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author | Tobias Hieta <tobias@plex.tv> | 2022-02-02 10:06:37 +0100 |
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committer | Tobias Hieta <tobias@plex.tv> | 2022-02-02 10:37:51 +0100 |
commit | a8e5ce76b475a22546090a73c22fa4f83529aa4e (patch) | |
tree | 678328f97109a6b7c10cefaefab3454b0c1d27d4 /lldb/source/Plugins/ScriptInterpreter/Python/PythonReadline.h | |
parent | bc40b76b5b95837e27217de6a446eeeace695f34 (diff) | |
download | llvm-a8e5ce76b475a22546090a73c22fa4f83529aa4e.zip llvm-a8e5ce76b475a22546090a73c22fa4f83529aa4e.tar.gz llvm-a8e5ce76b475a22546090a73c22fa4f83529aa4e.tar.bz2 |
[compiler-rt][Darwin] Add arm64 to simulator platforms
I was looking around and noticed that builtins for iossim, tvossim
and watchossim was missing arm64 builds, while apple's clang
toolchain ship with these. After a bit of searching around it just
seems like these are not listed correctly in CMake to be enabled.
I enabled just arm64 since I saw that Apple clang didn't include
arm64e.
Reviewed By: t.p.northover
Differential Revision: https://reviews.llvm.org/D118759
Diffstat (limited to 'lldb/source/Plugins/ScriptInterpreter/Python/PythonReadline.h')
0 files changed, 0 insertions, 0 deletions