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author | Tom Stellard <thomas.stellard@amd.com> | 2015-01-20 17:49:47 +0000 |
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committer | Tom Stellard <thomas.stellard@amd.com> | 2015-01-20 17:49:47 +0000 |
commit | 95292bbfcd70cd52648b930827c76c8b6c86272f (patch) | |
tree | 8edfc604b80e1ec34e6de019039f08187de48aa7 /clang/lib/Frontend/CompilerInvocation.cpp | |
parent | 8255af45cbfbfdeb29eb8c817e20cdbed45371cf (diff) | |
download | llvm-95292bbfcd70cd52648b930827c76c8b6c86272f.zip llvm-95292bbfcd70cd52648b930827c76c8b6c86272f.tar.gz llvm-95292bbfcd70cd52648b930827c76c8b6c86272f.tar.bz2 |
R600/SI: Use external symbols for scratch buffer
We were passing the scratch buffer address to the shaders via user sgprs,
but now we use external symbols and have the driver patch the shader
using reloc information.
llvm-svn: 226586
Diffstat (limited to 'clang/lib/Frontend/CompilerInvocation.cpp')
0 files changed, 0 insertions, 0 deletions