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/* Exception handling and frame unwind runtime interface routines. -*- C -*-
Copyright (C) 2001, 2003 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
In addition to the permissions in the GNU General Public License, the
Free Software Foundation gives you unlimited permission to link the
compiled version of this file into combinations with other programs,
and to distribute those combinations without any restriction coming
from the use of this file. (The General Public License restrictions
do apply in other respects; for example, they cover modification of
the file, and distribution when not linked into a combined
executable.)
GCC is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
License for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to the Free
Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA. */
/* This is derived from the C++ ABI for IA-64. Where we diverge
for cross-architecture compatibility are noted with "@@@".
This file is included from unwind-dw2.c or unwind-ia64.c. */
/* Subroutine of _Unwind_RaiseException also invoked from _Unwind_Resume.
Unwind the stack calling the personality routine to find both the
exception handler and intermediary cleanup code. We'll only locate
the first such frame here. Cleanup code will call back into
_Unwind_Resume and we'll continue Phase 2 there. */
static _Unwind_Reason_Code
_Unwind_RaiseException_Phase2(struct _Unwind_Exception *exc,
struct _Unwind_Context *context)
{
_Unwind_Reason_Code code;
while (1)
{
_Unwind_FrameState fs;
int match_handler;
code = uw_frame_state_for (context, &fs);
/* Identify when we've reached the designated handler context. */
match_handler = (uw_identify_context (context) == exc->private_2
? _UA_HANDLER_FRAME : 0);
if (code != _URC_NO_REASON)
/* Some error encountered. Usually the unwinder doesn't
diagnose these and merely crashes. */
return _URC_FATAL_PHASE2_ERROR;
/* Unwind successful. Run the personality routine, if any. */
if (fs.personality)
{
code = (*fs.personality) (1, _UA_CLEANUP_PHASE | match_handler,
exc->exception_class, exc, context);
if (code == _URC_INSTALL_CONTEXT)
break;
if (code != _URC_CONTINUE_UNWIND)
return _URC_FATAL_PHASE2_ERROR;
}
/* Don't let us unwind past the handler context. */
gcc_assert (!match_handler);
uw_update_context (context, &fs);
}
return code;
}
/* Raise an exception, passing along the given exception object. */
_Unwind_Reason_Code
_Unwind_RaiseException(struct _Unwind_Exception *exc)
{
struct _Unwind_Context this_context, cur_context;
_Unwind_Reason_Code code;
/* Set up this_context to describe the current stack frame. */
uw_init_context (&this_context);
cur_context = this_context;
/* Phase 1: Search. Unwind the stack, calling the personality routine
with the _UA_SEARCH_PHASE flag set. Do not modify the stack yet. */
while (1)
{
_Unwind_FrameState fs;
/* Set up fs to describe the FDE for the caller of cur_context. The
first time through the loop, that means __cxa_throw. */
code = uw_frame_state_for (&cur_context, &fs);
if (code == _URC_END_OF_STACK)
/* Hit end of stack with no handler found. */
return _URC_END_OF_STACK;
if (code != _URC_NO_REASON)
/* Some error encountered. Ususally the unwinder doesn't
diagnose these and merely crashes. */
return _URC_FATAL_PHASE1_ERROR;
/* Unwind successful. Run the personality routine, if any. */
if (fs.personality)
{
code = (*fs.personality) (1, _UA_SEARCH_PHASE, exc->exception_class,
exc, &cur_context);
if (code == _URC_HANDLER_FOUND)
break;
else if (code != _URC_CONTINUE_UNWIND)
return _URC_FATAL_PHASE1_ERROR;
}
/* Update cur_context to describe the same frame as fs. */
uw_update_context (&cur_context, &fs);
}
/* Indicate to _Unwind_Resume and associated subroutines that this
is not a forced unwind. Further, note where we found a handler. */
exc->private_1 = 0;
exc->private_2 = uw_identify_context (&cur_context);
cur_context = this_context;
code = _Unwind_RaiseException_Phase2 (exc, &cur_context);
if (code != _URC_INSTALL_CONTEXT)
return code;
uw_install_context (&this_context, &cur_context);
}
/* Subroutine of _Unwind_ForcedUnwind also invoked from _Unwind_Resume. */
static _Unwind_Reason_Code
_Unwind_ForcedUnwind_Phase2 (struct _Unwind_Exception *exc,
struct _Unwind_Context *context)
{
_Unwind_Stop_Fn stop = (_Unwind_Stop_Fn) (_Unwind_Ptr) exc->private_1;
void *stop_argument = (void *) (_Unwind_Ptr) exc->private_2;
_Unwind_Reason_Code code, stop_code;
while (1)
{
_Unwind_FrameState fs;
int action;
/* Set up fs to describe the FDE for the caller of cur_context. */
code = uw_frame_state_for (context, &fs);
if (code != _URC_NO_REASON && code != _URC_END_OF_STACK)
return _URC_FATAL_PHASE2_ERROR;
/* Unwind successful. */
action = _UA_FORCE_UNWIND | _UA_CLEANUP_PHASE;
if (code == _URC_END_OF_STACK)
action |= _UA_END_OF_STACK;
stop_code = (*stop) (1, action, exc->exception_class, exc,
context, stop_argument);
if (stop_code != _URC_NO_REASON)
return _URC_FATAL_PHASE2_ERROR;
/* Stop didn't want to do anything. Invoke the personality
handler, if applicable, to run cleanups. */
if (code == _URC_END_OF_STACK)
break;
if (fs.personality)
{
code = (*fs.personality) (1, _UA_FORCE_UNWIND | _UA_CLEANUP_PHASE,
exc->exception_class, exc, context);
if (code == _URC_INSTALL_CONTEXT)
break;
if (code != _URC_CONTINUE_UNWIND)
return _URC_FATAL_PHASE2_ERROR;
}
/* Update cur_context to describe the same frame as fs, and discard
the previous context if necessary. */
uw_advance_context (context, &fs);
}
return code;
}
/* Raise an exception for forced unwinding. */
_Unwind_Reason_Code
_Unwind_ForcedUnwind (struct _Unwind_Exception *exc,
_Unwind_Stop_Fn stop, void * stop_argument)
{
struct _Unwind_Context this_context, cur_context;
_Unwind_Reason_Code code;
uw_init_context (&this_context);
cur_context = this_context;
exc->private_1 = (_Unwind_Ptr) stop;
exc->private_2 = (_Unwind_Ptr) stop_argument;
code = _Unwind_ForcedUnwind_Phase2 (exc, &cur_context);
if (code != _URC_INSTALL_CONTEXT)
return code;
uw_install_context (&this_context, &cur_context);
}
/* Resume propagation of an existing exception. This is used after
e.g. executing cleanup code, and not to implement rethrowing. */
void
_Unwind_Resume (struct _Unwind_Exception *exc)
{
struct _Unwind_Context this_context, cur_context;
_Unwind_Reason_Code code;
uw_init_context (&this_context);
cur_context = this_context;
/* Choose between continuing to process _Unwind_RaiseException
or _Unwind_ForcedUnwind. */
if (exc->private_1 == 0)
code = _Unwind_RaiseException_Phase2 (exc, &cur_context);
else
code = _Unwind_ForcedUnwind_Phase2 (exc, &cur_context);
gcc_assert (code == _URC_INSTALL_CONTEXT);
uw_install_context (&this_context, &cur_context);
}
/* Resume propagation of an FORCE_UNWIND exception, or to rethrow
a normal exception that was handled. */
_Unwind_Reason_Code
_Unwind_Resume_or_Rethrow (struct _Unwind_Exception *exc)
{
struct _Unwind_Context this_context, cur_context;
_Unwind_Reason_Code code;
/* Choose between continuing to process _Unwind_RaiseException
or _Unwind_ForcedUnwind. */
if (exc->private_1 == 0)
return _Unwind_RaiseException (exc);
uw_init_context (&this_context);
cur_context = this_context;
code = _Unwind_ForcedUnwind_Phase2 (exc, &cur_context);
gcc_assert (code == _URC_INSTALL_CONTEXT);
uw_install_context (&this_context, &cur_context);
}
/* A convenience function that calls the exception_cleanup field. */
void
_Unwind_DeleteException (struct _Unwind_Exception *exc)
{
if (exc->exception_cleanup)
(*exc->exception_cleanup) (_URC_FOREIGN_EXCEPTION_CAUGHT, exc);
}
/* Perform stack backtrace through unwind data. */
_Unwind_Reason_Code
_Unwind_Backtrace(_Unwind_Trace_Fn trace, void * trace_argument)
{
struct _Unwind_Context context;
_Unwind_Reason_Code code;
uw_init_context (&context);
while (1)
{
_Unwind_FrameState fs;
/* Set up fs to describe the FDE for the caller of context. */
code = uw_frame_state_for (&context, &fs);
if (code != _URC_NO_REASON && code != _URC_END_OF_STACK)
return _URC_FATAL_PHASE1_ERROR;
/* Call trace function. */
if ((*trace) (&context, trace_argument) != _URC_NO_REASON)
return _URC_FATAL_PHASE1_ERROR;
/* We're done at end of stack. */
if (code == _URC_END_OF_STACK)
break;
/* Update context to describe the same frame as fs. */
uw_update_context (&context, &fs);
}
return code;
}
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