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author | Greg Clayton <gclayton@apple.com> | 2013-01-25 18:06:21 +0000 |
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committer | Greg Clayton <gclayton@apple.com> | 2013-01-25 18:06:21 +0000 |
commit | c7bece56faa5eef1c3d141d0c0b0b68b28a9aed2 (patch) | |
tree | 9a0132fc3b0bb4f38d06a0f352ee75ac57994771 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp | |
parent | d0ed6c249dbd6bd488b6491b536a387548c00f7e (diff) | |
download | llvm-c7bece56faa5eef1c3d141d0c0b0b68b28a9aed2.zip llvm-c7bece56faa5eef1c3d141d0c0b0b68b28a9aed2.tar.gz llvm-c7bece56faa5eef1c3d141d0c0b0b68b28a9aed2.tar.bz2 |
<rdar://problem/13069948>
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp index 921d08e..c5e8673 100644 --- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp +++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteRegisterContext.cpp @@ -85,7 +85,7 @@ GDBRemoteRegisterContext::GetRegisterCount () } const RegisterInfo * -GDBRemoteRegisterContext::GetRegisterInfoAtIndex (uint32_t reg) +GDBRemoteRegisterContext::GetRegisterInfoAtIndex (size_t reg) { return m_reg_info.GetRegisterInfoAtIndex (reg); } @@ -99,7 +99,7 @@ GDBRemoteRegisterContext::GetRegisterSetCount () const RegisterSet * -GDBRemoteRegisterContext::GetRegisterSet (uint32_t reg_set) +GDBRemoteRegisterContext::GetRegisterSet (size_t reg_set) { return m_reg_info.GetRegisterSet (reg_set); } @@ -857,7 +857,7 @@ GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch) static ConstString gpr_reg_set ("General Purpose Registers"); static ConstString sfp_reg_set ("Software Floating Point Registers"); static ConstString vfp_reg_set ("Floating Point Registers"); - uint32_t i; + size_t i; if (from_scratch) { // Calculate the offsets of the registers @@ -905,8 +905,8 @@ GDBRemoteDynamicRegisterInfo::HardcodeARMRegisters(bool from_scratch) else { // Add composite registers to our primordial registers, then. - const uint32_t num_composites = llvm::array_lengthof(g_composites); - const uint32_t num_primordials = GetNumRegisters(); + const size_t num_composites = llvm::array_lengthof(g_composites); + const size_t num_primordials = GetNumRegisters(); RegisterInfo *g_comp_register_infos = g_register_infos + (num_registers - num_composites); for (i=0; i<num_composites; ++i) { |