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/* GNU Objective C Runtime DLL Entry
Copyright (C) 1997, 2009 Free Software Foundation, Inc.
Contributed by Scott Christley <scottc@net-community.com>
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.
GCC is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
Under Section 7 of GPL version 3, you are granted additional
permissions described in the GCC Runtime Library Exception, version
3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License and
a copy of the GCC Runtime Library Exception along with this program;
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
<http://www.gnu.org/licenses/>. */
#include <windows.h>
/*
DLL entry function for Objective-C Runtime library
This function gets called everytime a process/thread attaches to DLL
*/
WINBOOL WINAPI DllMain(HANDLE hInst, ULONG ul_reason_for_call,
LPVOID lpReserved)
{
switch(ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
}
return TRUE;
}
/*
This section terminates the list of imports under GCC. If you do not
include this then you will have problems when linking with DLLs.
*/
asm (".section .idata$3\n" ".long 0,0,0,0,0,0,0,0");
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