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author | Saleem Abdulrasool <compnerd@compnerd.org> | 2015-10-04 17:51:05 +0000 |
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committer | Saleem Abdulrasool <compnerd@compnerd.org> | 2015-10-04 17:51:05 +0000 |
commit | d170c4b57a91adc74ca89c6d4af616a00323b12c (patch) | |
tree | bd60d6ac58deaccfba05e60cae9bd94f6aeff62b /clang/lib/Basic/Module.cpp | |
parent | f9d71a54391fe07a2f5b308428fa243a228346aa (diff) | |
download | llvm-d170c4b57a91adc74ca89c6d4af616a00323b12c.zip llvm-d170c4b57a91adc74ca89c6d4af616a00323b12c.tar.gz llvm-d170c4b57a91adc74ca89c6d4af616a00323b12c.tar.bz2 |
Add -f[no-]declspec to control recognition of __declspec as a keyword
In versions of clang prior to r238238, __declspec was recognized as a keyword in
all modes. It was then changed to only be enabled when Microsoft or Borland
extensions were enabled (and for CUDA, as a temporary measure). There is a
desire to support __declspec in Playstation code, and possibly other
environments. This commit adds a command-line switch to allow explicit
enabling/disabling of the recognition of __declspec as a keyword. Recognition
is enabled by default in Microsoft, Borland, CUDA, and PS4 environments, and
disabled in all other environments.
Patch by Warren Ristow!
llvm-svn: 249279
Diffstat (limited to 'clang/lib/Basic/Module.cpp')
0 files changed, 0 insertions, 0 deletions