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author | Mark Harmstone <mark@harmstone.com> | 2023-01-22 23:45:03 +0000 |
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committer | Mark Harmstone <mark@harmstone.com> | 2023-01-23 20:29:51 +0000 |
commit | cec13966ba4f7c85f527a6310e1b07ee956d08f3 (patch) | |
tree | 15f8f7cf8a27ed87e3099e0c3648492c04e6db2a /ld/emultempl/mmo.em | |
parent | 6f4a117fe1ea8f5722ff9fd4db9a1ecc8bd26b84 (diff) | |
download | gdb-cec13966ba4f7c85f527a6310e1b07ee956d08f3.zip gdb-cec13966ba4f7c85f527a6310e1b07ee956d08f3.tar.gz gdb-cec13966ba4f7c85f527a6310e1b07ee956d08f3.tar.bz2 |
ld: Set default subsystem for arm-pe to IMAGE_SUBSYSTEM_WINDOWS_GUI
This fixes the test failures introduced by 87a5cf5c, by changing the
default subsystem for arm-pe from 9 (IMAGE_SUBSYSTEM_WINDOWS_CE_GUI) to
2 (IMAGE_SUBSYSTEM_WINDOWS_GUI), which matches what happens with other
PE targets.
As far as I can tell there's no working modern Windows CE toolchain
knocking about anyway, so this change shouldn't inconvenience anyone.
Diffstat (limited to 'ld/emultempl/mmo.em')
0 files changed, 0 insertions, 0 deletions