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#source: start.s
#source: sec-6.s
#source: a.s
#as: -x
#ld: -m elf64mmix
#objcopy_linked_file: -O mmo
#objdump: -xs
# A non-loaded section with relocs would have the SEC_RELOC bit set in the
# output if we didn't clear it. For reference, here's the ELF copied to
# mmo, so we make sure no spurious flags are introduced.
.*: file format mmo
.*
architecture: mmix, flags 0x0+10:
HAS_SYMS
start address 0x0+
Sections:
Idx Name Size VMA LMA File off Algn
0 \.text 0+8 0+ 0+ 0+ 2\*\*2
CONTENTS, ALLOC, LOAD, CODE
1 \.debug_frame 0+10 0+ 0+ 0+ 2\*\*2
CONTENTS, READONLY, DEBUGGING
SYMBOL TABLE:
0+ g \.text Main
0+ g \.text _start
0+8 g \.text debugb
2000000000000000 g \*ABS\* __bss_start
2000000000000000 g \*ABS\* _edata
2000000000000000 g \*ABS\* _end
0+4 g \.text a
Contents of section \.text:
0000 e3fd0001 e3fd0004 .*
Contents of section \.debug_frame:
0000 00000000 00000004 00000000 00000008 .*
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