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author | Michal Terepeta <michalt@google.com> | 2021-11-17 14:57:55 +0000 |
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committer | Nicolas Vasilache <nicolas.vasilache@gmail.com> | 2021-11-17 14:58:24 +0000 |
commit | ddf2d62c7dddf1e4a9012d96819ff1ed005fbb05 (patch) | |
tree | d2043421e03bea8631b5b8b08a83d945c85adbf9 /clang/lib/Frontend/InitPreprocessor.cpp | |
parent | 35ff3a0095d5b2dafa2fc8dd762377342aef9c50 (diff) | |
download | llvm-ddf2d62c7dddf1e4a9012d96819ff1ed005fbb05.zip llvm-ddf2d62c7dddf1e4a9012d96819ff1ed005fbb05.tar.gz llvm-ddf2d62c7dddf1e4a9012d96819ff1ed005fbb05.tar.bz2 |
[mlir][Vector] First step for 0D vector type
There seems to be a consensus that we should allow 0D vectors:
https://llvm.discourse.group/t/should-we-have-0-d-vectors/3097
This commit is only the first step: it changes the verifier and the parser to
allow vectors like `vector<f32>` (but does not allow explicit 0 dimensions,
i.e., `vector<0xf32>` is not allowed).
Reviewed By: nicolasvasilache
Differential Revision: https://reviews.llvm.org/D114086
Diffstat (limited to 'clang/lib/Frontend/InitPreprocessor.cpp')
0 files changed, 0 insertions, 0 deletions