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authorChristian Biesinger <cbiesinger@google.com>2019-11-16 23:37:06 -0600
committerChristian Biesinger <cbiesinger@google.com>2019-12-16 12:20:50 -0600
commitc0c3707ff46ccfb78ea175dd42d628d8c90dca8b (patch)
tree87568803633a4c9aeccb19f3db5705e037fa8985 /gnulib/import/windows-rwlock.c
parentf81e7e2db6d1aaf47561e54356aee12b585533c2 (diff)
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Update Gnulib to the latest git version
This patch allows us to remove a workaround in common-defs.h due to the gnulib fix in: https://lists.gnu.org/archive/html/bug-gnulib/2019-11/msg00024.html All of GDB's local Gnulib patches were already fixed upstream per their descriptions, so this patch removes them all. The problem listed here: https://sourceware.org/ml/gdb-patches/2019-08/msg00553.html was probably partially fixed by moving gnulib to the toplevel; for the remainder, I am setting MAKEOVERRIDES to empty in gnulib/Makefile.am. See also the comment there (it fixes an issue with compilers that don't use C99/C11 by default such as GCC 4.8.5, the default on Centos 7). gdb/ChangeLog: 2019-12-16 Christian Biesinger <cbiesinger@google.com> * gdbsupport/common-defs.h: Remove workaround for a gnulib bug (we no longer need to include time.h before pathmax.h) gnulib/ChangeLog: 2019-12-16 Christian Biesinger <cbiesinger@google.com> * Makefile.am: Set MAKEOVERRIDES. * Makefile.in: Regenerate. * aclocal.m4: Regenerate. * config.in: Regenerate. * configure: Regenerate. * import/Makefile.am: Update. * import/Makefile.in: Regenerate. * import/_Noreturn.h: New file. * import/alloca.c (i00afunc): Update. * import/alloca.in.h (if): Update. * import/arg-nonnull.h: Rename from import/extra/snippet/arg-nonnull.h. * import/arpa_inet.in.h (if): Update. * import/assure.h: Update. * import/at-func.c: Update. * import/basename-lgpl.c: Update. * import/canonicalize-lgpl.c (if): Update. * import/c++defs.h: Rename from import/extra/snippet/c++defs.h. * import/cdefs.h: New file. * import/chdir-long.c: Update. * import/chdir-long.h: Update. * import/cloexec.c: Update. * import/cloexec.h: Update. * import/close.c: Update. * import/closedir.c: Update. * import/config.charset: Remove. * import/dirent-private.h: Update. * import/dirent.in.h: Update. * import/dirfd.c: Update. * import/dirname-lgpl.c: Update. * import/dirname.h (base_name): Update. * import/dosname.h (if): Update. * import/dup-safer-flag.c: New file. * import/dup-safer.c: Update. * import/dup.c: Update. * import/dup2.c (if): Update. (dup2_nothrow): Update. (ms_windows_dup2): Update. * import/errno.in.h (if): Update. (elif): Update. * import/error.c (if): Update. (strerror_r): Update. (program_name): Update. (error): Update. (error_at_line): Update. * import/error.h: Update. * import/exitfail.c: Update. * import/exitfail.h: Update. * import/extra/config.rpath: Update. * import/extra/snippet/_Noreturn.h: Remove. * import/extra/update-copyright: Update. * import/fchdir.c: Update. * import/fcntl.c (rpl_fcntl): Update. (INCL_DOS): Update. (if): Update. (rpl_fcntl_DUPFD): Update. (rpl_fcntl_DUPFD_CLOEXEC): Update. (klibc_fcntl): Update. (fcntl): Update. (have_dupfd_cloexec): Update. * import/fcntl.in.h (if): Update. (creat): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. (O_CLOEXEC): Update. (GNULIB_defined_O_CLOEXEC): Update. * import/fd-hook.c: Update. * import/fd-hook.h: Update. * import/fd-safer-flag.c: New file. * import/fd-safer.c: Update. * import/fdopendir.c: Update. * import/filename.h: Update. * import/filenamecat-lgpl.c (longest_relative_suffix): Update. (mfile_name_concat): Update. * import/filenamecat.h: Update. * import/flexmember.h: Update. * import/float+.h: Update. * import/float.c: Update. * import/float.in.h (LDBL_MIN): Update. * import/fnmatch.c (__builtin_expect): Update. (FALLTHROUGH): Update. * import/fnmatch.in.h (_FNMATCH_H): Update. (_): Update. (fnmatch): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. * import/fnmatch_loop.c (FCT): Update. (EXT): Update. * import/fpucw.h (GET_FPUCW): Update. (SET_FPUCW): Update. * import/frexp.c: Update. * import/frexpl.c: Update. * import/fstat.c (stat): Update. (fstat): Update. (WINDOWS_NATIVE): Update. (fstat_nothrow): Update. (WIN32_LEAN_AND_MEAN): Update. * import/fstatat.c (normal_fstatat): Update. (rpl_fstatat): Update. * import/getcwd-lgpl.c (rpl_getcwd): Update. * import/getcwd.c (getcwd_nothrow): Update. (getcwd_system): Update. (__getcwd): Update. * import/getdtablesize.c (if): Update. (_setmaxstdio): Update. (_setmaxstdio_nothrow): Update. (getdtablesize): Update. * import/getlogin_r.c (if): Update. (getlogin_r): Update. * import/getprogname.c (getprogname): Update. * import/getprogname.h: Update. * import/gettext.h (if): Update. * import/gettimeofday.c (WINDOWS_NATIVE): Update. (localtime): Update. (GetProcAddress): Update. (gmtime): Update. (void): Update. (struct tm): Update. (rpl_localtime): Update. (initialize): Update. (rpl_gmtime): Update. (tzset): Update. (rpl_tzset): Update. * import/glob-libc.h (_Restrict_): Update. (__size_t): Update. (__need_size_t): Update. (glob): Update. (globfree): Update. (__REDIRECT_NTH): Update. (glob64): Update. (globfree64): Update. (glob_pattern_p): Update. * import/glob.c (POSIX): Update. (if): Update. (__set_errno): Update. (getpwnam_r): Update. (__lstat64): Update. (FLEXIBLE_ARRAY_MEMBER): Update. (__glob_pattern_p): Update. (GETPW_R_SIZE_MAX): Update. (GET_LOGIN_NAME_MAX): Update. (DT_UNKNOWN): Update. (DT_DIR): Update. (DT_LNK): Update. (D_TYPE_TO_RESULT): Update. (readdir_result_might_be_symlink): Update. (readdir_result_might_be_dir): Update. (readdir_result_type): Update. (D_INO_TO_RESULT): Update. (READDIR_RESULT_INITIALIZER): Update. (attribute_hidden): Update. (__attribute_noinline__): Update. (__builtin_expect): Update. (__glibc_unlikely): Update. (__has_builtin): Update. (__glob_pattern_type): Update. (is_dir): Update. (glob): Update. (globfree): Update. (libc_hidden_def): Update. (DIRSEP_CHAR): Update. (prefix_array): Update. (weak_alias): Update. (link_exists2_p): Update. (link_exists_p): Update. (glob_in_dir): Update. (GLOBNAMES_MEMBERS): Update. * import/glob.in.h (_GL_GLOB_H): Update. (_): Update. (__BEGIN_DECLS): Update. (__END_DECLS): Update. (_Restrict_): Update. (__THROW): Update. (__THROWNL): Update. (__size_t): Update. (__USE_GNU): Update. (glob): Update. (globfree): Update. (glob_pattern_p): Update. (__glob_pattern_p): Update. (__GLOB_GNULIB): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_WARN_ON_USE): Update. * import/glob_internal.h: New file. * import/glob_pattern_p.c: New file. * import/globfree.c: New file. * import/glthread/lock.c (glthread_rwlock_init_for_glibc): Update. (glthread_rwlock_rdlock_multithreaded): Update. (glthread_once_call): Update. (glthread_once_multithreaded): Update. (glthread_once_singlethreaded): Update. (glthread_recursive_lock_init_multithreaded): Update. (glthread_recursive_lock_lock_multithreaded): Update. (glthread_recursive_lock_unlock_multithreaded): Update. (glthread_recursive_lock_destroy_multithreaded): Update. (glthread_lock_init_func): Update. (glthread_lock_lock_func): Update. (glthread_lock_unlock_func): Update. (glthread_lock_destroy_func): Update. (gl_waitqueue_t): Update. (gl_waitqueue_init): Update. (gl_waitqueue_add): Update. (gl_waitqueue_notify_first): Update. (gl_waitqueue_notify_all): Update. (glthread_rwlock_init_func): Update. (glthread_rwlock_rdlock_func): Update. (glthread_rwlock_wrlock_func): Update. (glthread_rwlock_unlock_func): Update. (glthread_rwlock_destroy_func): Update. (glthread_recursive_lock_init_func): Update. (glthread_recursive_lock_lock_func): Update. (glthread_recursive_lock_unlock_func): Update. (glthread_recursive_lock_destroy_func): Update. (glthread_once_func): Update. * import/glthread/lock.h (c11_threads_in_use): Update. (pthread_in_use): Update. (gl_rwlock_initializer): Update. (glthread_rwlock_init): Update. (glthread_rwlock_init_for_glibc): Update. (pth_in_use): Update. (gl_lock_define): Update. (gl_lock_define_initialized): Update. (gl_lock_initializer): Update. (glthread_lock_init): Update. (glthread_lock_lock): Update. (glthread_lock_unlock): Update. (glthread_lock_destroy): Update. (gl_rwlock_define): Update. (gl_rwlock_define_initialized): Update. (glthread_rwlock_rdlock): Update. (glthread_rwlock_wrlock): Update. (glthread_rwlock_unlock): Update. (glthread_rwlock_destroy): Update. (gl_recursive_lock_define): Update. (gl_recursive_lock_define_initialized): Update. (gl_recursive_lock_initializer): Update. (glthread_recursive_lock_init): Update. (glthread_recursive_lock_lock): Update. (glthread_recursive_lock_unlock): Update. (glthread_recursive_lock_destroy): Update. (gl_once_define): Update. (glthread_once): Update. (glthread_once_multithreaded): Update. (glthread_once_singlethreaded): Update. (thread_in_use): Update. (glthread_recursive_lock_init_multithreaded): Update. (glthread_recursive_lock_lock_multithreaded): Update. (glthread_recursive_lock_unlock_multithreaded): Update. (glthread_recursive_lock_destroy_multithreaded): Update. (glthread_lock_init_func): Update. (glthread_lock_lock_func): Update. (glthread_lock_unlock_func): Update. (glthread_lock_destroy_func): Update. (glthread_rwlock_init_func): Update. (glthread_rwlock_rdlock_func): Update. (glthread_rwlock_wrlock_func): Update. (glthread_rwlock_unlock_func): Update. (glthread_rwlock_destroy_func): Update. (glthread_recursive_lock_init_func): Update. (glthread_recursive_lock_lock_func): Update. (glthread_recursive_lock_unlock_func): Update. (glthread_recursive_lock_destroy_func): Update. (glthread_once_func): Update. * import/glthread/threadlib.c: Update. * import/hard-locale.c: Update. * import/hard-locale.h: Update. * import/inet_ntop.c: Update. * import/intprops.h (__has_builtin): Update. (_GL_INT_CONVERT): Update. (_GL_INT_NEGATE_CONVERT): Update. (verify): Update. (_GL_HAS_BUILTIN_OVERFLOW): Update. (_GL_HAS_BUILTIN_ADD_OVERFLOW): Update. (_GL_HAS_BUILTIN_OVERFLOW_P): Update. (_GL_HAS_BUILTIN_MUL_OVERFLOW): Update. (_GL_BINARY_OP_OVERFLOW): Update. (INT_ADD_WRAPV): Update. (INT_SUBTRACT_WRAPV): Update. (INT_MULTIPLY_WRAPV): Update. (_GL_INT_OP_WRAPV): Update. (_GL_INT_OP_WRAPV_SMALLISH): Update. (_GL_INT_OP_WRAPV_LONGISH): Update. (_GL_INT_OP_CALC): Update. (_GL_INT_OP_CALC1): Update. (_GL_INT_OP_WRAPV_VIA_UNSIGNED): Update. (_GL_INT_ADD_RANGE_OVERFLOW): Update. (_GL_INT_SUBTRACT_RANGE_OVERFLOW): Update. (_GL_INT_MULTIPLY_RANGE_OVERFLOW): Update. * import/inttypes.in.h (if): Update. * import/isnan.c: Update. * import/isnand-nolibm.h: Update. * import/isnand.c: Update. * import/isnanl-nolibm.h: Update. * import/isnanl.c: Update. * import/itold.c: Update. * import/libc-config.h: New file. * import/limits.in.h (LLONG_MIN): Update. (LLONG_MAX): Update. (ULLONG_MAX): Update. (WORD_BIT): Update. (LONG_BIT): Update. * import/localcharset.c (setlocale): Update. (relocate): Update. (O_NOFOLLOW): Update. (ISSLASH): Update. (DIRECTORY_SEPARATOR): Update. (getc): Update. (volatile): Update. (get_charset_aliases): Update. (struct table_entry): Update. (alias_table_defined): Update. (locale_table_defined): Update. (locale_charset): Update. (if): Update. * import/localcharset.h: Update. * import/localtime-buffer.c: New file. * import/localtime-buffer.h: New file. * import/lstat.c (rpl_lstat): Update. * import/m4/00gnulib.m4: Update. * import/m4/__inline.m4: New file. * import/m4/absolute-header.m4: Update. * import/m4/alloca.m4: Update. * import/m4/arpa_inet_h.m4: Update. * import/m4/builtin-expect.m4: New file. * import/m4/canonicalize.m4: Update. * import/m4/chdir-long.m4: Update. * import/m4/close.m4: Update. * import/m4/closedir.m4: Update. * import/m4/codeset.m4: Update. * import/m4/configmake.m4: Remove. * import/m4/d-ino.m4: Update. * import/m4/d-type.m4: Update. * import/m4/dirent_h.m4: Update. * import/m4/dirfd.m4: Update. * import/m4/dirname.m4: Update. * import/m4/double-slash-root.m4: Update. * import/m4/dup.m4: Update. * import/m4/dup2.m4: Update. * import/m4/eealloc.m4: Update. * import/m4/environ.m4: Update. * import/m4/errno_h.m4: Update. * import/m4/error.m4: Update. * import/m4/exponentd.m4: Update. * import/m4/exponentl.m4: Update. * import/m4/extensions.m4: Update. * import/m4/extern-inline.m4: Update. * import/m4/fchdir.m4: Update. * import/m4/fcntl-o.m4: Update. * import/m4/fcntl.m4: Update. * import/m4/fcntl_h.m4: Update. * import/m4/fdopendir.m4: Update. * import/m4/filenamecat.m4: Update. * import/m4/flexmember.m4: Update. * import/m4/float_h.m4: Update. * import/m4/fnmatch.m4: Update. * import/m4/fnmatch_h.m4: New file. * import/m4/fpieee.m4: Update. * import/m4/frexp.m4: Update. * import/m4/frexpl.m4: Update. * import/m4/fstat.m4: Update. * import/m4/fstatat.m4: Update. * import/m4/getcwd-abort-bug.m4: Update. * import/m4/getcwd-path-max.m4: Update. * import/m4/getcwd.m4: Update. * import/m4/getdtablesize.m4: Update. * import/m4/getlogin.m4: New file. * import/m4/getlogin_r.m4: Update. * import/m4/getpagesize.m4: New file. * import/m4/getprogname.m4: Update. * import/m4/gettimeofday.m4: Update. * import/m4/glibc21.m4: Remove. * import/m4/glob.m4: Update. * import/m4/glob_h.m4: New file. * import/m4/gnulib-cache.m4: Update. * import/m4/gnulib-common.m4: Update. * import/m4/gnulib-comp.m4: Update. * import/m4/gnulib-tool.m4: Update. * import/m4/hard-locale.m4: Remove. * import/m4/host-cpu-c-abi.m4: New file. * import/m4/include_next.m4: Update. * import/m4/inet_ntop.m4: Update. * import/m4/inttypes-pri.m4: Update. * import/m4/inttypes.m4: Update. * import/m4/isnand.m4: Update. * import/m4/isnanl.m4: Update. * import/m4/largefile.m4: Update. * import/m4/lib-ld.m4: Update. * import/m4/lib-link.m4: Update. * import/m4/lib-prefix.m4: Update. * import/m4/limits-h.m4: Update. * import/m4/localcharset.m4: Update. * import/m4/locale-fr.m4: Update. * import/m4/locale-ja.m4: Update. * import/m4/locale-zh.m4: Update. * import/m4/localtime-buffer.m4: New file. * import/m4/lock.m4: Update. * import/m4/longlong.m4: Update. * import/m4/lstat.m4: Update. * import/m4/malloc.m4: Update. * import/m4/malloca.m4: Update. * import/m4/math_h.m4: Update. * import/m4/mbrtowc.m4: Update. * import/m4/mbsinit.m4: Update. * import/m4/mbsrtowcs.m4: Update. * import/m4/mbstate_t.m4: Update. * import/m4/memchr.m4: Update. * import/m4/memmem.m4: Update. * import/m4/mempcpy.m4: Update. * import/m4/memrchr.m4: Update. * import/m4/mkdir.m4: Update. * import/m4/mkdtemp.m4: Update. * import/m4/mkostemp.m4: Update. * import/m4/mmap-anon.m4: Update. * import/m4/mode_t.m4: Update. * import/m4/msvc-inval.m4: Update. * import/m4/msvc-nothrow.m4: Update. * import/m4/multiarch.m4: Update. * import/m4/netinet_in_h.m4: Update. * import/m4/nocrash.m4: Update. * import/m4/off_t.m4: Update. * import/m4/onceonly.m4: Remove. * import/m4/open-cloexec.m4: New file. * import/m4/open-slash.m4: New file. * import/m4/open.m4: Update. * import/m4/openat.m4: Update. * import/m4/opendir.m4: Update. * import/m4/pathmax.m4: Update. * import/m4/pthread_rwlock_rdlock.m4: New file. * import/m4/rawmemchr.m4: Update. * import/m4/readdir.m4: Update. * import/m4/readlink.m4: Update. * import/m4/realloc.m4: Update. * import/m4/rename.m4: Update. * import/m4/rewinddir.m4: Update. * import/m4/rmdir.m4: Update. * import/m4/save-cwd.m4: Update. * import/m4/secure_getenv.m4: Remove. * import/m4/setenv.m4: Update. * import/m4/signal_h.m4: Update. * import/m4/socklen.m4: Update. * import/m4/sockpfaf.m4: Update. * import/m4/ssize_t.m4: Update. * import/m4/stat-time.m4: New file. * import/m4/stat.m4: Update. * import/m4/std-gnu11.m4: New file. * import/m4/stdalign.m4: Update. * import/m4/stdbool.m4: Update. * import/m4/stddef_h.m4: Update. * import/m4/stdint.m4: Update. * import/m4/stdio_h.m4: Update. * import/m4/stdlib_h.m4: Update. * import/m4/strchrnul.m4: Update. * import/m4/strdup.m4: Update. * import/m4/strerror.m4: Update. * import/m4/strerror_r.m4: Update. * import/m4/string_h.m4: Update. * import/m4/strstr.m4: Update. * import/m4/strtok_r.m4: Update. * import/m4/sys_socket_h.m4: Update. * import/m4/sys_stat_h.m4: Update. * import/m4/sys_time_h.m4: Update. * import/m4/sys_types_h.m4: Update. * import/m4/sys_uio_h.m4: Update. * import/m4/tempname.m4: Update. * import/m4/threadlib.m4: Update. * import/m4/time_h.m4: Update. * import/m4/time_r.m4: Update. * import/m4/unistd-safer.m4: Update. * import/m4/unistd_h.m4: Update. * import/m4/warn-on-use.m4: Update. * import/m4/wchar_h.m4: Update. * import/m4/wchar_t.m4: Update. * import/m4/wctype_h.m4: Update. * import/m4/wint_t.m4: Update. * import/malloc.c: Update. * import/malloc/scratch_buffer.h: New file. * import/malloc/scratch_buffer_grow.c: New file. * import/malloc/scratch_buffer_grow_preserve.c: New file. * import/malloc/scratch_buffer_set_array_size.c: New file. * import/malloca.c (MAGIC_NUMBER): Update. (MAGIC_SIZE): Update. (struct preliminary_header): Update. (HEADER_SIZE): Update. (union header): Update. (verify): Update. (HASH_TABLE_SIZE): Update. (freea): Update. * import/malloca.h (malloca): Update. (nmalloca): Update. * import/malloca.valgrind: Remove. * import/math.in.h (_GL_MATH_CXX_REAL_FLOATING_DECL_2): Update. (func): Update. (rpl_func): Update. (f): Update. (d): Update. (l): Update. (_GL_WARN_ON_USE): Update. (_GL_WARN_ON_USE_ATTRIBUTE): Update. (FP_ILOGB0): Update. (FP_ILOGBNAN): Update. (acosf): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (asinf): Update. (atanf): Update. (atan2f): Update. (cosf): Update. (coshf): Update. (expf): Update. (expl): Update. (expm1l): Update. (ilogbl): Update. (rintl): Update. (sinf): Update. (sinhf): Update. (sqrtf): Update. (tanf): Update. (tanhf): Update. (isfinite): Update. (isinf): Update. (isnan): Update. (GNULIB_defined_signbit): Update. (signbit): Update. * import/mbrtowc.c (FALLTHROUGH): Update. (locale_enc): Update. (locale_enc_cached): Update. (gl_lock_define_initialized): Update. (mbrtowc): Update. * import/mbsinit.c (if): Update. (mbsinit): Update. * import/mbsrtowcs-impl.h: Update. * import/mbsrtowcs-state.c: Update. * import/mbsrtowcs.c: Update. * import/memchr.c: Update. * import/memchr.valgrind: Update. * import/memmem.c (__builtin_expect): Update. * import/mempcpy.c: Update. * import/memrchr.c (__memrchr): Update. * import/mkdir.c (if): Update. * import/mkdtemp.c: Update. * import/mkostemp.c: Update. * import/msvc-inval.c: Update. * import/msvc-inval.h: Update. * import/msvc-nothrow.c: Update. * import/msvc-nothrow.h (if): Update. * import/netinet_in.in.h: Update. * import/open.c (open): Update. (if): Update. * import/openat-die.c: Update. * import/openat-priv.h: Update. * import/openat-proc.c: Update. * import/openat.c (rpl_openat): Update. * import/openat.h: Update. * import/opendir.c: Update. * import/pathmax.h (if): Update. * import/pipe-safer.c: Update. * import/rawmemchr.c: Update. * import/rawmemchr.valgrind: Update. * import/readdir.c (readdir): Update. * import/readlink.c: Update. * import/realloc.c: Update. * import/ref-add.sin: Remove. * import/ref-del.sin: Remove. * import/rename.c (if): Update. * import/rewinddir.c: Update. * import/rmdir.c: Update. * import/same-inode.h (SAME_INODE): Update. * import/save-cwd.c (save_cwd): Update. * import/save-cwd.h: Update. * import/scratch_buffer.h: New file. * import/secure_getenv.c: Remove. * import/setenv.c: Update. * import/signal.in.h: Update. * import/stat-time.c: New file. * import/stat-time.h: New file. * import/stat-w32.c: New file. * import/stat-w32.h: New file. * import/stat.c (if): Update. (stat): Update. (REPLACE_FUNC_STAT_DIR): Update. (WINDOWS_NATIVE): Update. (WIN32_LEAN_AND_MEAN): Update. (is_unc_root): Update. (rpl_stat): Update. * import/stdalign.in.h (elif): Update. * import/stdbool.in.h: Update. * import/stddef.in.h (_GL_STDDEF_ALIGNAS): Update. (max_align_t): Update. (GNULIB_defined_max_align_t): Update. * import/stdint.in.h (WINT_MIN): Update. (WINT_MAX): Update. (_STDINT_MIN): Update. (_STDINT_UNSIGNED_MIN): Update. (_STDINT_SIGNED_MIN): Update. (PTRDIFF_MIN): Update. (SIG_ATOMIC_MIN): Update. (WCHAR_MIN): Update. * import/stdio.in.h (if): Update. * import/stdlib.in.h (if): Update. (_GL_WARN_ON_USE): Update. (_GL_FUNCDECL_SYS): Update. (random): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (srandom): Update. (initstate): Update. (setstate): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (GNULIB_defined_strtod_function): Update. (strtold): Update. (GNULIB_defined_strtold_function): Update. * import/str-two-way.h: Update. * import/strchrnul.c: Update. * import/strchrnul.valgrind: Update. * import/strdup.c: Update. * import/streq.h: Update. * import/strerror-override.c: Update. * import/strerror-override.h: Update. * import/strerror.c (strerror): Update. * import/strerror_r.c (safe_copy): Update. * import/string.in.h (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. * import/stripslash.c: Update. * import/strnlen1.c: Update. * import/strnlen1.h: Update. * import/strstr.c (__builtin_expect): Update. * import/strtok_r.c: Update. * import/sys_socket.in.h (CMSG_SPACE): Update. (CMSG_LEN): Update. (struct sockaddr_storage): Update. (SO_REUSEPORT): Update. (_GL_WARN_ON_USE): Update. * import/sys_stat.in.h (if): Update. (stat): Update. (struct stat): Update. (st_atime): Update. (st_mtime): Update. (st_ctime): Update. (_GL_WINDOWS_STAT_TIMESPEC): Update. (GNULIB_defined_struct_stat): Update. (_S_IFBLK): Update. (_S_IFLNK): Update. (_S_IFSOCK): Update. (fstat): Update. (fstatat): Update. (lstat): Update. (stat64): Update. (_stat64): Update. (_stat32i64): Update. (_stati64): Update. (_stat32): Update. (_stat64i32): Update. * import/sys_time.in.h: Update. * import/sys_types.in.h (dev_t): Update. (GNULIB_defined_dev_t): Update. (ino_t): Update. (GNULIB_defined_ino_t): Update. (_GL_WINDOWS_STAT_INODES): Update. (if): Update. * import/sys_uio.in.h: Update. * import/tempname.c (__secure_getenv): Update. (try_nocreate): Update. * import/tempname.h: Update. * import/time.in.h (tzset): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (ctime): Update. (strftime): Update. * import/time_r.c: Update. * import/unistd--.h: Update. * import/unistd-safer.h: Update. * import/unistd.in.h (if): Update. (elif): Update. (__need_getopt): Update. (access): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. (_GL_FUNCDECL_SYS): Update. (__declspec): Update. (_GL_WARN_ON_USE_ATTRIBUTE): Update. (faccessat): Update. (getpass): Update. (truncate): Update. * import/unsetenv.c: Update. * import/verify.h (if): Update. (_GL_HAVE__STATIC_ASSERT): Update. (_GL_HAVE_STATIC_ASSERT): Update. (_GL_HAVE__STATIC_ASSERT1): Update. (_GL_HAVE_STATIC_ASSERT1): Update. (_GL_VERIFY): Update. (_Static_assert): Update. (_GL_HAS_BUILTIN_TRAP): Update. (_GL_HAS_BUILTIN_UNREACHABLE): Update. (verify_true): Update. (verify): Update. (__has_builtin): Update. (elif): Update. (assume): Update. * import/warn-on-use.h: Rename from import/extra/snippet/warn-on-use.h. * import/wchar.in.h (if): Update. (wcsftime): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. * import/wctype.in.h (rpl_iswalnum): Update. (rpl_iswalpha): Update. (rpl_iswblank): Update. (rpl_iswcntrl): Update. (rpl_iswdigit): Update. (rpl_iswgraph): Update. (rpl_iswlower): Update. (rpl_iswprint): Update. (rpl_iswpunct): Update. (rpl_iswspace): Update. (rpl_iswupper): Update. (rpl_iswxdigit): Update. (rpl_towlower): Update. (rpl_towupper): Update. (iswalnum): Update. (iswalpha): Update. (iswblank): Update. (iswcntrl): Update. (iswdigit): Update. (iswgraph): Update. (iswlower): Update. (iswprint): Update. (iswpunct): Update. (iswspace): Update. (iswupper): Update. (iswxdigit): Update. (towlower): Update. (towupper): Update. * import/windows-initguard.h: New file. * import/windows-mutex.c: New file. * import/windows-mutex.h: New file. * import/windows-once.c: New file. * import/windows-once.h: New file. * import/windows-recmutex.c: New file. * import/windows-recmutex.h: New file. * import/windows-rwlock.c: New file. * import/windows-rwlock.h: New file. * import/xalloc-oversized.h: New file. * patches/0001-Fix-PR-gdb-23558-Use-system-s-getcwd-when-cross-comp.patch: Remove. * patches/0002-mkostemp-mkostemps-Fix-compilation-error-in-C-mode-o.patch: Remove. * patches/0003-Fix-glob-c-Coverity-issues.patch: Remove. * update-gnulib.sh: Update to latest gnulib and don't apply patches anymore. Also updates the patch -p flag to the current directory structure in case patches are needed again in the future. Change-Id: I9c2b07a3046baecfb664e21b2644353ea888dbfa
Diffstat (limited to 'gnulib/import/windows-rwlock.c')
-rw-r--r--gnulib/import/windows-rwlock.c373
1 files changed, 373 insertions, 0 deletions
diff --git a/gnulib/import/windows-rwlock.c b/gnulib/import/windows-rwlock.c
new file mode 100644
index 0000000..9207d1b
--- /dev/null
+++ b/gnulib/import/windows-rwlock.c
@@ -0,0 +1,373 @@
+/* Read-write locks (native Windows implementation).
+ Copyright (C) 2005-2019 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-win32.h. */
+
+#include <config.h>
+
+/* Specification. */
+#include "windows-rwlock.h"
+
+#include <errno.h>
+#include <stdlib.h>
+
+/* In this file, the waitqueues are implemented as circular arrays. */
+#define glwthread_waitqueue_t glwthread_carray_waitqueue_t
+
+static void
+glwthread_waitqueue_init (glwthread_waitqueue_t *wq)
+{
+ wq->array = NULL;
+ wq->count = 0;
+ wq->alloc = 0;
+ wq->offset = 0;
+}
+
+/* Enqueues the current thread, represented by an event, in a wait queue.
+ Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
+static HANDLE
+glwthread_waitqueue_add (glwthread_waitqueue_t *wq)
+{
+ HANDLE event;
+ unsigned int index;
+
+ if (wq->count == wq->alloc)
+ {
+ unsigned int new_alloc = 2 * wq->alloc + 1;
+ HANDLE *new_array =
+ (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
+ if (new_array == NULL)
+ /* No more memory. */
+ return INVALID_HANDLE_VALUE;
+ /* Now is a good opportunity to rotate the array so that its contents
+ starts at offset 0. */
+ if (wq->offset > 0)
+ {
+ unsigned int old_count = wq->count;
+ unsigned int old_alloc = wq->alloc;
+ unsigned int old_offset = wq->offset;
+ unsigned int i;
+ if (old_offset + old_count > old_alloc)
+ {
+ unsigned int limit = old_offset + old_count - old_alloc;
+ for (i = 0; i < limit; i++)
+ new_array[old_alloc + i] = new_array[i];
+ }
+ for (i = 0; i < old_count; i++)
+ new_array[i] = new_array[old_offset + i];
+ wq->offset = 0;
+ }
+ wq->array = new_array;
+ wq->alloc = new_alloc;
+ }
+ /* Whether the created event is a manual-reset one or an auto-reset one,
+ does not matter, since we will wait on it only once. */
+ event = CreateEvent (NULL, TRUE, FALSE, NULL);
+ if (event == INVALID_HANDLE_VALUE)
+ /* No way to allocate an event. */
+ return INVALID_HANDLE_VALUE;
+ index = wq->offset + wq->count;
+ if (index >= wq->alloc)
+ index -= wq->alloc;
+ wq->array[index] = event;
+ wq->count++;
+ return event;
+}
+
+/* Notifies the first thread from a wait queue and dequeues it. */
+static void
+glwthread_waitqueue_notify_first (glwthread_waitqueue_t *wq)
+{
+ SetEvent (wq->array[wq->offset + 0]);
+ wq->offset++;
+ wq->count--;
+ if (wq->count == 0 || wq->offset == wq->alloc)
+ wq->offset = 0;
+}
+
+/* Notifies all threads from a wait queue and dequeues them all. */
+static void
+glwthread_waitqueue_notify_all (glwthread_waitqueue_t *wq)
+{
+ unsigned int i;
+
+ for (i = 0; i < wq->count; i++)
+ {
+ unsigned int index = wq->offset + i;
+ if (index >= wq->alloc)
+ index -= wq->alloc;
+ SetEvent (wq->array[index]);
+ }
+ wq->count = 0;
+ wq->offset = 0;
+}
+
+void
+glwthread_rwlock_init (glwthread_rwlock_t *lock)
+{
+ InitializeCriticalSection (&lock->lock);
+ glwthread_waitqueue_init (&lock->waiting_readers);
+ glwthread_waitqueue_init (&lock->waiting_writers);
+ lock->runcount = 0;
+ lock->guard.done = 1;
+}
+
+int
+glwthread_rwlock_rdlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ EnterCriticalSection (&lock->lock);
+ /* Test whether only readers are currently running, and whether the runcount
+ field will not overflow, and whether no writer is waiting. The latter
+ condition is because POSIX recommends that "write locks shall take
+ precedence over read locks", to avoid "writer starvation". */
+ if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_readers. */
+ HANDLE event = glwthread_waitqueue_add (&lock->waiting_readers);
+ if (event != INVALID_HANDLE_VALUE)
+ {
+ DWORD result;
+ LeaveCriticalSection (&lock->lock);
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiting_readers, incremented lock->runcount. */
+ if (!(lock->runcount > 0))
+ abort ();
+ return 0;
+ }
+ else
+ {
+ /* Allocation failure. Weird. */
+ do
+ {
+ LeaveCriticalSection (&lock->lock);
+ Sleep (1);
+ EnterCriticalSection (&lock->lock);
+ }
+ while (!(lock->runcount + 1 > 0));
+ }
+ }
+ lock->runcount++;
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_wrlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ EnterCriticalSection (&lock->lock);
+ /* Test whether no readers or writers are currently running. */
+ if (!(lock->runcount == 0))
+ {
+ /* This thread has to wait for a while. Enqueue it among the
+ waiting_writers. */
+ HANDLE event = glwthread_waitqueue_add (&lock->waiting_writers);
+ if (event != INVALID_HANDLE_VALUE)
+ {
+ DWORD result;
+ LeaveCriticalSection (&lock->lock);
+ /* Wait until another thread signals this event. */
+ result = WaitForSingleObject (event, INFINITE);
+ if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
+ abort ();
+ CloseHandle (event);
+ /* The thread which signalled the event already did the bookkeeping:
+ removed us from the waiting_writers, set lock->runcount = -1. */
+ if (!(lock->runcount == -1))
+ abort ();
+ return 0;
+ }
+ else
+ {
+ /* Allocation failure. Weird. */
+ do
+ {
+ LeaveCriticalSection (&lock->lock);
+ Sleep (1);
+ EnterCriticalSection (&lock->lock);
+ }
+ while (!(lock->runcount == 0));
+ }
+ }
+ lock->runcount--; /* runcount becomes -1 */
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ /* It's OK to wait for this critical section, because it is never taken for a
+ long time. */
+ EnterCriticalSection (&lock->lock);
+ /* Test whether only readers are currently running, and whether the runcount
+ field will not overflow, and whether no writer is waiting. The latter
+ condition is because POSIX recommends that "write locks shall take
+ precedence over read locks", to avoid "writer starvation". */
+ if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0))
+ {
+ /* This thread would have to wait for a while. Return instead. */
+ LeaveCriticalSection (&lock->lock);
+ return EBUSY;
+ }
+ lock->runcount++;
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ {
+ if (InterlockedIncrement (&lock->guard.started) == 0)
+ /* This thread is the first one to need this lock. Initialize it. */
+ glwthread_rwlock_init (lock);
+ else
+ {
+ /* Don't let lock->guard.started grow and wrap around. */
+ InterlockedDecrement (&lock->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this lock. */
+ while (!lock->guard.done)
+ Sleep (0);
+ }
+ }
+ /* It's OK to wait for this critical section, because it is never taken for a
+ long time. */
+ EnterCriticalSection (&lock->lock);
+ /* Test whether no readers or writers are currently running. */
+ if (!(lock->runcount == 0))
+ {
+ /* This thread would have to wait for a while. Return instead. */
+ LeaveCriticalSection (&lock->lock);
+ return EBUSY;
+ }
+ lock->runcount--; /* runcount becomes -1 */
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_unlock (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ EnterCriticalSection (&lock->lock);
+ if (lock->runcount < 0)
+ {
+ /* Drop a writer lock. */
+ if (!(lock->runcount == -1))
+ abort ();
+ lock->runcount = 0;
+ }
+ else
+ {
+ /* Drop a reader lock. */
+ if (!(lock->runcount > 0))
+ {
+ LeaveCriticalSection (&lock->lock);
+ return EPERM;
+ }
+ lock->runcount--;
+ }
+ if (lock->runcount == 0)
+ {
+ /* POSIX recommends that "write locks shall take precedence over read
+ locks", to avoid "writer starvation". */
+ if (lock->waiting_writers.count > 0)
+ {
+ /* Wake up one of the waiting writers. */
+ lock->runcount--;
+ glwthread_waitqueue_notify_first (&lock->waiting_writers);
+ }
+ else
+ {
+ /* Wake up all waiting readers. */
+ lock->runcount += lock->waiting_readers.count;
+ glwthread_waitqueue_notify_all (&lock->waiting_readers);
+ }
+ }
+ LeaveCriticalSection (&lock->lock);
+ return 0;
+}
+
+int
+glwthread_rwlock_destroy (glwthread_rwlock_t *lock)
+{
+ if (!lock->guard.done)
+ return EINVAL;
+ if (lock->runcount != 0)
+ return EBUSY;
+ DeleteCriticalSection (&lock->lock);
+ if (lock->waiting_readers.array != NULL)
+ free (lock->waiting_readers.array);
+ if (lock->waiting_writers.array != NULL)
+ free (lock->waiting_writers.array);
+ lock->guard.done = 0;
+ return 0;
+}