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authorGreg Clayton <gclayton@apple.com>2013-01-25 18:06:21 +0000
committerGreg Clayton <gclayton@apple.com>2013-01-25 18:06:21 +0000
commitc7bece56faa5eef1c3d141d0c0b0b68b28a9aed2 (patch)
tree9a0132fc3b0bb4f38d06a0f352ee75ac57994771 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
parentd0ed6c249dbd6bd488b6491b536a387548c00f7e (diff)
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<rdar://problem/13069948>
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary. So I defined a new "lldb::offset_t" which should be used for all file offsets. After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed. Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections. llvm-svn: 173463
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
index 921d08e..c5e8673 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp
@@ -85,7 +85,7 @@ GDBRemoteRegisterContext::GetRegisterCount ()
}
const RegisterInfo *
-GDBRemoteRegisterContext::GetRegisterInfoAtIndex (uint32_t reg)
+GDBRemoteRegisterContext::GetRegisterInfoAtIndex (size_t reg)
{
return m_reg_info.GetRegisterInfoAtIndex (reg);
}
@@ -99,7 +99,7 @@ GDBRemoteRegisterContext::GetRegisterSetCount ()
const RegisterSet *
-GDBRemoteRegisterContext::GetRegisterSet (uint32_t reg_set)
+GDBRemoteRegisterContext::GetRegisterSet (size_t reg_set)
{
return m_reg_info.GetRegisterSet (reg_set);
}
@@ -857,7 +857,7 @@ GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch)
static ConstString gpr_reg_set ("General Purpose Registers");
static ConstString sfp_reg_set ("Software Floating Point Registers");
static ConstString vfp_reg_set ("Floating Point Registers");
- uint32_t i;
+ size_t i;
if (from_scratch)
{
// Calculate the offsets of the registers
@@ -905,8 +905,8 @@ GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch)
else
{
// Add composite registers to our primordial registers, then.
- const uint32_t num_composites = llvm::array_lengthof(g_composites);
- const uint32_t num_primordials = GetNumRegisters();
+ const size_t num_composites = llvm::array_lengthof(g_composites);
+ const size_t num_primordials = GetNumRegisters();
RegisterInfo *g_comp_register_infos = g_register_infos + (num_registers - num_composites);
for (i=0; i<num_composites; ++i)
{