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authorAndrea Di Biagio <Andrea_DiBiagio@sn.scee.net>2015-05-08 15:11:07 +0000
committerAndrea Di Biagio <Andrea_DiBiagio@sn.scee.net>2015-05-08 15:11:07 +0000
commit84e22b90967d8f1b36d4254cc500493c7d0d7e41 (patch)
tree038efc6e9bafc46e2ca7b518c1ca162d732ffcfe /clang/lib/CodeGen/CodeGenModule.cpp
parent9e36fb4c1875dfc02485f9e9657f028f00d78bfb (diff)
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[X86] Teach 'getTargetShuffleMask' how to look through ISD::WrapperRIP when decoding a PSHUFB mask.
The function 'getTargetShuffleMask' already knows how to deal with PSHUFB nodes where the mask node is a load from constant pool, and the constant pool node is wrapped by a X86ISD::Wrapper node. This patch extends that logic by teaching it how to also look through X86ISD::WrapperRIP. This helps function combineX86ShufflesRecusively to combine more shuffle sequences containing PSHUFB nodes if we are in RIPRel PIC mode. Before this change, llc (with -relocation-model=pic -march=x86-64) was unable to decode a pshufb where the mask was loaded from a constant pool. For example, the no-op shuffle from test 'x86-fold-pshufb.ll' was not folded into its operand, so instead of generating a single 'movaps' the backend always generated a sub-optimal 'movdqa + pshufb' sequence. Added test x86-fold-pshufb.ll. llvm-svn: 236863
Diffstat (limited to 'clang/lib/CodeGen/CodeGenModule.cpp')
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