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author | Justin Bogner <mail@justinbogner.com> | 2025-04-24 14:17:11 -0600 |
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committer | GitHub <noreply@github.com> | 2025-04-24 14:17:11 -0600 |
commit | 8baa212b7aef800a0f7d9abad529a3976bef9d50 (patch) | |
tree | d0e2b47c2636f75f0df79a67a19f6671148caa13 /clang/lib/CodeGen/CodeGenModule.cpp | |
parent | a7e53124eb1376b0f04a1f6d7d40a596532905b6 (diff) | |
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[DirectX] Handle <1 x ...> loads in DXILResourceAccess (#137076)
We can end up with loads of single element vectors when we have scalar
values, because the vectorizer may introduce these to use ops like
shufflevector in some cases. Make sure we're maintaining the correct
type when translating these into resource load operations.
Fixes #136409.
Diffstat (limited to 'clang/lib/CodeGen/CodeGenModule.cpp')
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