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authorK. Richard Pixley <rich@cygnus>1991-03-28 16:26:26 +0000
committerK. Richard Pixley <rich@cygnus>1991-03-28 16:26:26 +0000
commitbd5635a1e2b38ee8432fcdaa6456079191375277 (patch)
treeffc4c35618c4b6af001f38247ed0d1c05c7a35ad /gdb/sparc-tdep.c
parent5a131cc7f0469e0375872605593e4a9c5d1eaefb (diff)
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Initial revision
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diff --git a/gdb/sparc-tdep.c b/gdb/sparc-tdep.c
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+/* Machine-dependent code which would otherwise be in inflow.c and core.c,
+ for GDB, the GNU debugger.
+ Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc.
+ This code is for the sparc cpu.
+
+This file is part of GDB.
+
+GDB is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GDB is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GDB; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#include <stdio.h>
+#include "defs.h"
+#include "param.h"
+#include "frame.h"
+#include "inferior.h"
+#include "obstack.h"
+#include "signame.h"
+#include "target.h"
+#include "ieee-float.h"
+
+#include <sys/param.h>
+#include <sys/dir.h>
+#include <sys/user.h>
+#include <signal.h>
+#include <sys/ioctl.h>
+#include <fcntl.h>
+
+#include <sys/ptrace.h>
+#include <machine/reg.h>
+
+#include <sys/file.h>
+#include <sys/stat.h>
+#include <sys/core.h>
+
+#include "gdbcore.h"
+
+/* From infrun.c */
+extern int stop_after_trap;
+
+typedef enum
+{
+ Error, not_branch, bicc, bicca, ba, baa, ticc, ta,
+} branch_type;
+
+/* Simulate single-step ptrace call for sun4. Code written by Gary
+ Beihl (beihl@mcc.com). */
+
+/* npc4 and next_pc describe the situation at the time that the
+ step-breakpoint was set, not necessary the current value of NPC_REGNUM. */
+static CORE_ADDR next_pc, npc4, target;
+static int brknpc4, brktrg;
+typedef char binsn_quantum[BREAKPOINT_MAX];
+static binsn_quantum break_mem[3];
+
+/* Non-zero if we just simulated a single-step ptrace call. This is
+ needed because we cannot remove the breakpoints in the inferior
+ process until after the `wait' in `wait_for_inferior'. Used for
+ sun4. */
+
+int one_stepped;
+
+void
+single_step (signal)
+ int signal;
+{
+ branch_type br, isannulled();
+ CORE_ADDR pc;
+ long pc_instruction;
+
+ if (!one_stepped)
+ {
+ /* Always set breakpoint for NPC. */
+ next_pc = read_register (NPC_REGNUM);
+ npc4 = next_pc + 4; /* branch not taken */
+
+ target_insert_breakpoint (next_pc, break_mem[0]);
+ /* printf ("set break at %x\n",next_pc); */
+
+ pc = read_register (PC_REGNUM);
+ pc_instruction = read_memory_integer (pc, sizeof(pc_instruction));
+ br = isannulled (pc_instruction, pc, &target);
+ brknpc4 = brktrg = 0;
+
+ if (br == bicca)
+ {
+ /* Conditional annulled branch will either end up at
+ npc (if taken) or at npc+4 (if not taken).
+ Trap npc+4. */
+ brknpc4 = 1;
+ target_insert_breakpoint (npc4, break_mem[1]);
+ }
+ else if (br == baa && target != next_pc)
+ {
+ /* Unconditional annulled branch will always end up at
+ the target. */
+ brktrg = 1;
+ target_insert_breakpoint (target, break_mem[2]);
+ }
+
+ /* Let it go */
+ ptrace (7, inferior_pid, 1, signal);
+ one_stepped = 1;
+ return;
+ }
+ else
+ {
+ /* Remove breakpoints */
+ target_remove_breakpoint (next_pc, break_mem[0]);
+
+ if (brknpc4)
+ target_remove_breakpoint (npc4, break_mem[1]);
+
+ if (brktrg)
+ target_remove_breakpoint (target, break_mem[2]);
+
+ one_stepped = 0;
+ }
+}
+
+/*
+ * Find the pc saved in frame FRAME.
+ */
+CORE_ADDR
+frame_saved_pc (frame)
+ FRAME frame;
+{
+ CORE_ADDR prev_pc;
+
+ /* If it's at the bottom, the return value's stored in i7/rp */
+ if (get_current_frame () == frame)
+ prev_pc = GET_RWINDOW_REG (read_register (SP_REGNUM), rw_in[7]);
+ else
+ /* Wouldn't this always work? This would allow this routine to
+ be completely a macro. */
+ prev_pc = GET_RWINDOW_REG (frame->bottom, rw_in[7]);
+
+ return PC_ADJUST (prev_pc);
+}
+
+/*
+ * Since an individual frame in the frame cache is defined by two
+ * arguments (a frame pointer and a stack pointer), we need two
+ * arguments to get info for an arbitrary stack frame. This routine
+ * takes two arguments and makes the cached frames look as if these
+ * two arguments defined a frame on the cache. This allows the rest
+ * of info frame to extract the important arguments without
+ * difficulty.
+ */
+FRAME
+setup_arbitrary_frame (frame, stack)
+ FRAME_ADDR frame, stack;
+{
+ FRAME fid = create_new_frame (frame, 0);
+
+ if (!fid)
+ fatal ("internal: create_new_frame returned invalid frame id");
+
+ fid->bottom = stack;
+
+ return fid;
+}
+
+/* This code was written by Gary Beihl (beihl@mcc.com).
+ It was modified by Michael Tiemann (tiemann@corto.inria.fr). */
+
+/*
+ * This routine appears to be passed a size by which to increase the
+ * stack. It then executes a save instruction in the inferior to
+ * increase the stack by this amount. Only the register window system
+ * should be affected by this; the program counter & etc. will not be.
+ *
+ * This instructions used for this purpose are:
+ *
+ * sethi %hi(0x0),g1 *
+ * add g1,0x1ee0,g1 *
+ * save sp,g1,sp
+ * sethi %hi(0x0),g1 *
+ * add g1,0x1ee0,g1 *
+ * t g0,0x1,o0
+ * sethi %hi(0x0),g0 (nop)
+ *
+ * I presume that these set g1 to be the negative of the size, do a
+ * save (putting the stack pointer at sp - size) and restore the
+ * original contents of g1. A * indicates that the actual value of
+ * the instruction is modified below.
+ */
+static int save_insn_opcodes[] = {
+ 0x03000000, 0x82007ee0, 0x9de38001, 0x03000000,
+ 0x82007ee0, 0x91d02001, 0x01000000 };
+
+/* Neither do_save_insn or do_restore_insn save stack configuration
+ (current_frame, etc),
+ since the stack is in an indeterminate state through the call to
+ each of them. That responsibility of the routine which calls them. */
+
+static void
+do_save_insn (size)
+ int size;
+{
+ int g1 = read_register (G1_REGNUM);
+ CORE_ADDR sp = read_register (SP_REGNUM);
+ CORE_ADDR pc = read_register (PC_REGNUM);
+ CORE_ADDR npc = read_register (NPC_REGNUM);
+ CORE_ADDR fake_pc = sp - sizeof (save_insn_opcodes);
+ struct inferior_status inf_status;
+
+ save_inferior_status (&inf_status, 0); /* Don't restore stack info */
+ /*
+ * See above.
+ */
+ save_insn_opcodes[0] = 0x03000000 | ((-size >> 10) & 0x3fffff);
+ save_insn_opcodes[1] = 0x82006000 | (-size & 0x3ff);
+ save_insn_opcodes[3] = 0x03000000 | ((g1 >> 10) & 0x3fffff);
+ save_insn_opcodes[4] = 0x82006000 | (g1 & 0x3ff);
+ write_memory (fake_pc, (char *)save_insn_opcodes, sizeof (save_insn_opcodes));
+
+ clear_proceed_status ();
+ stop_after_trap = 1;
+ proceed (fake_pc, 0, 0);
+
+ write_register (PC_REGNUM, pc);
+ write_register (NPC_REGNUM, npc);
+ restore_inferior_status (&inf_status);
+}
+
+/*
+ * This routine takes a program counter value. It restores the
+ * register window system to the frame above the current one.
+ * THIS ROUTINE CLOBBERS PC AND NPC IN THE TARGET!
+ */
+
+/* The following insns translate to:
+
+ restore %g0,%g0,%g0
+ t %g0,1
+ sethi %hi(0),%g0 */
+
+static int restore_insn_opcodes[] = { 0x81e80000, 0x91d02001, 0x01000000 };
+
+static void
+do_restore_insn ()
+{
+ CORE_ADDR sp = read_register (SP_REGNUM);
+ CORE_ADDR fake_pc = sp - sizeof (restore_insn_opcodes);
+ struct inferior_status inf_status;
+
+ save_inferior_status (&inf_status, 0); /* Don't restore stack info */
+
+ write_memory (fake_pc, (char *)restore_insn_opcodes,
+ sizeof (restore_insn_opcodes));
+
+ clear_proceed_status ();
+ stop_after_trap = 1;
+ proceed (fake_pc, 0, 0);
+
+ restore_inferior_status (&inf_status);
+}
+
+/* This routine should be more specific in it's actions; making sure
+ that it uses the same register in the initial prologue section.
+ Also, FIXME-SOON, it should recognize leaf functions as ones without
+ a SAVE in the prologue, and pass that info back to the caller so the
+ PC and arguments can be properly located. */
+CORE_ADDR
+skip_prologue (pc)
+ CORE_ADDR pc;
+{
+ union
+ {
+ unsigned long int code;
+ struct
+ {
+ unsigned int op:2;
+ unsigned int rd:5;
+ unsigned int op2:3;
+ unsigned int imm22:22;
+ } sethi;
+ struct
+ {
+ unsigned int op:2;
+ unsigned int rd:5;
+ unsigned int op3:6;
+ unsigned int rs1:5;
+ unsigned int i:1;
+ unsigned int simm13:13;
+ } add;
+ int i;
+ } x;
+ int dest = -1;
+
+ x.i = read_memory_integer (pc, 4);
+
+ /* Recognize the `sethi' insn and record its destination. */
+ if (x.sethi.op == 0 && x.sethi.op2 == 4)
+ {
+ dest = x.sethi.rd;
+ pc += 4;
+ x.i = read_memory_integer (pc, 4);
+ }
+
+ /* Recognize an add immediate value to register to either %g1 or
+ the destination register recorded above. Actually, this might
+ well recognize several different arithmetic operations. */
+ if (x.add.op == 2 && x.add.i && (x.add.rd == 1 || x.add.rd == dest))
+ {
+ pc += 4;
+ x.i = read_memory_integer (pc, 4);
+ }
+
+ /* This recognizes any SAVE insn. But why do the XOR and then
+ the compare? That's identical to comparing against 60 (as long
+ as there isn't any sign extension). */
+ if (x.add.op == 2 && (x.add.op3 ^ 32) == 28)
+ {
+ pc += 4;
+ x.i = read_memory_integer (pc, 4);
+ }
+
+ /* Now we need to recognize stores into the frame from the input
+ registers. This recognizes all non alternate stores of input
+ register, into a location offset from the frame pointer. */
+ while (x.add.op == 3
+ && (x.add.op3 & 0x3c) == 4 /* Store, non-alternate. */
+ && (x.add.rd & 0x18) == 0x18 /* Input register. */
+ && x.add.i /* Immediate mode. */
+ && x.add.rs1 == 30 /* Off of frame pointer. */
+ /* Into reserved stack space. */
+ && x.add.simm13 >= 0x44
+ && x.add.simm13 < 0x5b)
+ {
+ pc += 4;
+ x.i = read_memory_integer (pc, 4);
+ }
+ return pc;
+}
+
+/* Check instruction at ADDR to see if it is an annulled branch.
+ All other instructions will go to NPC or will trap.
+ Set *TARGET if we find a canidate branch; set to zero if not. */
+
+branch_type
+isannulled (instruction, addr, target)
+ long instruction;
+ CORE_ADDR addr, *target;
+{
+ branch_type val = not_branch;
+ long int offset; /* Must be signed for sign-extend. */
+ union
+ {
+ unsigned long int code;
+ struct
+ {
+ unsigned int op:2;
+ unsigned int a:1;
+ unsigned int cond:4;
+ unsigned int op2:3;
+ unsigned int disp22:22;
+ } b;
+ } insn;
+
+ *target = 0;
+ insn.code = instruction;
+
+ if (insn.b.op == 0
+ && (insn.b.op2 == 2 || insn.b.op2 == 6 || insn.b.op2 == 7))
+ {
+ if (insn.b.cond == 8)
+ val = insn.b.a ? baa : ba;
+ else
+ val = insn.b.a ? bicca : bicc;
+ offset = 4 * ((int) (insn.b.disp22 << 10) >> 10);
+ *target = addr + offset;
+ }
+
+ return val;
+}
+
+/* sparc_frame_find_saved_regs ()
+
+ Stores, into a struct frame_saved_regs,
+ the addresses of the saved registers of frame described by FRAME_INFO.
+ This includes special registers such as pc and fp saved in special
+ ways in the stack frame. sp is even more special:
+ the address we return for it IS the sp for the next frame.
+
+ Note that on register window machines, we are currently making the
+ assumption that window registers are being saved somewhere in the
+ frame in which they are being used. If they are stored in an
+ inferior frame, find_saved_register will break.
+
+ On the Sun 4, the only time all registers are saved is when
+ a dummy frame is involved. Otherwise, the only saved registers
+ are the LOCAL and IN registers which are saved as a result
+ of the "save/restore" opcodes. This condition is determined
+ by address rather than by value.
+
+ The "pc" is not stored in a frame on the SPARC. (What is stored
+ is a return address minus 8.) sparc_pop_frame knows how to
+ deal with that. Other routines might or might not.
+
+ See tm-sparc.h (PUSH_FRAME and friends) for CRITICAL information
+ about how this works. */
+
+void
+sparc_frame_find_saved_regs (fi, saved_regs_addr)
+ struct frame_info *fi;
+ struct frame_saved_regs *saved_regs_addr;
+{
+ register int regnum;
+ FRAME_ADDR frame = read_register (FP_REGNUM);
+ FRAME fid = FRAME_INFO_ID (fi);
+
+ if (!fid)
+ fatal ("Bad frame info struct in FRAME_FIND_SAVED_REGS");
+
+ bzero (saved_regs_addr, sizeof (*saved_regs_addr));
+
+ /* Old test.
+ if (fi->pc >= frame - CALL_DUMMY_LENGTH - 0x140
+ && fi->pc <= frame) */
+
+ if (fi->pc >= (fi->bottom ? fi->bottom :
+ read_register (SP_REGNUM))
+ && fi->pc <= FRAME_FP(fi))
+ {
+ /* Dummy frame. All but the window regs are in there somewhere. */
+ for (regnum = G1_REGNUM; regnum < G1_REGNUM+7; regnum++)
+ saved_regs_addr->regs[regnum] =
+ frame + (regnum - G0_REGNUM) * 4 - 0xa0;
+ for (regnum = I0_REGNUM; regnum < I0_REGNUM+8; regnum++)
+ saved_regs_addr->regs[regnum] =
+ frame + (regnum - I0_REGNUM) * 4 - 0xc0;
+ for (regnum = FP0_REGNUM; regnum < FP0_REGNUM + 32; regnum++)
+ saved_regs_addr->regs[regnum] =
+ frame + (regnum - FP0_REGNUM) * 4 - 0x80;
+ for (regnum = Y_REGNUM; regnum < NUM_REGS; regnum++)
+ saved_regs_addr->regs[regnum] =
+ frame + (regnum - Y_REGNUM) * 4 - 0xe0;
+ frame = fi->bottom ?
+ fi->bottom : read_register (SP_REGNUM);
+ }
+ else
+ {
+ /* Normal frame. Just Local and In registers */
+ frame = fi->bottom ?
+ fi->bottom : read_register (SP_REGNUM);
+ for (regnum = L0_REGNUM; regnum < L0_REGNUM+16; regnum++)
+ saved_regs_addr->regs[regnum] = frame + (regnum-L0_REGNUM) * 4;
+ }
+ if (fi->next)
+ {
+ /* Pull off either the next frame pointer or the stack pointer */
+ FRAME_ADDR next_next_frame =
+ (fi->next->bottom ?
+ fi->next->bottom :
+ read_register (SP_REGNUM));
+ for (regnum = O0_REGNUM; regnum < O0_REGNUM+8; regnum++)
+ saved_regs_addr->regs[regnum] = next_next_frame + regnum * 4;
+ }
+ /* Otherwise, whatever we would get from ptrace(GETREGS) is accurate */
+ saved_regs_addr->regs[SP_REGNUM] = FRAME_FP (fi);
+}
+
+/* Push an empty stack frame, and record in it the current PC, regs, etc.
+
+ Note that the write's are of registers in the context of the newly
+ pushed frame. Thus the the fp*'s, the g*'s, the i*'s, and
+ the randoms, of the new frame, are being saved. The locals and outs
+ are new; they don't need to be saved. The i's and l's of
+ the last frame were saved by the do_save_insn in the register
+ file (now on the stack, since a context switch happended imm after).
+
+ The return pointer register %i7 does not have
+ the pc saved into it (return from this frame will be accomplished
+ by a POP_FRAME). In fact, we must leave it unclobbered, since we
+ must preserve it in the calling routine except across call instructions. */
+
+/* Definitely see tm-sparc.h for more doc of the frame format here. */
+
+void
+sparc_push_dummy_frame ()
+{
+ CORE_ADDR fp;
+ char register_temp[REGISTER_BYTES];
+
+ do_save_insn (0x140); /* FIXME where does this value come from? */
+ fp = read_register (FP_REGNUM);
+
+ read_register_bytes (REGISTER_BYTE (FP0_REGNUM), register_temp, 32 * 4);
+ write_memory (fp - 0x80, register_temp, 32 * 4);
+
+ read_register_bytes (REGISTER_BYTE (G0_REGNUM), register_temp, 8 * 4);
+ write_memory (fp - 0xa0, register_temp, 8 * 4);
+
+ read_register_bytes (REGISTER_BYTE (I0_REGNUM), register_temp, 8 * 4);
+ write_memory (fp - 0xc0, register_temp, 8 * 4);
+
+ /* Y, PS, WIM, TBR, PC, NPC, FPS, CPS regs */
+ read_register_bytes (REGISTER_BYTE (Y_REGNUM), register_temp, 8 * 4);
+ write_memory (fp - 0xe0, register_temp, 8 * 4);
+}
+
+/* Discard from the stack the innermost frame, restoring all saved registers.
+
+ Note that the values stored in fsr by get_frame_saved_regs are *in
+ the context of the called frame*. What this means is that the i
+ regs of fsr must be restored into the o regs of the (calling) frame that
+ we pop into. We don't care about the output regs of the calling frame,
+ since unless it's a dummy frame, it won't have any output regs in it.
+
+ We never have to bother with %l (local) regs, since the called routine's
+ locals get tossed, and the calling routine's locals are already saved
+ on its stack. */
+
+/* Definitely see tm-sparc.h for more doc of the frame format here. */
+
+void
+sparc_pop_frame ()
+{
+ register FRAME frame = get_current_frame ();
+ register CORE_ADDR pc;
+ struct frame_saved_regs fsr;
+ struct frame_info *fi;
+ char raw_buffer[REGISTER_BYTES];
+
+ fi = get_frame_info (frame);
+ get_frame_saved_regs (fi, &fsr);
+ do_restore_insn ();
+ if (fsr.regs[FP0_REGNUM])
+ {
+ read_memory (fsr.regs[FP0_REGNUM], raw_buffer, 32 * 4);
+ write_register_bytes (REGISTER_BYTE (FP0_REGNUM), raw_buffer, 32 * 4);
+ }
+ if (fsr.regs[G1_REGNUM])
+ {
+ read_memory (fsr.regs[G1_REGNUM], raw_buffer, 7 * 4);
+ write_register_bytes (REGISTER_BYTE (G1_REGNUM), raw_buffer, 7 * 4);
+ }
+ if (fsr.regs[I0_REGNUM])
+ {
+ read_memory (fsr.regs[I0_REGNUM], raw_buffer, 8 * 4);
+ write_register_bytes (REGISTER_BYTE (O0_REGNUM), raw_buffer, 8 * 4);
+ }
+ if (fsr.regs[PS_REGNUM])
+ write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4));
+ if (fsr.regs[Y_REGNUM])
+ write_register (Y_REGNUM, read_memory_integer (fsr.regs[Y_REGNUM], 4));
+ if (fsr.regs[PC_REGNUM])
+ {
+ /* Explicitly specified PC (and maybe NPC) -- just restore them. */
+ write_register (PC_REGNUM, read_memory_integer (fsr.regs[PC_REGNUM], 4));
+ if (fsr.regs[NPC_REGNUM])
+ write_register (NPC_REGNUM,
+ read_memory_integer (fsr.regs[NPC_REGNUM], 4));
+ }
+ else if (fsr.regs[I7_REGNUM])
+ {
+ /* Return address in %i7 -- adjust it, then restore PC and NPC from it */
+ pc = PC_ADJUST (read_memory_integer (fsr.regs[I7_REGNUM], 4));
+ write_register (PC_REGNUM, pc);
+ write_register (NPC_REGNUM, pc + 4);
+ }
+ flush_cached_frames ();
+ set_current_frame ( create_new_frame (read_register (FP_REGNUM),
+ read_pc ()));
+}
+
+/* Structure of SPARC extended floating point numbers.
+ This information is not currently used by GDB, since no current SPARC
+ implementations support extended float. */
+
+const struct ext_format ext_format_sparc[] = {
+/* tot sbyte smask expbyte manbyte */
+ { 16, 0, 0x80, 0,1, 4,8 }, /* sparc */
+};