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author | Chris Bieneman <chris.bieneman@me.com> | 2022-03-29 09:42:57 -0500 |
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committer | Chris Bieneman <chris.bieneman@me.com> | 2022-03-29 09:43:03 -0500 |
commit | 5b6207f3cd5e266f3fda8085fcebe6dcf45dacbf (patch) | |
tree | 1e5001b241fd3434ecd57d0ebea3506ea9408e17 /clang/lib/Frontend/InitPreprocessor.cpp | |
parent | c204cee642ee794901d2e8a9819b52ac12f92bc9 (diff) | |
download | llvm-5b6207f3cd5e266f3fda8085fcebe6dcf45dacbf.zip llvm-5b6207f3cd5e266f3fda8085fcebe6dcf45dacbf.tar.gz llvm-5b6207f3cd5e266f3fda8085fcebe6dcf45dacbf.tar.bz2 |
[ADT] Flesh out HLSL raytracing environments
Fleshing this out now allows me to rely on enum math to translate
values rather than having to translate the off cases.
I should have added this in the first pass, but wasn't thinking about
it.
Diffstat (limited to 'clang/lib/Frontend/InitPreprocessor.cpp')
-rw-r--r-- | clang/lib/Frontend/InitPreprocessor.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/clang/lib/Frontend/InitPreprocessor.cpp b/clang/lib/Frontend/InitPreprocessor.cpp index 89e9cb0..011a674 100644 --- a/clang/lib/Frontend/InitPreprocessor.cpp +++ b/clang/lib/Frontend/InitPreprocessor.cpp @@ -401,11 +401,6 @@ static void InitializeStandardPredefinedMacros(const TargetInfo &TI, uint32_t StageInteger = StageInteger = (uint32_t)TI.getTriple().getEnvironment() - (uint32_t)llvm::Triple::Pixel; - // TODO: When we add raytracing support we can clean this up - if (TI.getTriple().getEnvironment() == llvm::Triple::Mesh) - StageInteger = (uint32_t)ShaderStage::Mesh; - else if (TI.getTriple().getEnvironment() == llvm::Triple::Amplification) - StageInteger = (uint32_t)ShaderStage::Amplification; Builder.defineMacro("__SHADER_TARGET_STAGE", Twine(StageInteger)); // Add target versions |