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author | Douglas Yung <douglas.yung@sony.com> | 2020-10-19 18:17:34 -0700 |
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committer | Douglas Yung <douglas.yung@sony.com> | 2020-10-19 18:17:34 -0700 |
commit | 774ab60125eeaeac8bf2470b7aaa6aa428d68453 (patch) | |
tree | 9547a7f3259561d4d1fb6f47f9bbfad7b69d99c6 /llvm/lib/Bitcode/Writer/BitcodeWriter.cpp | |
parent | ae9d0400283229032fb3795b7b50920bf9be38dc (diff) | |
download | llvm-774ab60125eeaeac8bf2470b7aaa6aa428d68453.zip llvm-774ab60125eeaeac8bf2470b7aaa6aa428d68453.tar.gz llvm-774ab60125eeaeac8bf2470b7aaa6aa428d68453.tar.bz2 |
Add option to use older clang ABI behavior when passing certain union types as function arguments
Recently commit D78699 (commit 26cfb6e562f1), fixed clang's behavior with respect
to passing a union type through a register to correctly follow the ABI. However,
this is an ABI breaking change with earlier versions of the clang compiler, so we
should add an -fclang-abi-compat option to address this. Additionally, the PS4 ABI
requires the older behavior, so that is added as well.
This change adds a Ver11 value to the ClangABI enum that when it is set (or the
target is the PS4 triple), we skip the ABI fix introduced in D78699.
Differential Revision: https://reviews.llvm.org/D89747
Diffstat (limited to 'llvm/lib/Bitcode/Writer/BitcodeWriter.cpp')
0 files changed, 0 insertions, 0 deletions