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| author | Matt Arsenault <Matthew.Arsenault@amd.com> | 2020-02-15 17:14:17 -0500 |
|---|---|---|
| committer | Matt Arsenault <arsenm2@gmail.com> | 2020-02-21 10:34:11 -0500 |
| commit | ac7abe0ba9ae4c6a2248cc3ef4e4fe7e6d270105 (patch) | |
| tree | e1b183f5d369e6a46e3c81347de2900cd7145ba2 /lldb/source/Plugins/ScriptInterpreter/Python/lldb-python.h | |
| parent | 79ff188addeeea127c7a7edd808c5821917d4bb6 (diff) | |
| download | llvm-ac7abe0ba9ae4c6a2248cc3ef4e4fe7e6d270105.zip llvm-ac7abe0ba9ae4c6a2248cc3ef4e4fe7e6d270105.tar.gz llvm-ac7abe0ba9ae4c6a2248cc3ef4e4fe7e6d270105.tar.bz2 | |
AMDGPU/GlobalISel: Manually select G_BUILD_VECTOR_TRUNC
We have patterns for s_pack* selection, but they assume the inputs are
a build_vector with 16-bit inputs, not a truncating build
vector. Since there's still outstanding work for how to handle
mismatched result and source element vector operations, and since I'm
trying a different packed vector strategy than SelectionDAG, just
manually select this for now.
Diffstat (limited to 'lldb/source/Plugins/ScriptInterpreter/Python/lldb-python.h')
0 files changed, 0 insertions, 0 deletions
