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authorTodd Fiala <todd.fiala@gmail.com>2014-07-22 23:41:36 +0000
committerTodd Fiala <todd.fiala@gmail.com>2014-07-22 23:41:36 +0000
commit015d818b59dbdadc2726adc6132be1b3da4d6387 (patch)
tree208664b1730e431210c5353d12f0e71b619fec65 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
parentc90a85ff995b9fb9faefecba2304e68f4d8e5d95 (diff)
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Enable lldb-platform exe support for Linux.
This change enables lldb-platform for Linux. In addition, it does the following: * fixes Host::GetLLDBPath() to work on Linux/*BSD for ePathTypeSupportExecutableDir-relative paths. * adds more logging and comments around lldb-platform startup and remote lldb-platform usage. * refactors lldb-platform remote-* support for Darwin and Linux into PlatformPOSIX. This, in theory, is the bulk of what is needed for *BSD to make remote connections to lldb-platform as well (although I haven't tested that yet). FreeBSD can make similar changes to their Platform* as was made here for PlatformLinux to pick up the rest of the bits. * teaches GDBRemoteCommunication to use lldb-gdbserver for non-Apple hosts. llvm-svn: 213707
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
index d3ab3b8..be90eb2 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -29,7 +29,11 @@
// Project includes
#include "ProcessGDBRemoteLog.h"
-#define DEBUGSERVER_BASENAME "debugserver"
+#if defined(__APPLE__)
+# define DEBUGSERVER_BASENAME "debugserver"
+#else
+# define DEBUGSERVER_BASENAME "lldb-gdbserver"
+#endif
using namespace lldb;
using namespace lldb_private;
@@ -650,6 +654,10 @@ GDBRemoteCommunication::StartDebugserverProcess (const char *hostname,
lldb_private::ProcessLaunchInfo &launch_info,
uint16_t &out_port)
{
+ Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PROCESS));
+ if (log)
+ log->Printf ("GDBRemoteCommunication::%s(hostname=%s, in_port=%" PRIu16 ", out_port=%" PRIu16, __FUNCTION__, hostname ? hostname : "<empty>", in_port, out_port);
+
out_port = in_port;
Error error;
// If we locate debugserver, keep that located version around
@@ -662,7 +670,11 @@ GDBRemoteCommunication::StartDebugserverProcess (const char *hostname,
// to the debugserver to use and use it if we do.
const char *env_debugserver_path = getenv("LLDB_DEBUGSERVER_PATH");
if (env_debugserver_path)
+ {
debugserver_file_spec.SetFile (env_debugserver_path, false);
+ if (log)
+ log->Printf ("GDBRemoteCommunication::%s() gdb-remote stub exe path set from environment variable: %s", __FUNCTION__, env_debugserver_path);
+ }
else
debugserver_file_spec = g_debugserver_file_spec;
bool debugserver_exists = debugserver_file_spec.Exists();
@@ -676,10 +688,16 @@ GDBRemoteCommunication::StartDebugserverProcess (const char *hostname,
debugserver_exists = debugserver_file_spec.Exists();
if (debugserver_exists)
{
+ if (log)
+ log->Printf ("GDBRemoteCommunication::%s() found gdb-remote stub exe '%s'", __FUNCTION__, debugserver_file_spec.GetPath ().c_str ());
+
g_debugserver_file_spec = debugserver_file_spec;
}
else
{
+ if (log)
+ log->Printf ("GDBRemoteCommunication::%s() could not find gdb-remote stub exe '%s'", __FUNCTION__, debugserver_file_spec.GetPath ().c_str ());
+
g_debugserver_file_spec.Clear();
debugserver_file_spec.Clear();
}