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authorGreg Clayton <gclayton@apple.com>2012-02-24 01:59:29 +0000
committerGreg Clayton <gclayton@apple.com>2012-02-24 01:59:29 +0000
commite72dfb321c5977c65f2d95b8b9d250b69a290b6c (patch)
tree1141c7e9afa82b440290a8b2578501deb85fb096 /lldb/source/Commands/CommandObjectArgs.cpp
parentda970541146d44d426b4306d3692cce19fae9689 (diff)
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<rdar://problem/10103468>
I started work on being able to add symbol files after a debug session had started with a new "target symfile add" command and quickly ran into problems with stale Address objects in breakpoint locations that had lldb_private::Section pointers into modules that had been removed or replaced. This also let to grabbing stale modules from those sections. So I needed to thread harded the Address, Section and related objects. To do this I modified the ModuleChild class to now require a ModuleSP on initialization so that a weak reference can created. I also changed all places that were handing out "Section *" to have them hand out SectionSP. All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild so all of the find plug-in, static creation function and constructors now require ModuleSP references instead of Module *. Address objects now have weak references to their sections which can safely go stale when a module gets destructed. This checkin doesn't complete the "target symfile add" command, but it does get us a lot clioser to being able to do such things without a high risk of crashing or memory corruption. llvm-svn: 151336
Diffstat (limited to 'lldb/source/Commands/CommandObjectArgs.cpp')
-rw-r--r--lldb/source/Commands/CommandObjectArgs.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/lldb/source/Commands/CommandObjectArgs.cpp b/lldb/source/Commands/CommandObjectArgs.cpp
index 01f798f..f9544e3 100644
--- a/lldb/source/Commands/CommandObjectArgs.cpp
+++ b/lldb/source/Commands/CommandObjectArgs.cpp
@@ -148,15 +148,15 @@ CommandObjectArgs::Execute
return false;
}
- Module *thread_module = thread_cur_frame->GetFrameCodeAddress ().GetModulePtr ();
- if (!thread_module)
+ ModuleSP thread_module_sp (thread_cur_frame->GetFrameCodeAddress ().GetModule());
+ if (!thread_module_sp)
{
result.AppendError ("The PC has no associated module.");
result.SetStatus (eReturnStatusFailed);
return false;
}
- ClangASTContext &ast_context = thread_module->GetClangASTContext();
+ ClangASTContext &ast_context = thread_module_sp->GetClangASTContext();
ValueList value_list;