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author | Amara Emerson <amara@apple.com> | 2021-05-12 01:04:55 -0700 |
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committer | Amara Emerson <amara@apple.com> | 2021-05-12 09:47:09 -0700 |
commit | dc8d16c03f4fcdc0dbfc2925621f6d0064bca31c (patch) | |
tree | 3f7bb930c9132f0ae2e060001dce735ffac714c9 /clang/lib/Frontend/CompilerInvocation.cpp | |
parent | 93c8559baf551a7a30ab17654569ac5ac92986f4 (diff) | |
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[AArch64][GlobalISel] Add MMOs to constant pool loads to allow LICM hoisting.
This caused performance regressions vs SDAG on SingleSource/Benchmarks/Adobe-C++
Diffstat (limited to 'clang/lib/Frontend/CompilerInvocation.cpp')
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