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authorTom Tromey <tromey@adacore.com>2021-04-30 10:22:23 -0600
committerTom Tromey <tromey@adacore.com>2021-04-30 10:22:24 -0600
commite228ef975e92d3bc860fc6b87039447392ba53aa (patch)
treea42a01934906c6be7a513b6abf370cb34f21620c /gdb/nat
parentde0718729053b7c558166f3cc1a7d170c48a25de (diff)
downloadgdb-e228ef975e92d3bc860fc6b87039447392ba53aa.zip
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Share DLL code between gdb and gdbserver
This moves the new DLL-loading code into nat/windows-nat.c, and changes both gdb and gdbserver to use the shared code. One client-provided callback, handle_load_dll, is changed to allow the code to be shared. This callback was actually never called from nat/windows-nat.c; maybe I had planned to share more here and then didn't finish... I'm not sure. gdb/ChangeLog 2021-04-30 Tom Tromey <tromey@adacore.com> * windows-nat.c (windows_nat::handle_load_dll): Update. (windows_nat_target::get_windows_debug_event): Call dll_loaded_event. (windows_add_all_dlls, windows_add_dll): Move to nat/windows-nat.c. * nat/windows-nat.h (handle_load_dll): Change parameters. (dll_loaded_event, windows_add_all_dlls): Declare. * nat/windows-nat.c (windows_add_dll, windows_add_all_dlls): Move from windows-nat.c. (dll_loaded_event): New function. gdbserver/ChangeLog 2021-04-30 Tom Tromey <tromey@adacore.com> * win32-low.cc (do_initial_child_stuff): Update. (windows_nat::handle_load_dll): Rename from win32_add_one_solib. Change parameter type. (win32_add_dll, win32_add_all_dlls) (windows_nat::handle_load_dll): Remove. (get_child_debug_event): Call dll_loaded_event.
Diffstat (limited to 'gdb/nat')
-rw-r--r--gdb/nat/windows-nat.c162
-rw-r--r--gdb/nat/windows-nat.h14
2 files changed, 175 insertions, 1 deletions
diff --git a/gdb/nat/windows-nat.c b/gdb/nat/windows-nat.c
index 1bc3fca..377810c 100644
--- a/gdb/nat/windows-nat.c
+++ b/gdb/nat/windows-nat.c
@@ -333,6 +333,168 @@ handle_exception (struct target_waitstatus *ourstatus, bool debug_exceptions)
#undef DEBUG_EXCEPTION_SIMPLE
}
+/* Iterate over all DLLs currently mapped by our inferior, looking for
+ a DLL which is loaded at LOAD_ADDR. If found, add the DLL to our
+ list of solibs; otherwise do nothing. LOAD_ADDR NULL means add all
+ DLLs to the list of solibs; this is used when the inferior finishes
+ its initialization, and all the DLLs it statically depends on are
+ presumed loaded. */
+
+static void
+windows_add_dll (LPVOID load_addr)
+{
+ HMODULE dummy_hmodule;
+ DWORD cb_needed;
+ HMODULE *hmodules;
+ int i;
+
+#ifdef __x86_64__
+ if (wow64_process)
+ {
+ if (EnumProcessModulesEx (current_process_handle, &dummy_hmodule,
+ sizeof (HMODULE), &cb_needed,
+ LIST_MODULES_32BIT) == 0)
+ return;
+ }
+ else
+#endif
+ {
+ if (EnumProcessModules (current_process_handle, &dummy_hmodule,
+ sizeof (HMODULE), &cb_needed) == 0)
+ return;
+ }
+
+ if (cb_needed < 1)
+ return;
+
+ hmodules = (HMODULE *) alloca (cb_needed);
+#ifdef __x86_64__
+ if (wow64_process)
+ {
+ if (EnumProcessModulesEx (current_process_handle, hmodules,
+ cb_needed, &cb_needed,
+ LIST_MODULES_32BIT) == 0)
+ return;
+ }
+ else
+#endif
+ {
+ if (EnumProcessModules (current_process_handle, hmodules,
+ cb_needed, &cb_needed) == 0)
+ return;
+ }
+
+ char system_dir[MAX_PATH];
+ char syswow_dir[MAX_PATH];
+ size_t system_dir_len = 0;
+ bool convert_syswow_dir = false;
+#ifdef __x86_64__
+ if (wow64_process)
+#endif
+ {
+ /* This fails on 32bit Windows because it has no SysWOW64 directory,
+ and in this case a path conversion isn't necessary. */
+ UINT len = GetSystemWow64DirectoryA (syswow_dir, sizeof (syswow_dir));
+ if (len > 0)
+ {
+ /* Check that we have passed a large enough buffer. */
+ gdb_assert (len < sizeof (syswow_dir));
+
+ len = GetSystemDirectoryA (system_dir, sizeof (system_dir));
+ /* Error check. */
+ gdb_assert (len != 0);
+ /* Check that we have passed a large enough buffer. */
+ gdb_assert (len < sizeof (system_dir));
+
+ strcat (system_dir, "\\");
+ strcat (syswow_dir, "\\");
+ system_dir_len = strlen (system_dir);
+
+ convert_syswow_dir = true;
+ }
+
+ }
+ for (i = 1; i < (int) (cb_needed / sizeof (HMODULE)); i++)
+ {
+ MODULEINFO mi;
+#ifdef __USEWIDE
+ wchar_t dll_name[MAX_PATH];
+ char dll_name_mb[MAX_PATH];
+#else
+ char dll_name[MAX_PATH];
+#endif
+ const char *name;
+ if (GetModuleInformation (current_process_handle, hmodules[i],
+ &mi, sizeof (mi)) == 0)
+ continue;
+
+ if (GetModuleFileNameEx (current_process_handle, hmodules[i],
+ dll_name, sizeof (dll_name)) == 0)
+ continue;
+#ifdef __USEWIDE
+ wcstombs (dll_name_mb, dll_name, MAX_PATH);
+ name = dll_name_mb;
+#else
+ name = dll_name;
+#endif
+ /* Convert the DLL path of 32bit processes returned by
+ GetModuleFileNameEx from the 64bit system directory to the
+ 32bit syswow64 directory if necessary. */
+ std::string syswow_dll_path;
+ if (convert_syswow_dir
+ && strncasecmp (name, system_dir, system_dir_len) == 0
+ && strchr (name + system_dir_len, '\\') == nullptr)
+ {
+ syswow_dll_path = syswow_dir;
+ syswow_dll_path += name + system_dir_len;
+ name = syswow_dll_path.c_str();
+ }
+
+ /* Record the DLL if either LOAD_ADDR is NULL or the address
+ at which the DLL was loaded is equal to LOAD_ADDR. */
+ if (!(load_addr != nullptr && mi.lpBaseOfDll != load_addr))
+ {
+ handle_load_dll (name, mi.lpBaseOfDll);
+ if (load_addr != nullptr)
+ return;
+ }
+ }
+}
+
+/* See nat/windows-nat.h. */
+
+void
+dll_loaded_event ()
+{
+ gdb_assert (current_event.dwDebugEventCode == LOAD_DLL_DEBUG_EVENT);
+
+ LOAD_DLL_DEBUG_INFO *event = &current_event.u.LoadDll;
+ const char *dll_name;
+
+ /* Try getting the DLL name via the lpImageName field of the event.
+ Note that Microsoft documents this fields as strictly optional,
+ in the sense that it might be NULL. And the first DLL event in
+ particular is explicitly documented as "likely not pass[ed]"
+ (source: MSDN LOAD_DLL_DEBUG_INFO structure). */
+ dll_name = get_image_name (current_process_handle,
+ event->lpImageName, event->fUnicode);
+ /* If the DLL name could not be gleaned via lpImageName, try harder
+ by enumerating all the DLLs loaded into the inferior, looking for
+ one that is loaded at base address = lpBaseOfDll. */
+ if (dll_name != nullptr)
+ handle_load_dll (dll_name, event->lpBaseOfDll);
+ else if (event->lpBaseOfDll != nullptr)
+ windows_add_dll (event->lpBaseOfDll);
+}
+
+/* See nat/windows-nat.h. */
+
+void
+windows_add_all_dlls ()
+{
+ windows_add_dll (nullptr);
+}
+
/* See nat/windows-nat.h. */
bool
diff --git a/gdb/nat/windows-nat.h b/gdb/nat/windows-nat.h
index c7ef00e..821866b 100644
--- a/gdb/nat/windows-nat.h
+++ b/gdb/nat/windows-nat.h
@@ -135,9 +135,12 @@ extern int handle_output_debug_string (struct target_waitstatus *ourstatus);
This function assumes that the current event did not occur during
inferior initialization.
+ DLL_NAME is the name of the library. BASE is the base load
+ address.
+
This function must be supplied by the embedding application. */
-extern void handle_load_dll ();
+extern void handle_load_dll (const char *dll_name, LPVOID base);
/* Handle a DLL unload event.
@@ -234,6 +237,15 @@ typedef enum
extern handle_exception_result handle_exception
(struct target_waitstatus *ourstatus, bool debug_exceptions);
+/* Call to indicate that a DLL was loaded. */
+
+extern void dll_loaded_event ();
+
+/* Iterate over all DLLs currently mapped by our inferior, and
+ add them to our list of solibs. */
+
+extern void windows_add_all_dlls ();
+
/* Return true if there is a pending stop matching
desired_stop_thread_id. If DEBUG_EVENTS is true, logging will be
enabled. */