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authorGreg Clayton <gclayton@apple.com>2015-10-19 20:44:01 +0000
committerGreg Clayton <gclayton@apple.com>2015-10-19 20:44:01 +0000
commit6988abc14d42e992ee699cee96cfe2095bdf2d24 (patch)
tree9378c6f5c2e62be9ad67e199a46c77098627b7e8 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
parent238de51eed3986f29bca1f903926f41fadd3463d (diff)
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Allow LLDB.framework to locate debugserver even when it doesn't exist in the LLDB.framework.
This allows open source MacOSX clients to not have to build debugserver and the current LLDB can find debugserver inside the selected Xcode.app on your system. <rdar://problem/23167253> llvm-svn: 250735
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
index 7379bb3..94ffa51 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
@@ -169,6 +169,7 @@ public:
Error
StartDebugserverProcess (const char *hostname,
uint16_t in_port, // If set to zero, then out_port will contain the bound port on exit
+ Platform *platform, // If non NULL, then check with the platform for the GDB server binary if it can't be located
ProcessLaunchInfo &launch_info,
uint16_t &out_port);