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author | Aart Bik <ajcbik@google.com> | 2022-10-05 21:08:12 -0700 |
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committer | Aart Bik <ajcbik@google.com> | 2022-10-05 21:12:01 -0700 |
commit | 80902b72ef5e267c861fcb1f9cdef8a84d6b9a60 (patch) | |
tree | 0d68f40c5275fad5c666b084a8c944428cb6cb1f /clang/lib/Basic/SourceManager.cpp | |
parent | ea2ed80e6dac21bf19d87de8bef1ec01b00dbb8d (diff) | |
download | llvm-80902b72ef5e267c861fcb1f9cdef8a84d6b9a60.zip llvm-80902b72ef5e267c861fcb1f9cdef8a84d6b9a60.tar.gz llvm-80902b72ef5e267c861fcb1f9cdef8a84d6b9a60.tar.bz2 |
[mlir][bazel] fix VectorToGPU bazel breakage
NOTE: this is probably not the long term organization
that you want to keep after the refactoring to new
directories, but this fixes the breakage for now;
I leave proper refactoring of build to the NVGPU
bazel team.
Differential Revision: https://reviews.llvm.org/D135344
Diffstat (limited to 'clang/lib/Basic/SourceManager.cpp')
0 files changed, 0 insertions, 0 deletions