1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
|
/* GNU Objective C Runtime Thread Interface
Copyright (C) 1996-2015 Free Software Foundation, Inc.
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 3, or (at your option) any later version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
Under Section 7 of GPL version 3, you are granted additional
permissions described in the GCC Runtime Library Exception, version
3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License and
a copy of the GCC Runtime Library Exception along with this program;
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
<http://www.gnu.org/licenses/>. */
#include "objc-private/common.h"
#include "objc-private/error.h"
#define _LIBOBJC
/* The line below is needed for declarations of functions such as
pthread_mutexattr_settype, without which gthr-posix.h may fail to
compile within libobjc. While we only need XPG5 for this, Solaris
requires XPG6 for C99 and later. */
#define _XOPEN_SOURCE 600
#include "config.h"
#include "tconfig.h"
#include "coretypes.h"
#include "tm.h"
#include "defaults.h"
#include "objc/thr.h"
#include "objc/message.h" /* For objc_msg_lookup(). */
#include "objc/runtime.h"
#include "objc-private/module-abi-8.h"
#include "objc-private/runtime.h"
#include <gthr.h>
#include <stdlib.h>
/* Global exit status. */
int __objc_thread_exit_status = 0;
/* Flag which lets us know if we ever became multi threaded. */
int __objc_is_multi_threaded = 0;
/* The hook function called when the runtime becomes multi
threaded. */
objc_thread_callback _objc_became_multi_threaded = NULL;
/* Use this to set the hook function that will be called when the
runtime initially becomes multi threaded. The hook function is
only called once, meaning only when the 2nd thread is spawned, not
for each and every thread.
It returns the previous hook function or NULL if there is none.
A program outside of the runtime could set this to some function so
it can be informed; for example, the GNUstep Base Library sets it
so it can implement the NSBecomingMultiThreaded notification. */
objc_thread_callback objc_set_thread_callback (objc_thread_callback func)
{
objc_thread_callback temp = _objc_became_multi_threaded;
_objc_became_multi_threaded = func;
return temp;
}
/* Private functions.
These functions are utilized by the runtime, but they are not
considered part of the public interface. */
/* Initialize the threads subsystem. */
int
__objc_init_thread_system(void)
{
return __gthread_objc_init_thread_system ();
}
/* First function called in a thread, starts everything else.
This function is passed to the backend by objc_thread_detach as the
starting function for a new thread. */
struct __objc_thread_start_state
{
SEL selector;
id object;
id argument;
};
static void __attribute__((noreturn))
__objc_thread_detach_function (struct __objc_thread_start_state *istate)
{
/* Valid state? */
if (istate)
{
id (*imp) (id, SEL, id);
SEL selector = istate->selector;
id object = istate->object;
id argument = istate->argument;
/* Don't need anymore so free it. */
objc_free (istate);
/* Clear out the thread local storage. */
objc_thread_set_data (NULL);
/* Check to see if we just became multi threaded. */
if (! __objc_is_multi_threaded)
{
__objc_is_multi_threaded = 1;
/* Call the hook function. */
if (_objc_became_multi_threaded != NULL)
(*_objc_became_multi_threaded) ();
}
/* Call the method. */
if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector)))
(*imp) (object, selector, argument);
else
{
/* FIXME: Should we abort here ? */
_objc_abort ("objc_thread_detach called with bad selector.\n");
}
}
else
{
/* FIXME: Should we abort here ? */
_objc_abort ("objc_thread_detach called with NULL state.\n");
}
/* Exit the thread. */
objc_thread_exit ();
/* Make sure compiler detects no return. */
__builtin_trap ();
}
/* Public functions.
These functions constitute the public interface to the Objective-C
thread and mutex functionality. */
/* Detach a new thread of execution and return its id. Returns NULL
if fails. Thread is started by sending message with selector to
object. Message takes a single argument. */
objc_thread_t
objc_thread_detach (SEL selector, id object, id argument)
{
struct __objc_thread_start_state *istate;
objc_thread_t thread_id = NULL;
/* Allocate the state structure. */
if (!(istate = (struct __objc_thread_start_state *)objc_malloc
(sizeof (*istate))))
return NULL;
/* Initialize the state structure. */
istate->selector = selector;
istate->object = object;
istate->argument = argument;
/* Lock access. */
objc_mutex_lock (__objc_runtime_mutex);
/* Call the backend to spawn the thread. */
if ((thread_id = __gthread_objc_thread_detach ((void *)__objc_thread_detach_function,
istate)) == NULL)
{
/* Failed! */
objc_mutex_unlock (__objc_runtime_mutex);
objc_free (istate);
return NULL;
}
/* Increment our thread counter. */
__objc_runtime_threads_alive++;
objc_mutex_unlock (__objc_runtime_mutex);
return thread_id;
}
/* Set the current thread's priority. */
int
objc_thread_set_priority (int priority)
{
return __gthread_objc_thread_set_priority (priority);
}
/* Return the current thread's priority. */
int
objc_thread_get_priority (void)
{
return __gthread_objc_thread_get_priority ();
}
/* Yield our process time to another thread. Any BUSY waiting that is
done by a thread should use this function to make sure that other
threads can make progress even on a lazy uniprocessor system. */
void
objc_thread_yield (void)
{
__gthread_objc_thread_yield ();
}
/* Terminate the current tread. Doesn't return. Actually, if it
failed returns -1. */
int
objc_thread_exit (void)
{
/* Decrement our counter of the number of threads alive. */
objc_mutex_lock (__objc_runtime_mutex);
__objc_runtime_threads_alive--;
objc_mutex_unlock (__objc_runtime_mutex);
/* Call the backend to terminate the thread. */
return __gthread_objc_thread_exit ();
}
/* Returns an integer value which uniquely describes a thread. Must
not be NULL which is reserved as a marker for "no thread". */
objc_thread_t
objc_thread_id (void)
{
return __gthread_objc_thread_id ();
}
/* Sets the thread's local storage pointer. Returns 0 if successful
or -1 if failed. */
int
objc_thread_set_data (void *value)
{
return __gthread_objc_thread_set_data (value);
}
/* Returns the thread's local storage pointer. Returns NULL on
failure. */
void *
objc_thread_get_data (void)
{
return __gthread_objc_thread_get_data ();
}
/* Public mutex functions */
/* Allocate a mutex. Return the mutex pointer if successful or NULL
if the allocation failed for any reason. */
objc_mutex_t
objc_mutex_allocate (void)
{
objc_mutex_t mutex;
/* Allocate the mutex structure. */
if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex))))
return NULL;
/* Call backend to create the mutex. */
if (__gthread_objc_mutex_allocate (mutex))
{
/* Failed! */
objc_free (mutex);
return NULL;
}
/* Initialize mutex. */
mutex->owner = NULL;
mutex->depth = 0;
return mutex;
}
/* Deallocate a mutex. Note that this includes an implicit mutex_lock
to insure that no one else is using the lock. It is legal to
deallocate a lock if we have a lock on it, but illegal to
deallocate a lock held by anyone else. Returns the number of locks
on the thread. (1 for deallocate). */
int
objc_mutex_deallocate (objc_mutex_t mutex)
{
int depth;
/* Valid mutex? */
if (! mutex)
return -1;
/* Acquire lock on mutex. */
depth = objc_mutex_lock (mutex);
/* Call backend to destroy mutex. */
if (__gthread_objc_mutex_deallocate (mutex))
return -1;
/* Free the mutex structure. */
objc_free (mutex);
/* Return last depth. */
return depth;
}
/* Grab a lock on a mutex. If this thread already has a lock on this
mutex then we increment the lock count. If another thread has a
lock on the mutex we block and wait for the thread to release the
lock. Returns the lock count on the mutex held by this thread. */
int
objc_mutex_lock (objc_mutex_t mutex)
{
objc_thread_t thread_id;
int status;
/* Valid mutex? */
if (! mutex)
return -1;
/* If we already own the lock then increment depth. */
thread_id = __gthread_objc_thread_id ();
if (mutex->owner == thread_id)
return ++mutex->depth;
/* Call the backend to lock the mutex. */
status = __gthread_objc_mutex_lock (mutex);
/* Failed? */
if (status)
return status;
/* Successfully locked the thread. */
mutex->owner = thread_id;
return mutex->depth = 1;
}
/* Try to grab a lock on a mutex. If this thread already has a lock
on this mutex then we increment the lock count and return it. If
another thread has a lock on the mutex returns -1. */
int
objc_mutex_trylock (objc_mutex_t mutex)
{
objc_thread_t thread_id;
int status;
/* Valid mutex? */
if (! mutex)
return -1;
/* If we already own the lock then increment depth. */
thread_id = __gthread_objc_thread_id ();
if (mutex->owner == thread_id)
return ++mutex->depth;
/* Call the backend to try to lock the mutex. */
status = __gthread_objc_mutex_trylock (mutex);
/* Failed? */
if (status)
return status;
/* Successfully locked the thread. */
mutex->owner = thread_id;
return mutex->depth = 1;
}
/* Unlocks the mutex by one level. Decrements the lock count on this
mutex by one. If the lock count reaches zero, release the lock on
the mutex. Returns the lock count on the mutex. It is an error to
attempt to unlock a mutex which this thread doesn't hold in which
case return -1 and the mutex is unaffected. */
int
objc_mutex_unlock (objc_mutex_t mutex)
{
objc_thread_t thread_id;
int status;
/* Valid mutex? */
if (! mutex)
return -1;
/* If another thread owns the lock then abort. */
thread_id = __gthread_objc_thread_id ();
if (mutex->owner != thread_id)
return -1;
/* Decrement depth and return. */
if (mutex->depth > 1)
return --mutex->depth;
/* Depth down to zero so we are no longer the owner. */
mutex->depth = 0;
mutex->owner = NULL;
/* Have the backend unlock the mutex. */
status = __gthread_objc_mutex_unlock (mutex);
/* Failed? */
if (status)
return status;
return 0;
}
/* Public condition mutex functions */
/* Allocate a condition. Return the condition pointer if successful
or NULL if the allocation failed for any reason. */
objc_condition_t
objc_condition_allocate (void)
{
objc_condition_t condition;
/* Allocate the condition mutex structure. */
if (! (condition =
(objc_condition_t) objc_malloc (sizeof (struct objc_condition))))
return NULL;
/* Call the backend to create the condition mutex. */
if (__gthread_objc_condition_allocate (condition))
{
/* Failed! */
objc_free (condition);
return NULL;
}
/* Success! */
return condition;
}
/* Deallocate a condition. Note that this includes an implicit
condition_broadcast to insure that waiting threads have the
opportunity to wake. It is legal to dealloc a condition only if no
other thread is/will be using it. Here we do NOT check for other
threads waiting but just wake them up. */
int
objc_condition_deallocate (objc_condition_t condition)
{
/* Broadcast the condition. */
if (objc_condition_broadcast (condition))
return -1;
/* Call the backend to destroy. */
if (__gthread_objc_condition_deallocate (condition))
return -1;
/* Free the condition mutex structure. */
objc_free (condition);
return 0;
}
/* Wait on the condition unlocking the mutex until
objc_condition_signal () or objc_condition_broadcast () are called
for the same condition. The given mutex *must* have the depth set
to 1 so that it can be unlocked here, so that someone else can lock
it and signal/broadcast the condition. The mutex is used to lock
access to the shared data that make up the "condition"
predicate. */
int
objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
{
objc_thread_t thread_id;
/* Valid arguments? */
if (! mutex || ! condition)
return -1;
/* Make sure we are owner of mutex. */
thread_id = __gthread_objc_thread_id ();
if (mutex->owner != thread_id)
return -1;
/* Cannot be locked more than once. */
if (mutex->depth > 1)
return -1;
/* Virtually unlock the mutex. */
mutex->depth = 0;
mutex->owner = (objc_thread_t)NULL;
/* Call the backend to wait. */
__gthread_objc_condition_wait (condition, mutex);
/* Make ourselves owner of the mutex. */
mutex->owner = thread_id;
mutex->depth = 1;
return 0;
}
/* Wake up all threads waiting on this condition. It is recommended
that the called would lock the same mutex as the threads in
objc_condition_wait before changing the "condition predicate" and
make this call and unlock it right away after this call. */
int
objc_condition_broadcast (objc_condition_t condition)
{
/* Valid condition mutex? */
if (! condition)
return -1;
return __gthread_objc_condition_broadcast (condition);
}
/* Wake up one thread waiting on this condition. It is recommended
that the called would lock the same mutex as the threads in
objc_condition_wait before changing the "condition predicate" and
make this call and unlock it right away after this call. */
int
objc_condition_signal (objc_condition_t condition)
{
/* Valid condition mutex? */
if (! condition)
return -1;
return __gthread_objc_condition_signal (condition);
}
/* Make the objc thread system aware that a thread which is managed
(started, stopped) by external code could access objc facilities
from now on. This is used when you are interfacing with some
external non-objc-based environment/system - you must call
objc_thread_add () before an alien thread makes any calls to
Objective-C. Do not cause the _objc_became_multi_threaded hook to
be executed. */
void
objc_thread_add (void)
{
objc_mutex_lock (__objc_runtime_mutex);
__objc_is_multi_threaded = 1;
__objc_runtime_threads_alive++;
objc_mutex_unlock (__objc_runtime_mutex);
}
/* Make the objc thread system aware that a thread managed (started,
stopped) by some external code will no longer access objc and thus
can be forgotten by the objc thread system. Call
objc_thread_remove () when your alien thread is done with making
calls to Objective-C. */
void
objc_thread_remove (void)
{
objc_mutex_lock (__objc_runtime_mutex);
__objc_runtime_threads_alive--;
objc_mutex_unlock (__objc_runtime_mutex);
}
|