the way for further changes to add new
shuffles for scalable vectors.
This doesn't change the syntax in textual IR. And I don't currently plan
to change the bitcode encoding in this patch, although we'll probably
need to do something once we extend shufflevector for scalable types.
I expect that once this is finished, we can then replace the raw "mask"
with something more appropriate for scalable vectors. Not sure exactly
what this looks like at the moment, but there are a few different ways
we could handle it. Maybe we could try to describe specific shuffles.
Or maybe we could define it in terms of a function to convert a fixed-length
array into an appropriate scalable vector, using a "step", or something
like that.
Differential Revision: https://reviews.llvm.org/D72467
Diffstat (limited to 'llvm/lib/Bitcode/Writer/ValueEnumerator.cpp')
-rw-r--r-- | llvm/lib/Bitcode/Writer/ValueEnumerator.cpp | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/llvm/lib/Bitcode/Writer/ValueEnumerator.cpp b/llvm/lib/Bitcode/Writer/ValueEnumerator.cpp index f59c906..7419c46 100644 --- a/llvm/lib/Bitcode/Writer/ValueEnumerator.cpp +++ b/llvm/lib/Bitcode/Writer/ValueEnumerator.cpp @@ -88,11 +88,16 @@ static void orderValue(const Value *V, OrderMap &OM) { if (OM.lookup(V).first) return; - if (const Constant *C = dyn_cast<Constant>(V)) - if (C->getNumOperands() && !isa<GlobalValue>(C)) + if (const Constant *C = dyn_cast<Constant>(V)) { + if (C->getNumOperands() && !isa<GlobalValue>(C)) { for (const Value *Op : C->operands()) if (!isa<BasicBlock>(Op) && !isa<GlobalValue>(Op)) orderValue(Op, OM); + if (auto *CE = dyn_cast<ConstantExpr>(C)) + if (CE->getOpcode() == Instruction::ShuffleVector) + orderValue(CE->getShuffleMaskForBitcode(), OM); + } + } // Note: we cannot cache this lookup above, since inserting into the map // changes the map's size, and thus affects the other IDs. @@ -155,11 +160,14 @@ static OrderMap orderModule(const Module &M) { for (const Argument &A : F.args()) orderValue(&A, OM); for (const BasicBlock &BB : F) - for (const Instruction &I : BB) + for (const Instruction &I : BB) { for (const Value *Op : I.operands()) if ((isa<Constant>(*Op) && !isa<GlobalValue>(*Op)) || isa<InlineAsm>(*Op)) orderValue(Op, OM); + if (auto *SVI = dyn_cast<ShuffleVectorInst>(&I)) + orderValue(SVI->getShuffleMaskForBitcode(), OM); + } for (const BasicBlock &BB : F) for (const Instruction &I : BB) orderValue(&I, OM); @@ -250,11 +258,17 @@ static void predictValueUseListOrder(const Value *V, const Function *F, predictValueUseListOrderImpl(V, F, IDPair.first, OM, Stack); // Recursive descent into constants. - if (const Constant *C = dyn_cast<Constant>(V)) - if (C->getNumOperands()) // Visit GlobalValues. + if (const Constant *C = dyn_cast<Constant>(V)) { + if (C->getNumOperands()) { // Visit GlobalValues. for (const Value *Op : C->operands()) if (isa<Constant>(Op)) // Visit GlobalValues. predictValueUseListOrder(Op, F, OM, Stack); + if (auto *CE = dyn_cast<ConstantExpr>(C)) + if (CE->getOpcode() == Instruction::ShuffleVector) + predictValueUseListOrder(CE->getShuffleMaskForBitcode(), F, OM, + Stack); + } + } } static UseListOrderStack predictUseListOrder(const Module &M) { @@ -279,10 +293,14 @@ static UseListOrderStack predictUseListOrder(const Module &M) { for (const Argument &A : F.args()) predictValueUseListOrder(&A, &F, OM, Stack); for (const BasicBlock &BB : F) - for (const Instruction &I : BB) + for (const Instruction &I : BB) { for (const Value *Op : I.operands()) if (isa<Constant>(*Op) || isa<InlineAsm>(*Op)) // Visit GlobalValues. predictValueUseListOrder(Op, &F, OM, Stack); + if (auto *SVI = dyn_cast<ShuffleVectorInst>(&I)) + predictValueUseListOrder(SVI->getShuffleMaskForBitcode(), &F, OM, + Stack); + } for (const BasicBlock &BB : F) for (const Instruction &I : BB) predictValueUseListOrder(&I, &F, OM, Stack); @@ -413,6 +431,8 @@ ValueEnumerator::ValueEnumerator(const Module &M, EnumerateMetadata(&F, MD->getMetadata()); } + if (auto *SVI = dyn_cast<ShuffleVectorInst>(&I)) + EnumerateType(SVI->getShuffleMaskForBitcode()->getType()); EnumerateType(I.getType()); if (const auto *Call = dyn_cast<CallBase>(&I)) EnumerateAttributes(Call->getAttributes()); @@ -836,6 +856,9 @@ void ValueEnumerator::EnumerateValue(const Value *V) { I != E; ++I) if (!isa<BasicBlock>(*I)) // Don't enumerate BB operand to BlockAddress. EnumerateValue(*I); + if (auto *CE = dyn_cast<ConstantExpr>(C)) + if (CE->getOpcode() == Instruction::ShuffleVector) + EnumerateValue(CE->getShuffleMaskForBitcode()); // Finally, add the value. Doing this could make the ValueID reference be // dangling, don't reuse it. @@ -913,6 +936,9 @@ void ValueEnumerator::EnumerateOperandType(const Value *V) { EnumerateOperandType(Op); } + if (auto *CE = dyn_cast<ConstantExpr>(C)) + if (CE->getOpcode() == Instruction::ShuffleVector) + EnumerateOperandType(CE->getShuffleMaskForBitcode()); } void ValueEnumerator::EnumerateAttributes(AttributeList PAL) { @@ -958,11 +984,14 @@ void ValueEnumerator::incorporateFunction(const Function &F) { // Add all function-level constants to the value table. for (const BasicBlock &BB : F) { - for (const Instruction &I : BB) + for (const Instruction &I : BB) { for (const Use &OI : I.operands()) { if ((isa<Constant>(OI) && !isa<GlobalValue>(OI)) || isa<InlineAsm>(OI)) EnumerateValue(OI); } + if (auto *SVI = dyn_cast<ShuffleVectorInst>(&I)) + EnumerateValue(SVI->getShuffleMaskForBitcode()); + } BasicBlocks.push_back(&BB); ValueMap[&BB] = BasicBlocks.size(); } |