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authorPedro Alves <palves@redhat.com>2017-11-08 14:22:32 +0000
committerPedro Alves <palves@redhat.com>2017-11-08 16:02:24 +0000
commitb5ec771e60c1a0863e51eb491c85c674097e9e13 (patch)
treee440aff8ba47188b8e144be1374487b8b110204f /gdb/symtab.h
parent5ffa0793690b42b2a0c1c21dbb5e64634e58fa00 (diff)
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Introduce lookup_name_info and generalize Ada's FULL/WILD name matching
Summary: - This is preparation for supporting wild name matching on C++ too. - This is also preparation for TAB-completion fixes. - Makes symbol name matching (think strcmp_iw) be based on a per-language method. - Merges completion and non-completion name comparison (think language_ops::la_get_symbol_name_cmp generalized). - Avoid re-hashing lookup name multiple times - Centralizes preparing a name for lookup (Ada name encoding / C++ Demangling), both completion and non-completion. - Fixes Ada latent bug with verbatim name matches in expressions - Makes ada-lang.c use common|symtab.c completion code a bit more. Ada's wild matching basically means that "(gdb) break foo" will find all methods named "foo" in all packages. Translating to C++, it's roughly the same as saying that "break klass::method" sets breakpoints on all "klass::method" methods of all classes, no matter the namespace. A following patch will teach GDB about fullname vs wild matching for C++ too. This patch is preparatory work to get there. Another idea here is to do symbol name matching based on the symbol language's algorithm. I.e., avoid dependency on current language set. This allows for example doing (gdb) b foo::bar< int > (<tab> and having gdb name match the C++ symbols correctly even if the current language is C or Assembly (or Rust, or Ada, or ...), which can easily happen if you step into an Assembly/C runtime library frame. By encapsulating all the information related to a lookup name in a class, we can also cache hash computation for a given language in the lookup name object, to avoid recomputing it over and over. Similarly, because we don't really know upfront which languages the lookup name will be matched against, for each language we store the lookup name transformed into a search name. E.g., for C++, that means demangling the name. But for Ada, it means encoding the name. This actually forces us to centralize all the different lookup name encoding in a central place, resulting in clearer code, IMO. See e.g., the new ada_lookup_name_info class. The lookup name -> symbol search name computation is also done only once per language. The old language->la_get_symbol_name_cmp / symbol_name_cmp_ftype are generalized to work with both completion, and normal symbol look up. At some point early on, I had separate completion vs non-completion language vector entry points, but a single method ends up being better IMO for simplifying things -- the more we merge the completion / non-completion name lookup code paths, the less changes for bugs causing completion vs normal lookup finding different symbols. The ada-lex.l change is necessary because when doing (gdb) p <UpperCase> then the name that is passed to write_ write_var_or_type -> ada_lookup_symbol_list misses the "<>", i.e., it's just "UpperCase", and we end up doing a wild match against "UpperCase" lowercased by ada_lookup_name_info's constructor. I.e., "uppercase" wouldn't ever match "UpperCase", and the symbol lookup fails. This wouldn't cause any regression in the testsuite, but I added a new test that would pass before the patch and fail after, if it weren't for that fix. This is latent bug that happens to go unnoticed because that particular path was inconsistent with the rest of Ada symbol lookup by not lowercasing the lookup name. Ada's symbol_completion_add is deleted, replaced by using common code's completion_list_add_name. To make the latter work for Ada, we needed to add a new output parameter, because Ada wants to return back a custom completion candidates that are not the symbol name. With this patch, minimal symbol demangled name hashing is made consistent with regular symbol hashing. I.e., it now goes via the language vector's search_name_hash method too, as I had suggested in a previous patch. dw2_expand_symtabs_matching / .gdb_index symbol names were a challenge. The problem is that we have no way to telling what is the language of each symbol name found in the index, until we expand the corresponding full symbol, which is off course what we're trying to avoid. Language information is simply not considered in the index format... Since the symbol name hashing and comparison routines are per-language, we now have a problem. The patch sorts this out by matching each name against all languages. This is inneficient, and indeed slows down completion several times. E.g., with: $ cat script.cmd set pagination off set $count = 0 while $count < 400 complete b string_prin printf "count = %d\n", $count set $count = $count + 1 end $ time gdb --batch -q ./gdb-with-index -ex "source script-string_printf.cmd" I get, before patch (-O2, x86-64): real 0m1.773s user 0m1.737s sys 0m0.040s While after patch (-O2, x86-64): real 0m9.843s user 0m9.482s sys 0m0.034s However, the following patch will optimize this, and will actually make this use case faster compared to the "before patch" above: real 0m1.321s user 0m1.285s sys 0m0.039s gdb/ChangeLog: 2017-11-08 Pedro Alves <palves@redhat.com> * ada-lang.c (ada_encode): Rename to .. (ada_encode_1): ... this. Add throw_errors parameter and handle it. (ada_encode): Reimplement. (match_name): Delete, folded into full_name. (resolve_subexp): No longer pass the encoded name to ada_lookup_symbol_list. (should_use_wild_match): Delete. (name_match_type_from_name): New. (ada_lookup_simple_minsym): Use lookup_name_info and the language's symbol_name_matcher_ftype. (add_symbols_from_enclosing_procs, ada_add_local_symbols) (ada_add_block_renamings): Adjust to use lookup_name_info. (ada_lookup_name): New. (add_nonlocal_symbols, ada_add_all_symbols) (ada_lookup_symbol_list_worker, ada_lookup_symbol_list) (ada_iterate_over_symbols): Adjust to use lookup_name_info. (ada_name_for_lookup): Delete. (ada_lookup_encoded_symbol): Construct a verbatim name. (wild_match): Reverse sense of return type. Use bool. (full_match): Reverse sense of return type. Inline bits of old match_name here. (ada_add_block_symbols): Adjust to use lookup_name_info. (symbol_completion_match): Delete, folded into... (ada_lookup_name_info::matches): ... .this new method. (symbol_completion_add): Delete. (ada_collect_symbol_completion_matches): Add name_match_type parameter. Adjust to use lookup_name_info and completion_list_add_name. (get_var_value, ada_add_global_exceptions): Adjust to use lookup_name_info. (ada_get_symbol_name_cmp): Delete. (do_wild_match, do_full_match): New functions. (ada_lookup_name_info::ada_lookup_name_info): New method. (ada_symbol_name_matches, ada_get_symbol_name_matcher): New functions. (ada_language_defn): Install ada_get_symbol_name_matcher. * ada-lex.l (processId): If name starts with '<', copy it verbatim. * block.c (block_iter_match_step, block_iter_match_first) (block_iter_match_next, block_lookup_symbol) (block_lookup_symbol_primary, block_find_symbol): Adjust to use lookup_name_info. * block.h (block_iter_match_first, block_iter_match_next) (ALL_BLOCK_SYMBOLS_WITH_NAME): Adjust to use lookup_name_info. * c-lang.c (c_language_defn, cplus_language_defn) (asm_language_defn, minimal_language_defn): Adjust comments to refer to la_get_symbol_name_matcher. * completer.c (complete_files_symbols) (collect_explicit_location_matches, symbol_completer): Pass a symbol_name_match_type down. * completer.h (class completion_match, completion_match_result): New classes. (completion_tracker::reset_completion_match_result): New method. (completion_tracker::m_completion_match_result): New field. * cp-support.c (make_symbol_overload_list_block): Adjust to use lookup_name_info. (cp_fq_symbol_name_matches, cp_get_symbol_name_matcher): New functions. * cp-support.h (cp_get_symbol_name_matcher): New declaration. * d-lang.c: Adjust comments to refer to la_get_symbol_name_matcher. * dictionary.c (dict_vector) <iter_match_first, iter_match_next>: Adjust to use lookup_name_info. (dict_iter_match_first, dict_iter_match_next) (iter_match_first_hashed, iter_match_next_hashed) (iter_match_first_linear, iter_match_next_linear): Adjust to work with a lookup_name_info. * dictionary.h (dict_iter_match_first, dict_iter_match_next): Likewise. * dwarf2read.c (dw2_lookup_symbol): Adjust to use lookup_name_info. (dw2_map_matching_symbols): Adjust to use symbol_name_match_type. (gdb_index_symbol_name_matcher): New class. (dw2_expand_symtabs_matching) Adjust to use lookup_name_info and gdb_index_symbol_name_matcher. Accept a NULL symbol_matcher. * f-lang.c (f_collect_symbol_completion_matches): Adjust to work with a symbol_name_match_type. (f_language_defn): Adjust comments to refer to la_get_symbol_name_matcher. * go-lang.c (go_language_defn): Adjust comments to refer to la_get_symbol_name_matcher. * language.c (default_symbol_name_matcher) (language_get_symbol_name_matcher): New functions. (unknown_language_defn, auto_language_defn): Adjust comments to refer to la_get_symbol_name_matcher. * language.h (symbol_name_cmp_ftype): Delete. (language_defn) <la_collect_symbol_completion_matches>: Add match type parameter. <la_get_symbol_name_cmp>: Delete field. <la_get_symbol_name_matcher>: New field. <la_iterate_over_symbols>: Adjust to use lookup_name_info. (default_symbol_name_matcher, language_get_symbol_name_matcher): Declare. * linespec.c (iterate_over_all_matching_symtabs) (iterate_over_file_blocks): Adjust to use lookup_name_info. (find_methods): Add language parameter, and use lookup_name_info and the language's symbol_name_matcher_ftype. (linespec_complete_function): Adjust. (lookup_prefix_sym): Use lookup_name_info. (add_all_symbol_names_from_pspace): Adjust. (find_superclass_methods): Add language parameter and pass it down. (find_method): Pass symbol language down. (find_linespec_symbols): Don't demangle or Ada encode here. (search_minsyms_for_name): Add lookup_name_info parameter. (add_matching_symbols_to_info): Add name_match_type parameter. Use lookup_name_info. * m2-lang.c (m2_language_defn): Adjust comments to refer to la_get_symbol_name_matcher. * minsyms.c: Include <algorithm>. (add_minsym_to_demangled_hash_table): Remove table parameter and add objfile parameter. Use search_name_hash, and add language to demangled languages vector. (struct found_minimal_symbols): New struct. (lookup_minimal_symbol_mangled, lookup_minimal_symbol_demangled): New functions. (lookup_minimal_symbol): Adjust to use them. Don't canonicalize input names here. Use lookup_name_info instead. Lookup up demangled names once for each language in the demangled names vector. (iterate_over_minimal_symbols): Use lookup_name_info. Lookup up demangled names once for each language in the demangled names vector. (build_minimal_symbol_hash_tables): Adjust. * minsyms.h (iterate_over_minimal_symbols): Adjust to pass down a lookup_name_info. * objc-lang.c (objc_language_defn): Adjust comment to refer to la_get_symbol_name_matcher. * objfiles.h: Include <vector>. (objfile_per_bfd_storage) <demangled_hash_languages>: New field. * opencl-lang.c (opencl_language_defn): Adjust comment to refer to la_get_symbol_name_matcher. * p-lang.c (pascal_language_defn): Adjust comment to refer to la_get_symbol_name_matcher. * psymtab.c (psym_lookup_symbol): Use lookup_name_info. (match_partial_symbol): Use symbol_name_match_type, lookup_name_info and psymbol_name_matches. (lookup_partial_symbol): Use lookup_name_info. (map_block): Use symbol_name_match_type and lookup_name_info. (psym_map_matching_symbols): Use symbol_name_match_type. (psymbol_name_matches): New. (recursively_search_psymtabs): Use lookup_name_info and psymbol_name_matches. Rename 'kind' parameter to 'domain'. (psym_expand_symtabs_matching): Use lookup_name_info. Rename 'kind' parameter to 'domain'. * rust-lang.c (rust_language_defn): Adjust comment to refer to la_get_symbol_name_matcher. * symfile-debug.c (debug_qf_map_matching_symbols) (debug_qf_map_matching_symbols): Use symbol_name_match_type. (debug_qf_expand_symtabs_matching): Use lookup_name_info. * symfile.c (expand_symtabs_matching): Use lookup_name_info. * symfile.h (quick_symbol_functions) <map_matching_symbols>: Adjust to use symbol_name_match_type. <expand_symtabs_matching>: Adjust to use lookup_name_info. (expand_symtabs_matching): Adjust to use lookup_name_info. * symmisc.c (maintenance_expand_symtabs): Use lookup_name_info::match_any (). * symtab.c (symbol_matches_search_name): New. (eq_symbol_entry): Adjust to use lookup_name_info and the language's matcher. (demangle_for_lookup_info::demangle_for_lookup_info): New. (lookup_name_info::match_any): New. (iterate_over_symbols, search_symbols): Use lookup_name_info. (compare_symbol_name): Add language, lookup_name_info and completion_match_result parameters, and use them. (completion_list_add_name): Make extern. Add language and lookup_name_info parameters. Use them. (completion_list_add_symbol, completion_list_add_msymbol) (completion_list_objc_symbol): Add lookup_name_info parameters and adjust. Pass down language. (completion_list_add_fields): Add lookup_name_info parameters and adjust. Pass down language. (add_symtab_completions): Add lookup_name_info parameters and adjust. (default_collect_symbol_completion_matches_break_on): Add name_match_type parameter, and use it. Use lookup_name_info. (default_collect_symbol_completion_matches) (collect_symbol_completion_matches): Add name_match_type parameter, and pass it down. (collect_symbol_completion_matches_type): Adjust. (collect_file_symbol_completion_matches): Add name_match_type parameter, and use lookup_name_info. * symtab.h: Include <string> and "common/gdb_optional.h". (enum class symbol_name_match_type): New. (class ada_lookup_name_info): New. (struct demangle_for_lookup_info): New. (class lookup_name_info): New. (symbol_name_matcher_ftype): New. (SYMBOL_MATCHES_SEARCH_NAME): Use symbol_matches_search_name. (symbol_matches_search_name): Declare. (MSYMBOL_MATCHES_SEARCH_NAME): Delete. (default_collect_symbol_completion_matches) (collect_symbol_completion_matches) (collect_file_symbol_completion_matches): Add name_match_type parameter. (iterate_over_symbols): Use lookup_name_info. (completion_list_add_name): Declare. * utils.c (enum class strncmp_iw_mode): Moved to utils.h. (strncmp_iw_with_mode): Now extern. * utils.h (enum class strncmp_iw_mode): Moved from utils.c. (strncmp_iw_with_mode): Declare. gdb/testsuite/ChangeLog: 2017-11-08 Pedro Alves <palves@redhat.com> * gdb.ada/complete.exp (p <Exported_Capitalized>): New test. (p Exported_Capitalized): New test. (p exported_capitalized): New test.
Diffstat (limited to 'gdb/symtab.h')
-rw-r--r--gdb/symtab.h300
1 files changed, 283 insertions, 17 deletions
diff --git a/gdb/symtab.h b/gdb/symtab.h
index d5c929d..5dfe953 100644
--- a/gdb/symtab.h
+++ b/gdb/symtab.h
@@ -21,10 +21,12 @@
#define SYMTAB_H 1
#include <vector>
+#include <string>
#include "gdb_vecs.h"
#include "gdbtypes.h"
#include "common/enum-flags.h"
#include "common/function-view.h"
+#include "common/gdb_optional.h"
#include "completer.h"
/* Opaque declarations. */
@@ -43,6 +45,251 @@ struct probe;
struct common_block;
struct obj_section;
struct cmd_list_element;
+struct lookup_name_info;
+
+/* How to match a lookup name against a symbol search name. */
+enum class symbol_name_match_type
+{
+ /* Wild matching. Matches unqualified symbol names in all
+ namespace/module/packages, etc. */
+ WILD,
+
+ /* Full matching. The lookup name indicates a fully-qualified name,
+ and only matches symbol search names in the specified
+ namespace/module/package. */
+ FULL,
+
+ /* Expression matching. The same as FULL matching in most
+ languages. The same as WILD matching in Ada. */
+ EXPRESSION,
+};
+
+/* Hash the given symbol search name according to LANGUAGE's
+ rules. */
+extern unsigned int search_name_hash (enum language language,
+ const char *search_name);
+
+/* Ada-specific bits of a lookup_name_info object. This is lazily
+ constructed on demand. */
+
+class ada_lookup_name_info final
+{
+ public:
+ /* Construct. */
+ explicit ada_lookup_name_info (const lookup_name_info &lookup_name);
+
+ /* Compare SYMBOL_SEARCH_NAME with our lookup name, using MATCH_TYPE
+ as name match type. Returns true if there's a match, false
+ otherwise. If non-NULL, store the matching results in MATCH. */
+ bool matches (const char *symbol_search_name,
+ symbol_name_match_type match_type,
+ completion_match *match) const;
+
+ /* The Ada-encoded lookup name. */
+ const std::string &lookup_name () const
+ { return m_encoded_name; }
+
+ /* Return true if we're supposed to be doing a wild match look
+ up. */
+ bool wild_match_p () const
+ { return m_wild_match_p; }
+
+ /* Return true if we're looking up a name inside package
+ Standard. */
+ bool standard_p () const
+ { return m_standard_p; }
+
+ private:
+ /* The Ada-encoded lookup name. */
+ std::string m_encoded_name;
+
+ /* Whether the user-provided lookup name was Ada encoded. If so,
+ then return encoded names in the 'matches' method's 'completion
+ match result' output. */
+ bool m_encoded_p : 1;
+
+ /* True if really doing wild matching. Even if the user requests
+ wild matching, some cases require full matching. */
+ bool m_wild_match_p : 1;
+
+ /* True if doing a verbatim match. This is true if the decoded
+ version of the symbol name is wrapped in '<'/'>'. This is an
+ escape hatch users can use to look up symbols the Ada encoding
+ does not understand. */
+ bool m_verbatim_p : 1;
+
+ /* True if the user specified a symbol name that is inside package
+ Standard. Symbol names inside package Standard are handled
+ specially. We always do a non-wild match of the symbol name
+ without the "standard__" prefix, and only search static and
+ global symbols. This was primarily introduced in order to allow
+ the user to specifically access the standard exceptions using,
+ for instance, Standard.Constraint_Error when Constraint_Error is
+ ambiguous (due to the user defining its own Constraint_Error
+ entity inside its program). */
+ bool m_standard_p : 1;
+};
+
+/* Language-specific bits of a lookup_name_info object, for languages
+ that do name searching using demangled names (C++/D/Go). This is
+ lazily constructed on demand. */
+
+struct demangle_for_lookup_info final
+{
+public:
+ demangle_for_lookup_info (const lookup_name_info &lookup_name,
+ language lang);
+
+ /* The demangled lookup name. */
+ const std::string &lookup_name () const
+ { return m_demangled_name; }
+
+private:
+ /* The demangled lookup name. */
+ std::string m_demangled_name;
+};
+
+/* Object that aggregates all information related to a symbol lookup
+ name. I.e., the name that is matched against the symbol's search
+ name. Caches per-language information so that it doesn't require
+ recomputing it for every symbol comparison, like for example the
+ Ada encoded name and the symbol's name hash for a given language.
+ The object is conceptually immutable once constructed, and thus has
+ no setters. This is to prevent some code path from tweaking some
+ property of the lookup name for some local reason and accidentally
+ altering the results of any continuing search(es).
+ lookup_name_info objects are generally passed around as a const
+ reference to reinforce that. (They're not passed around by value
+ because they're not small.) */
+class lookup_name_info final
+{
+ public:
+ /* Create a new object. */
+ lookup_name_info (std::string name,
+ symbol_name_match_type match_type,
+ bool completion_mode = false)
+ : m_match_type (match_type),
+ m_completion_mode (completion_mode),
+ m_name (std::move (name))
+ {}
+
+ /* Getters. See description of each corresponding field. */
+ symbol_name_match_type match_type () const { return m_match_type; }
+ bool completion_mode () const { return m_completion_mode; }
+ const std::string &name () const { return m_name; }
+
+ /* Get the search name hash for searches in language LANG. */
+ unsigned int search_name_hash (language lang) const
+ {
+ /* Only compute each language's hash once. */
+ if (!m_demangled_hashes_p[lang])
+ {
+ m_demangled_hashes[lang]
+ = ::search_name_hash (lang, language_lookup_name (lang).c_str ());
+ m_demangled_hashes_p[lang] = true;
+ }
+ return m_demangled_hashes[lang];
+ }
+
+ /* Get the search name for searches in language LANG. */
+ const std::string &language_lookup_name (language lang) const
+ {
+ switch (lang)
+ {
+ case language_ada:
+ return ada ().lookup_name ();
+ case language_cplus:
+ return cplus ().lookup_name ();
+ case language_d:
+ return d ().lookup_name ();
+ case language_go:
+ return go ().lookup_name ();
+ default:
+ return m_name;
+ }
+ }
+
+ /* Get the Ada-specific lookup info. */
+ const ada_lookup_name_info &ada () const
+ {
+ maybe_init (m_ada);
+ return *m_ada;
+ }
+
+ /* Get the C++-specific lookup info. */
+ const demangle_for_lookup_info &cplus () const
+ {
+ maybe_init (m_cplus, language_cplus);
+ return *m_cplus;
+ }
+
+ /* Get the D-specific lookup info. */
+ const demangle_for_lookup_info &d () const
+ {
+ maybe_init (m_d, language_d);
+ return *m_d;
+ }
+
+ /* Get the Go-specific lookup info. */
+ const demangle_for_lookup_info &go () const
+ {
+ maybe_init (m_go, language_go);
+ return *m_go;
+ }
+
+ /* Get a reference to a lookup_name_info object that matches any
+ symbol name. */
+ static const lookup_name_info &match_any ();
+
+private:
+ /* Initialize FIELD, if not initialized yet. */
+ template<typename Field, typename... Args>
+ void maybe_init (Field &field, Args&&... args) const
+ {
+ if (!field)
+ field.emplace (*this, std::forward<Args> (args)...);
+ }
+
+ /* The lookup info as passed to the ctor. */
+ symbol_name_match_type m_match_type;
+ bool m_completion_mode;
+ std::string m_name;
+
+ /* Language-specific info. These fields are filled lazily the first
+ time a lookup is done in the corresponding language. They're
+ mutable because lookup_name_info objects are typically passed
+ around by const reference (see intro), and they're conceptually
+ "cache" that can always be reconstructed from the non-mutable
+ fields. */
+ mutable gdb::optional<ada_lookup_name_info> m_ada;
+ mutable gdb::optional<demangle_for_lookup_info> m_cplus;
+ mutable gdb::optional<demangle_for_lookup_info> m_d;
+ mutable gdb::optional<demangle_for_lookup_info> m_go;
+
+ /* The demangled hashes. Stored in an array with one entry for each
+ possible language. The second array records whether we've
+ already computed the each language's hash. (These are separate
+ arrays instead of a single array of optional<unsigned> to avoid
+ alignment padding). */
+ mutable std::array<unsigned int, nr_languages> m_demangled_hashes;
+ mutable std::array<bool, nr_languages> m_demangled_hashes_p {};
+};
+
+/* Comparison function for completion symbol lookup.
+
+ Returns true if the symbol name matches against LOOKUP_NAME.
+
+ SYMBOL_SEARCH_NAME should be a symbol's "search" name.
+
+ On success and if non-NULL, MATCH is set to point to the symbol
+ name as should be presented to the user as a completion match list
+ element. In most languages, this is the same as the symbol's
+ search name, but in some, like Ada, the display name is dynamically
+ computed within the comparison routine. */
+typedef bool (symbol_name_matcher_ftype)
+ (const char *symbol_search_name,
+ const lookup_name_info &lookup_name,
+ completion_match *match);
/* Some of the structures in this file are space critical.
The space-critical structures are:
@@ -269,13 +516,18 @@ extern int demangle;
returns the same value (same pointer) as SYMBOL_LINKAGE_NAME. */
#define SYMBOL_SEARCH_NAME(symbol) \
(symbol_search_name (&(symbol)->ginfo))
-extern const char *symbol_search_name (const struct general_symbol_info *);
+extern const char *symbol_search_name (const struct general_symbol_info *ginfo);
-/* Return non-zero if NAME matches the "search" name of SYMBOL.
- Whitespace and trailing parentheses are ignored.
- See strcmp_iw for details about its behavior. */
-#define SYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
- (strcmp_iw (SYMBOL_SEARCH_NAME (symbol), (name)) == 0)
+/* Return true if NAME matches the "search" name of SYMBOL, according
+ to the symbol's language. */
+#define SYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
+ symbol_matches_search_name (&(symbol)->ginfo, (name))
+
+/* Helper for SYMBOL_MATCHES_SEARCH_NAME that works with both symbols
+ and psymbols. */
+extern bool symbol_matches_search_name
+ (const struct general_symbol_info *gsymbol,
+ const lookup_name_info &name);
/* Compute the hash of the given symbol search name of a symbol of
language LANGUAGE. */
@@ -427,8 +679,6 @@ struct minimal_symbol
(symbol_set_language (&(symbol)->mginfo, (language), (obstack)))
#define MSYMBOL_SEARCH_NAME(symbol) \
(symbol_search_name (&(symbol)->mginfo))
-#define MSYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
- (strcmp_iw (MSYMBOL_SEARCH_NAME (symbol), (name)) == 0)
#define MSYMBOL_SET_NAMES(symbol,linkage_name,len,copy_name,objfile) \
symbol_set_names (&(symbol)->mginfo, linkage_name, len, copy_name, objfile)
@@ -1512,26 +1762,30 @@ enum class complete_symbol_mode
extern void default_collect_symbol_completion_matches_break_on
(completion_tracker &tracker,
complete_symbol_mode mode,
+ symbol_name_match_type name_match_type,
const char *text, const char *word, const char *break_on,
enum type_code code);
extern void default_collect_symbol_completion_matches
(completion_tracker &tracker,
complete_symbol_mode,
+ symbol_name_match_type name_match_type,
const char *,
const char *,
enum type_code);
-extern void collect_symbol_completion_matches (completion_tracker &tracker,
- complete_symbol_mode,
- const char *, const char *);
+extern void collect_symbol_completion_matches
+ (completion_tracker &tracker,
+ complete_symbol_mode mode,
+ symbol_name_match_type name_match_type,
+ const char *, const char *);
extern void collect_symbol_completion_matches_type (completion_tracker &tracker,
const char *, const char *,
enum type_code);
-extern void collect_file_symbol_completion_matches (completion_tracker &tracker,
- complete_symbol_mode,
- const char *,
- const char *,
- const char *);
+extern void collect_file_symbol_completion_matches
+ (completion_tracker &tracker,
+ complete_symbol_mode,
+ symbol_name_match_type name_match_type,
+ const char *, const char *, const char *);
extern completion_list
make_source_files_completion_list (const char *, const char *);
@@ -1680,7 +1934,8 @@ std::vector<CORE_ADDR> find_pcs_for_symtab_line
typedef bool (symbol_found_callback_ftype) (symbol *sym);
-void iterate_over_symbols (const struct block *block, const char *name,
+void iterate_over_symbols (const struct block *block,
+ const lookup_name_info &name,
const domain_enum domain,
gdb::function_view<symbol_found_callback_ftype> callback);
@@ -1728,4 +1983,15 @@ void initialize_objfile_symbol (struct symbol *);
struct template_symbol *allocate_template_symbol (struct objfile *);
+/* Test to see if the symbol of language SYMBOL_LANGUAGE specified by
+ SYMNAME (which is already demangled for C++ symbols) matches
+ SYM_TEXT in the first SYM_TEXT_LEN characters. If so, add it to
+ the current completion list. */
+void completion_list_add_name (completion_tracker &tracker,
+ language symbol_language,
+ const char *symname,
+ const lookup_name_info &lookup_name,
+ const char *sym_text, int sym_text_len,
+ const char *text, const char *word);
+
#endif /* !defined(SYMTAB_H) */