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authorMichael Snyder <msnyder@vmware.com>2011-01-12 01:23:29 +0000
committerMichael Snyder <msnyder@vmware.com>2011-01-12 01:23:29 +0000
commit581e13c1888512fde1bd3ff9e46f1a3ec4c337d7 (patch)
tree6104f612ad3b70552635a01f728f6d8b2f5612d5 /gdb/vec.h
parentd2a0f0327276336e2bfcca47563b22da64df0496 (diff)
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2011-01-11 Michael Snyder <msnyder@vmware.com>
* ui-file.c: Comment cleanup, mostly periods and spaces. * ui-file.h: Ditto. * ui-out.c: Ditto. * ui-out.h: Ditto. * utils.c: Ditto. * v850-tdep.c: Ditto. * valarith.c: Ditto. * valops.c: Ditto. * valprint.c: Ditto. * valprint.h: Ditto. * value.c: Ditto. * value.h: Ditto. * varobj.c: Ditto. * varobj.h: Ditto. * vax-tdep.c: Ditto. * vec.c: Ditto. * vec.h: Ditto. * version.h: Ditto. * windows-nat.c: Ditto. * windows-tdep.c: Ditto. * xcoffread.c: Ditto. * xcoffsolib.c: Ditto. * xml-support.c: Ditto. * xstormy16-tdep.c: Ditto. * xtensa-tdep.c: Ditto. * xtensa-tdep.h: Ditto.
Diffstat (limited to 'gdb/vec.h')
-rw-r--r--gdb/vec.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/gdb/vec.h b/gdb/vec.h
index 4bf2f47..2c383df 100644
--- a/gdb/vec.h
+++ b/gdb/vec.h
@@ -73,7 +73,7 @@
specific size from the get go.
You should prefer the push and pop operations, as they append and
- remove from the end of the vector. If you need to remove several
+ remove from the end of the vector. If you need to remove several
items in one go, use the truncate operation. The insert and remove
operations allow you to change elements in the middle of the
vector. There are two remove operations, one which preserves the
@@ -240,7 +240,7 @@
T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
Push a new element onto the end, returns a pointer to the slot
- filled in. For object vectors, the new value can be NULL, in which
+ filled in. For object vectors, the new value can be NULL, in which
case NO initialization is performed. There must
be sufficient space in the vector. */
@@ -252,7 +252,7 @@
T *VEC_T_safe_push (VEC(T,A) *&v, T *obj); // Object
Push a new element onto the end, returns a pointer to the slot
- filled in. For object vectors, the new value can be NULL, in which
+ filled in. For object vectors, the new value can be NULL, in which
case NO initialization is performed. Reallocates V, if needed. */
#define VEC_safe_push(T,V,O) (VEC_OP(T,safe_push)(&(V),O VEC_ASSERT_INFO))
@@ -262,7 +262,7 @@
T VEC_T_pop (VEC(T) *v); // Pointer
void VEC_T_pop (VEC(T) *v); // Object
- Pop the last element off the end. Returns the element popped, for
+ Pop the last element off the end. Returns the element popped, for
pointer vectors. */
#define VEC_pop(T,V) (VEC_OP(T,pop)(V VEC_ASSERT_INFO))
@@ -292,7 +292,7 @@
T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object
Replace the IXth element of V with a new value, VAL. For pointer
- vectors returns the original value. For object vectors returns a
+ vectors returns the original value. For object vectors returns a
pointer to the new value. For object vectors the new value can be
NULL, in which case no overwriting of the slot is actually
performed. */
@@ -304,10 +304,10 @@
T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
- Insert an element, VAL, at the IXth position of V. Return a pointer
+ Insert an element, VAL, at the IXth position of V. Return a pointer
to the slot created. For vectors of object, the new value can be
NULL, in which case no initialization of the inserted slot takes
- place. There must be sufficient space. */
+ place. There must be sufficient space. */
#define VEC_quick_insert(T,V,I,O) \
(VEC_OP(T,quick_insert)(V,I,O VEC_ASSERT_INFO))
@@ -317,10 +317,10 @@
T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
- Insert an element, VAL, at the IXth position of V. Return a pointer
+ Insert an element, VAL, at the IXth position of V. Return a pointer
to the slot created. For vectors of object, the new value can be
NULL, in which case no initialization of the inserted slot takes
- place. Reallocate V, if necessary. */
+ place. Reallocate V, if necessary. */
#define VEC_safe_insert(T,V,I,O) \
(VEC_OP(T,safe_insert)(&(V),I,O VEC_ASSERT_INFO))
@@ -330,7 +330,7 @@
T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
- Remove an element from the IXth position of V. Ordering of
+ Remove an element from the IXth position of V. Ordering of
remaining elements is preserved. For pointer vectors returns the
removed object. This is an O(N) operation due to a memmove. */
@@ -342,7 +342,7 @@
T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
- Remove an element from the IXth position of V. Ordering of
+ Remove an element from the IXth position of V. Ordering of
remaining elements is destroyed. For pointer vectors returns the
removed object. This is an O(1) operation. */
@@ -451,7 +451,7 @@ static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \
\
if (len_) \
{ \
- /* We must request exact size allocation, hence the negation. */ \
+ /* We must request exact size allocation, hence the negation. */ \
new_vec_ = (VEC (T) *) \
vec_o_reserve (NULL, -len_, offsetof (VEC(T),vec), sizeof (T)); \
\
@@ -732,7 +732,7 @@ static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \
\
if (len_) \
{ \
- /* We must request exact size allocation, hence the negation. */ \
+ /* We must request exact size allocation, hence the negation. */ \
new_vec_ = (VEC (T) *)(vec_p_reserve (NULL, -len_)); \
\
new_vec_->num = len_; \
@@ -965,7 +965,7 @@ static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \
\
if (len_) \
{ \
- /* We must request exact size allocation, hence the negation. */ \
+ /* We must request exact size allocation, hence the negation. */ \
new_vec_ = (VEC (T) *) \
vec_o_reserve (NULL, -len_, offsetof (VEC(T),vec), sizeof (T)); \
\