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.abicalls
.set noreorder
.type fun, @function
.weak fun
.type obj, @object
.weak obj
.ifdef prot
.protected fun
.protected obj
.endif
.ifdef hidn
.hidden fun
.hidden obj
.endif
.ifdef intr
.internal fun
.internal obj
.endif
.section .text.foo, "ax", @progbits
.globl foo
.ent foo
foo:
.frame $sp, 0, $31
.mask 0x00000000, 0
.fmask 0x00000000, 0
li $2, %hi(_gp_disp)
addiu $3, $pc, %lo(_gp_disp)
sll $2, 16
addu $2, $3
lw $4, %got(obj)($2)
lw $2, %call16(fun)($2)
jr $2
move $25,$2
.end foo
# Force some (non-delay-slot) zero bytes, to make 'objdump' print ...
.align 4, 0
.space 16
.section .text.bar, "ax", @progbits
.ent bar
bar:
.frame $sp, 0, $31
.mask 0x00000000, 0
.fmask 0x00000000, 0
li $2, %hi(_gp_disp)
addiu $3, $pc, %lo(_gp_disp)
sll $2, 16
addu $2, $3
move $4, $2
addiu $4, %got(obj)
addiu $2, %call16(fun)
lw $2, 0($2)
lw $4, 0($4)
jr $2
move $25,$2
.end bar
# Force some (non-delay-slot) zero bytes, to make 'objdump' print ...
.align 4, 0
.space 16
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