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#include <stdlib.h>
#include <stdint.h>
/* Test that things still (sort of) work when compiled without -g. */
int dataglobal = 3; /* Should go in global data */
static int datalocal = 4; /* Should go in local data */
int bssglobal; /* Should go in global bss */
static int bsslocal; /* Should go in local bss */
/* Non-int-sized global data variables. */
uint8_t dataglobal8 = 0xff;
uint32_t dataglobal32_1 = 0x7fffffff;
uint32_t dataglobal32_2 = 0x000000ff;
uint64_t dataglobal64_1 = 0x7fffffffffffffff;
uint64_t dataglobal64_2 = 0x00000000000000ff;
int
inner (int x)
{
return x + dataglobal + datalocal + bssglobal + bsslocal;
}
static short
middle (int x)
{
return 2 * inner (x);
}
short
top (int x)
{
return 2 * middle (x);
}
int
main (int argc, char **argv)
{
return top (argc);
}
int *x;
int array_index (char *arr, int i)
{
/* The basic concept is just "return arr[i];". But call malloc so that gdb
will be able to call functions. */
char retval;
x = (int *) malloc (sizeof (int));
*x = i;
retval = arr[*x];
free (x);
return retval;
}
float
multf (float v1, float v2)
{
return v1 * v2;
}
float
multf_noproto (v1, v2)
float v1, v2;
{
return v1 * v2;
}
double
mult (double v1, double v2)
{
return v1 * v2;
}
double
mult_noproto (v1, v2)
double v1, v2;
{
return v1 * v2;
}
uint8_t
add8 (uint8_t v1, uint8_t v2)
{
return v1 + v2;
}
uint8_t
add8_noproto (v1, v2)
uint8_t v1, v2;
{
return v1 + v2;
}
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