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| author | Damyan Pepper <damyanp@microsoft.com> | 2024-06-26 11:15:34 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-26 11:15:34 -0700 |
| commit | 141bea8c3cad62b381aef3c216cf7f78b812f580 (patch) | |
| tree | f73abfe6255b48f5fca05ad68ed41b5528808e16 /lldb/source/Plugins/ScriptInterpreter/Python/PythonReadline.cpp | |
| parent | 868fae1f2ecb54604231c1334ce9aa5b4c0b1288 (diff) | |
| download | llvm-141bea8c3cad62b381aef3c216cf7f78b812f580.zip llvm-141bea8c3cad62b381aef3c216cf7f78b812f580.tar.gz llvm-141bea8c3cad62b381aef3c216cf7f78b812f580.tar.bz2 | |
[DirectX] Add stub PSV0 section (#96712)
Direct3D requires a PSV0 section to be present in the DXContainer in
order to be able to load and use the shader.
This change adds a minimal stub PSV0, with some hard-coded values, that
are just enough to unblock loading into Direct3D.
Contributes to #90129
Diffstat (limited to 'lldb/source/Plugins/ScriptInterpreter/Python/PythonReadline.cpp')
0 files changed, 0 insertions, 0 deletions
