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authorAndrew Ng <andrew.ng@sony.com>2020-09-07 17:36:14 +0100
committerAndrew Ng <andrew.ng@sony.com>2020-09-08 19:32:34 +0100
commit863aa0a37bd1a57b0720eda6d646f9abd51bf6c2 (patch)
treec25abb7ddeb8488a2e7419cdec0b7202a6086182
parentce49b7d9ca01f4abbba1e5a00339d539b0ea563e (diff)
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[LLD][ELF] Fix performance of MarkLive::scanEhFrameSection
MarkLive::scanEhFrameSection is used to retain personality/LSDA functions when --gc-sections is enabled. Improve its performance by only iterating over the .eh_frame relocations that need to be resolved for an EhSectionPiece. This optimization makes the same assumption as elsewhere in LLD that the .eh_frame relocations are sorted by r_offset. This appears to be a performance regression introduced in commit e6c24299d237 (https://reviews.llvm.org/D59800). This change has been seen to reduce link time by up to ~50%. Differential Revision: https://reviews.llvm.org/D87245
-rw-r--r--lld/ELF/MarkLive.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/lld/ELF/MarkLive.cpp b/lld/ELF/MarkLive.cpp
index 28e13e8..af6c08c 100644
--- a/lld/ELF/MarkLive.cpp
+++ b/lld/ELF/MarkLive.cpp
@@ -152,9 +152,9 @@ void MarkLive<ELFT>::scanEhFrameSection(EhInputSection &eh,
// a LSDA. We only need to keep the LSDA alive, so ignore anything that
// points to executable sections.
uint64_t pieceEnd = piece.inputOff + piece.size;
- for (size_t j = firstRelI, end2 = rels.size(); j < end2; ++j)
- if (rels[j].r_offset < pieceEnd)
- resolveReloc(eh, rels[j], true);
+ for (size_t j = firstRelI, end2 = rels.size();
+ j < end2 && rels[j].r_offset < pieceEnd; ++j)
+ resolveReloc(eh, rels[j], true);
}
}