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author | Siddhesh Poyarekar <siddhesh@sourceware.org> | 2016-10-26 15:06:21 +0530 |
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committer | Siddhesh Poyarekar <siddhesh@sourceware.org> | 2016-10-26 15:06:21 +0530 |
commit | c1234e60f975da09764683cddff4ef7e2a21ce78 (patch) | |
tree | 11bdd7ac29402cbde571f2c90e5fc771dd1723de /manual | |
parent | 2bce30357c8285415eb02019555440db8119ffad (diff) | |
download | glibc-c1234e60f975da09764683cddff4ef7e2a21ce78.zip glibc-c1234e60f975da09764683cddff4ef7e2a21ce78.tar.gz glibc-c1234e60f975da09764683cddff4ef7e2a21ce78.tar.bz2 |
Document the M_ARENA_* mallopt parameters
The M_ARENA_* mallopt parameters are in wide use in production to
control the number of arenas that a long lived process creates and
hence there is no point in stating that this interface is non-public.
Document this interface and remove the obsolete comment.
* manual/memory.texi (M_ARENA_TEST): Add documentation.
(M_ARENA_MAX): Likewise.
* malloc/malloc.c: Remove obsolete comment.
Diffstat (limited to 'manual')
-rw-r--r-- | manual/memory.texi | 127 |
1 files changed, 66 insertions, 61 deletions
diff --git a/manual/memory.texi b/manual/memory.texi index c6263d2..4ad2c96 100644 --- a/manual/memory.texi +++ b/manual/memory.texi @@ -162,6 +162,8 @@ special to @theglibc{} and GNU Compiler. @menu * Memory Allocation and C:: How to get different kinds of allocation in C. +* The GNU Allocator:: An overview of the GNU @code{malloc} + implementation. * Unconstrained Allocation:: The @code{malloc} facility allows fully general dynamic allocation. * Allocation Debugging:: Finding memory leaks and not freed memory. @@ -258,6 +260,45 @@ address of the space. Then you can use the operators @samp{*} and @} @end smallexample +@node The GNU Allocator +@subsection The GNU Allocator +@cindex gnu allocator + +The @code{malloc} implementation in @theglibc{} is derived from ptmalloc +(pthreads malloc), which in turn is derived from dlmalloc (Doug Lea malloc). +This malloc may allocate memory in two different ways depending on their size +and certain parameters that may be controlled by users. The most common way is +to allocate portions of memory (called chunks) from a large contiguous area of +memory and manage these areas to optimize their use and reduce wastage in the +form of unusable chunks. Traditionally the system heap was set up to be the one +large memory area but the @glibcadj{} @code{malloc} implementation maintains +multiple such areas to optimize their use in multi-threaded applications. Each +such area is internally referred to as an @dfn{arena}. + +As opposed to other versions, the @code{malloc} in @theglibc{} does not round +up chunk sizes to powers of two, neither for large nor for small sizes. +Neighboring chunks can be coalesced on a @code{free} no matter what their size +is. This makes the implementation suitable for all kinds of allocation +patterns without generally incurring high memory waste through fragmentation. +The presence of multiple arenas allows multiple threads to allocate +memory simultaneously in separate arenas, thus improving performance. + +The other way of memory allocation is for very large blocks, i.e. much larger +than a page. These requests are allocated with @code{mmap} (anonymous or via +@file{/dev/zero}; @pxref{Memory-mapped I/O})). This has the great advantage +that these chunks are returned to the system immediately when they are freed. +Therefore, it cannot happen that a large chunk becomes ``locked'' in between +smaller ones and even after calling @code{free} wastes memory. The size +threshold for @code{mmap} to be used is dynamic and gets adjusted according to +allocation patterns of the program. @code{mallopt} can be used to statically +adjust the threshold using @code{M_MMAP_THRESHOLD} and the use of @code{mmap} +can be disabled completely with @code{M_MMAP_MAX}; +@pxref{Malloc Tunable Parameters}. + +A more detailed technical description of the GNU Allocator is maintained in +the @glibcadj{} wiki. See +@uref{https://sourceware.org/glibc/wiki/MallocInternals}. + @node Unconstrained Allocation @subsection Unconstrained Allocation @cindex unconstrained memory allocation @@ -278,8 +319,6 @@ any time (or never). bigger or smaller. * Allocating Cleared Space:: Use @code{calloc} to allocate a block and clear it. -* Efficiency and Malloc:: Efficiency considerations in use of - these functions. * Aligned Memory Blocks:: Allocating specially aligned memory. * Malloc Tunable Parameters:: Use @code{mallopt} to adjust allocation parameters. @@ -867,59 +906,6 @@ But in general, it is not guaranteed that @code{calloc} calls @code{malloc}/@code{realloc}/@code{free} outside the C library, it should always define @code{calloc}, too. -@node Efficiency and Malloc -@subsubsection Efficiency Considerations for @code{malloc} -@cindex efficiency and @code{malloc} - - - - -@ignore - -@c No longer true, see below instead. -To make the best use of @code{malloc}, it helps to know that the GNU -version of @code{malloc} always dispenses small amounts of memory in -blocks whose sizes are powers of two. It keeps separate pools for each -power of two. This holds for sizes up to a page size. Therefore, if -you are free to choose the size of a small block in order to make -@code{malloc} more efficient, make it a power of two. -@c !!! xref getpagesize - -Once a page is split up for a particular block size, it can't be reused -for another size unless all the blocks in it are freed. In many -programs, this is unlikely to happen. Thus, you can sometimes make a -program use memory more efficiently by using blocks of the same size for -many different purposes. - -When you ask for memory blocks of a page or larger, @code{malloc} uses a -different strategy; it rounds the size up to a multiple of a page, and -it can coalesce and split blocks as needed. - -The reason for the two strategies is that it is important to allocate -and free small blocks as fast as possible, but speed is less important -for a large block since the program normally spends a fair amount of -time using it. Also, large blocks are normally fewer in number. -Therefore, for large blocks, it makes sense to use a method which takes -more time to minimize the wasted space. - -@end ignore - -As opposed to other versions, the @code{malloc} in @theglibc{} -does not round up block sizes to powers of two, neither for large nor -for small sizes. Neighboring chunks can be coalesced on a @code{free} -no matter what their size is. This makes the implementation suitable -for all kinds of allocation patterns without generally incurring high -memory waste through fragmentation. - -Very large blocks (much larger than a page) are allocated with -@code{mmap} (anonymous or via @code{/dev/zero}) by this implementation. -This has the great advantage that these chunks are returned to the -system immediately when they are freed. Therefore, it cannot happen -that a large chunk becomes ``locked'' in between smaller ones and even -after calling @code{free} wastes memory. The size threshold for -@code{mmap} to be used can be adjusted with @code{mallopt}. The use of -@code{mmap} can also be disabled completely. - @node Aligned Memory Blocks @subsubsection Allocating Aligned Memory Blocks @@ -1105,10 +1091,6 @@ parameter to be set, and @var{value} the new value to be set. Possible choices for @var{param}, as defined in @file{malloc.h}, are: @table @code -@comment TODO: @item M_ARENA_MAX -@comment - Document ARENA_MAX env var. -@comment TODO: @item M_ARENA_TEST -@comment - Document ARENA_TEST env var. @comment TODO: @item M_CHECK_ACTION @item M_MMAP_MAX The maximum number of chunks to allocate with @code{mmap}. Setting this @@ -1174,6 +1156,29 @@ value is set statically to the provided input. This parameter can also be set for the process at startup by setting the environment variable @env{MALLOC_TRIM_THRESHOLD_} to the desired value. +@item M_ARENA_TEST +This parameter specifies the number of arenas that can be created before the +test on the limit to the number of arenas is conducted. The value is ignored if +@code{M_ARENA_MAX} is set. + +The default value of this parameter is 2 on 32-bit systems and 8 on 64-bit +systems. + +This parameter can also be set for the process at startup by setting the +environment variable @env{MALLOC_ARENA_TEST} to the desired value. + +@item M_ARENA_MAX +This parameter sets the number of arenas to use regardless of the number of +cores in the system. + +The default value of this tunable is @code{0}, meaning that the limit on the +number of arenas is determined by the number of CPU cores online. For 32-bit +systems the limit is twice the number of cores online and on 64-bit systems, it +is eight times the number of cores online. Note that the default value is not +derived from the default value of M_ARENA_TEST and is computed independently. + +This parameter can also be set for the process at startup by setting the +environment variable @env{MALLOC_ARENA_MAX} to the desired value. @end table @end deftypefun @@ -1515,8 +1520,8 @@ This is the total size of memory allocated with @code{sbrk} by @item int ordblks This is the number of chunks not in use. (The memory allocator internally gets chunks of memory from the operating system, and then -carves them up to satisfy individual @code{malloc} requests; see -@ref{Efficiency and Malloc}.) +carves them up to satisfy individual @code{malloc} requests; +@pxref{The GNU Allocator}.) @item int smblks This field is unused. |