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This commit is the result of the following actions:
- Running gdb/copyright.py to update all of the copyright headers to
include 2024,
- Manually updating a few files the copyright.py script told me to
update, these files had copyright headers embedded within the
file,
- Regenerating gdbsupport/Makefile.in to refresh it's copyright
date,
- Using grep to find other files that still mentioned 2023. If
these files were updated last year from 2022 to 2023 then I've
updated them this year to 2024.
I'm sure I've probably missed some dates. Feel free to fix them up as
you spot them.
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Move it into read-only data sections to avoid constructing them on the
stack at runtime.
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Remove duplicate nested variable declarations, rename some to avoid
confusion when the type is different or the original value should be
retained, and fix some weirdness with nested enums in structs.
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Replace some fall through comments with the attribute.
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Seems unlikely we want the remove syscall to fallthrough into the
rename syscall since we can't rename files that have been removed.
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We have many uses of unistd.h that are unprotected by HAVE_UNISTD_H,
so this is more formalizing the reality that we require this header.
Since we switched to gnulib, it guarantees that a unistd.h exists
for us to include, so we're doubly OK.
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Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c. Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.
My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files. But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
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This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly. It also makes
sure each subdir has depdir logic enabled.
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This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
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These aren't used anymore, so punt them all.
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The arch-specific flags are only used by the arch-specific modules,
not the common/ files, so we can delete them too.
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Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
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The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level. This is a required step before we
can move compilation itself up, and makes it easier to review.
The downside is that each object compile is a recursive make instead of
a single one. On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal. This will go
away of course once the top-level compiles objects.
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This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
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All the runtimes were only initializing a single CPU. When SMP is
enabled, things quickly crash as none of the other CPU structs are
setup. Change the default from 0 to the compile time value.
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There's no need for these settings to be in sim-main.h which is shared
with common/ sim code, so move it all out to a new header which only
this port will include.
The BIT override would be better in the place where it's redefined, so
move it to armdefs.h instead.
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Not all arches include this in sim-main.h, and the ones that do don't
actually use bfd defines in the sim-main.h header. Prune it to make
sim-main.h simpler so we can kill it off entirely in the future.
We add the include to the files that utilize e.g. bfd_vma though.
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We've been using SIM_ADDR which has always been 32-bit. This means
the upper 32-bit address range in 64-bit sims is inaccessible. Use
64-bit addresses all the time since we want the APIs to be stable
regardless of the active arch backend (which can be 32 or 64-bit).
The length is also 64-bit because it's completely feasible to have
a program that is larger than 4 GiB in size/image/runtime. Forcing
the caller to manually chunk those accesses up into 4 GiB at a time
doesn't seem useful to anyone.
Bug: https://sourceware.org/PR7504
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All ports should be migrated now. Drop the SIM_HAVE_COMMON_SIM_CPU
knob and require it be used everywhere now.
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Currently all ports have to declare sim_cpu themselves in their
sim-main.h and then embed the common sim_cpu_base in it. This
dynamic makes it impossible to share common object code among
multiple ports because the core data structure is always different.
Let's invert this relationship: common code declares sim_cpu, and
the port uses the new arch_data field for its per-cpu state.
This is the first in a series of changes: it adds a define to select
between the old & new layouts, then converts all the ports that don't
need custom state over to the new layout. This includes mn10300 that,
while it defines custom fields in its cpu struct, never uses them.
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These headers define the register numbers for each port to implement
the sim_fetch_register & sim_store_register interfaces. While gdb
uses these, the APIs are part of the sim, not gdb. Move the headers
out of the gdb/ include namespace and into sim/ instead.
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Automake will run each subdir individually before moving on to the next
one. This means that the linking phase, a single threaded process, will
not run in parallel with anything else. When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems. On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec. We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.
We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
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We have configure tests for this in the top-level configure script
to link this when necessary, so we don't need to explicitly list it
for specific ports.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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These functions only read from memory, so mark the pointer as const.
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These functions only read from memory, so mark the pointer as const.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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In commit:
commit 60a3da00bd5407f07d64dff82a4dae98230dfaac
Date: Sat Jan 22 11:38:18 2022 +0000
objdump/opcodes: add syntax highlighting to disassembler output
I broke several sim/ targets by forgetting to update their uses of the
libopcodes disassembler to take account of the new styled printing.
These should all be fixed by this commit.
I've not tried to add actual styled output to the simulator traces,
instead, the styled print routines just ignore the style and print the
output unstyled.
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This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.
For the avoidance of doubt, all changes in this commits were
performed by the script.
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The ## marker tells automake to not include the comment in its
generated output, so use that in most places where the comment
only makes sense in the inputs.
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We use the program argv to both find the program to run (argv[0]) and
to hold the arguments to the program. Most of the time this is fine,
but if we want to let programs specify argv[0] independently (which is
possible in standard *NIX programs), this double duty doesn't work.
So let's split the path to the program to run out into a separate
field by itself. This simplifies the various sim_open funcs too.
By itself, this code is more of a logical cleanup than something that
is super useful. But it will open up customization of argv[0] in a
follow up commit. Split the changes to make it easier to review.
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Some targets (like cygwin) will export page size defines that clash
with our local usage here. Undefine the system one to fix building
for these targets.
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The project has been using GPL v3 for a while now in the source files,
and the arm & ppc ports have carried a copy of the COPYING file. Lets
move those up to the top sim dir like other projects to make it clear.
Also drop the ppc/COPYING.LIB as it's not really referenced by any
source as everything is GPL v3.
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Code should not be using these directly, instead they should be
resolving these dynamically via the open_map. Rework the common
callback code that was using the defines to use symbolic names
instead, and localize some of the defines in the ARM code (since
it's a bit unclear how many different APIs it supports currently),
then remove the defines out of the header so no new code can rely on
them.
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Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.
The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.
Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
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These ports only use the pieces that have been unified, so we can
merge them into the common configure script and get rid of their
unique one entirely.
We still compile & link separate run programs, and have dedicated
subdir Makefiles, but the configure script portion is merged.
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Move these options up to the common dir so we only test & export
them once across all ports.
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The sim-hardware configure option allows builders to select a set of
device models to enable. But this seems like unnecessary overkill:
the existence of individual device models doesn't affect performance
at all as they are only enabled at runtime if the config uses them,
and individually these are all <5KB a piece. Stripping off a total
of ~50KB from a ~1MB binary doesn't seem useful, and it's extremely
unlikely anyone will ever bother.
So let's simplify the configure/make logic by turning sim-hardware
into a boolean option like many of the other sim options. Any ports
that have unique device models will declare them in their Makefile
instead of at configure time. This will allow us to (eventually)
unify the setting into the common dir.
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Now that we've moved all content out to the common file, this is
empty and can be deleted it entirely.
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Move these options up to the common dir so we only test & export
them once across all ports. This takes a page from the cgen maint
logic to make $(MAINT) work for non-automake Makefiles which will
allow us to merge it together.
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This will allow us to build the common code with the same inline
settings as the arch subdirs, and only do the test once.
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Move these options up to the common dir so we only test & export
them once across all ports.
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The common dir is already probing this info since it's using automake,
so pass it down to the subdirs so they don't have to probe it at all.
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Move these options up to the common dir so we only test & export
them once across all ports.
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Move these options up to the common dir so we only test & export
them once across all ports.
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Move these options up to the common dir so we only test & export
them once across all ports.
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Move these options up to the common dir so we only test & export
them once across all ports. It also enables -Werror usage on the
common files we've been pulling out of arch subdirs.
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