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authorSlava Zakharin <szakharin@nvidia.com>2023-09-27 08:20:17 -0700
committerGitHub <noreply@github.com>2023-09-27 08:20:17 -0700
commit4bdec5830bc398cecf6e775cc54d9dd511e6e237 (patch)
tree5b5bad9d80de27868d91ef50641556a421959fe2 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.cpp
parent21c2ba4bdb823c9be33c7fba091106818ab907d5 (diff)
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[flang][runtime] Enable more code for offload device builds. (#67489)
I extended the "closure" of the device code containing the initial transformational.cpp. The device side of the library should not be complete at least for some APIs. For example, I tested with C OpenMP code calling BesselJnX0 with a nullptr descriptor that failed with a runtime error when executing on a GPU. I added `--expt-relaxed-constexpr` for NVCC compiler to avoid multiple warnings about missing `__attribute__((device))` on constexpr methods coming from C++ header files.
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