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#source: start.s
#source: sec-8a.s
#source: sec-8b.s
#source: sec-8m.s
#source: sec-8d.s
#ld: -m mmo
#objdump: -s
# Distantly related to sec-7m.s in that section lengths mattered for the
# bug. When one input-section (seen in mmo.c as a chunk of data to
# output) had a length not a multiple of four, the last bytes were saved
# to be concatenated with the next chunk. If it was followed by a chunk
# with a leading multiple-of-four number of zero bytes, those zero bytes
# would be omitted, and the "saved" bytes would be concatenated with the
# following (not-all-zeros) bytes. Hence a shift of the last bytes of the
# first chunk.
.*: file format mmo
Contents of section \.text:
00000 e3fd0001 2a000000 00000000 00000000 .*
#...
07ff0 00000000 00000000 00000000 2b2c0000 .*
#...
0fff0 00000000 00000000 00002d00 00000000 .*
10000 00000000 00000000 0000002e 2f303132 .*
10010 33000000 00000000 00000000 00000000 .*
10020 00300000 00000000 00000000 00000000 .*
#...
18020 31 .*
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