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authorLang Hames <lhames@gmail.com>2015-03-31 20:31:14 +0000
committerLang Hames <lhames@gmail.com>2015-03-31 20:31:14 +0000
commit3dac3f7fe6e541980fdd4d3fb9575107cbc74c19 (patch)
tree99ccf7b4ab37da4053f610ab2483e034fc4ff2ef /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerCommon.cpp
parentb99d9a0a816bf8a9e3cce1c6ccba099669ac1e62 (diff)
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[ExecutionEngine] Fix MCJIT::addGlobalMapping.
This patch fixes MCJIT::addGlobalMapping by changing the implementation of the ExecutionEngineState class. The new implementation maintains a bidirectional mapping between symbol names (std::strings) and addresses (uint64_ts), rather than a mapping between Value*s and void*s. This has fix has been made for backwards compatibility, however the strongly preferred way to resolve unknown symbols is by writing a custom RuntimeDyld::SymbolResolver (formerly RTDyldMemoryManager) and overriding the findSymbol method. The addGlobalMapping method is a hangover from the legacy JIT (which has was removed in 3.6), and may be deprecated in a future release as part of a clean-up of the ExecutionEngine interface. Patch by Murat Bolat. Thanks Murat! llvm-svn: 233747
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