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author | Adrian Prantl <aprantl@apple.com> | 2022-11-14 16:24:36 -0800 |
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committer | Adrian Prantl <aprantl@apple.com> | 2022-11-16 15:51:26 -0800 |
commit | 6eaedbb52f2a616e644e5acc7279c8b07c4cfe82 (patch) | |
tree | 4fe3af14033dc99c540bbeec32c4d1f9a3f3e120 /lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp | |
parent | 0fcb26c5b6487bf9b31670122f8c931ac020bb34 (diff) | |
download | llvm-6eaedbb52f2a616e644e5acc7279c8b07c4cfe82.zip llvm-6eaedbb52f2a616e644e5acc7279c8b07c4cfe82.tar.gz llvm-6eaedbb52f2a616e644e5acc7279c8b07c4cfe82.tar.bz2 |
Make CompilerType safe
When a process gets restarted TypeSystem objects associated with it
may get deleted, and any CompilerType objects holding on to a
reference to that type system are a use-after-free in waiting. Because
of the SBAPI, we don't have tight control over where CompilerTypes go
and when they are used. This is particularly a problem in the Swift
plugin, where the scratch TypeSystem can be restarted while the
process is still running. The Swift plugin has a lock to prevent
abuse, but where there's a lock there can be bugs.
This patch changes CompilerType to store a std::weak_ptr<TypeSystem>.
Most of the std::weak_ptr<TypeSystem>* uglyness is hidden by
introducing a wrapper class CompilerType::WrappedTypeSystem that has a
dyn_cast_or_null() method. The only sites that need to know about the
weak pointer implementation detail are the ones that deal with
creating TypeSystems.
rdar://101505232
Differential Revision: https://reviews.llvm.org/D136650
Diffstat (limited to 'lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp')
-rw-r--r-- | lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp b/lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp index 04033df..bf6c65c 100644 --- a/lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp +++ b/lldb/source/Plugins/Language/CPlusPlus/LibCxxMap.cpp @@ -249,7 +249,7 @@ bool lldb_private::formatters::LibcxxStdMapSyntheticFrontEnd::GetDataType() { static ConstString g_tree_("__tree_"); static ConstString g_pair3("__pair3_"); - if (m_element_type.GetOpaqueQualType() && m_element_type.GetTypeSystem()) + if (m_element_type.IsValid()) return true; m_element_type.Clear(); ValueObjectSP deref; @@ -295,8 +295,7 @@ void lldb_private::formatters::LibcxxStdMapSyntheticFrontEnd::GetValueOffset( UINT32_MAX) { m_skip_size = bit_offset / 8u; } else { - TypeSystemClang *ast_ctx = - llvm::dyn_cast_or_null<TypeSystemClang>(node_type.GetTypeSystem()); + auto ast_ctx = node_type.GetTypeSystem().dyn_cast_or_null<TypeSystemClang>(); if (!ast_ctx) return; CompilerType tree_node_type = ast_ctx->CreateStructForIdentifier( |