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/* Deleter objects
Copyright (C) 2020-2023 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
#ifndef CC1_PLUGIN_DELETER_HH
#define CC1_PLUGIN_DELETER_HH
#include <memory>
namespace cc1_plugin
{
// Any pointer type requires a deleter object that knows how to
// clean up. These are used in multiple places.
template<typename T> struct deleter;
template<>
struct deleter<char>
{
void operator() (char *s)
{
delete[] s;
}
};
template<>
struct deleter<gcc_type_array>
{
void operator() (gcc_type_array *p)
{
delete[] p->elements;
delete p;
}
};
template<typename T> using unique_ptr = std::unique_ptr<T, deleter<T>>;
}
#endif // CC1_PLUGIN_DELETER_HH
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